// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ #include "base/memory/scoped_ptr.h" #include "base/strings/string16.h" #include "ui/base/cursor/cursor.h" namespace gfx { class Rect; } namespace ui { class PlatformImeController; class PlatformWindowDelegate; // Platform window. // // Each instance of PlatformWindow represents a single window in the // underlying platform windowing system (i.e. X11/Win/OSX). class PlatformWindow { public: virtual ~PlatformWindow() {} virtual void Show() = 0; virtual void Hide() = 0; virtual void Close() = 0; // Sets and gets the bounds of the platform-window. Note that the bounds is in // physical pixel coordinates. virtual void SetBounds(const gfx::Rect& bounds) = 0; virtual gfx::Rect GetBounds() = 0; virtual void SetTitle(const base::string16& title) = 0; virtual void SetCapture() = 0; virtual void ReleaseCapture() = 0; virtual void ToggleFullscreen() = 0; virtual void Maximize() = 0; virtual void Minimize() = 0; virtual void Restore() = 0; virtual void SetCursor(PlatformCursor cursor) = 0; // Moves the cursor to |location|. Location is in platform window coordinates. virtual void MoveCursorTo(const gfx::Point& location) = 0; // Confines the cursor to |bounds| when it is in the platform window. |bounds| // is in platform window coordinates. virtual void ConfineCursorToBounds(const gfx::Rect& bounds) = 0; // The PlatformImeController is owned by the PlatformWindow, the ownership is // not transferred. virtual PlatformImeController* GetPlatformImeController() = 0; }; } // namespace ui #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_