// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_SURFACE_ACCELERATED_SURFACE_WIN_H_ #define UI_SURFACE_ACCELERATED_SURFACE_WIN_H_ #pragma once #include #include "base/callback_forward.h" #include "base/memory/ref_counted.h" #include "base/synchronization/lock.h" #include "base/synchronization/waitable_event.h" #include "base/win/scoped_comptr.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/size.h" #include "ui/surface/surface_export.h" class PresentThread; class SURFACE_EXPORT AcceleratedPresenter : public base::RefCountedThreadSafe { public: typedef base::Callback CompletionTaskl; explicit AcceleratedPresenter(gfx::NativeWindow window); // Returns a thread safe reference to the presenter for the given window or // null is no such presenter exists. The thread safe refptr ensures the // presenter will not be destroyed. This can be called on any thread. static scoped_refptr GetForWindow( gfx::NativeWindow window); // Schedule a frame to be presented. The completion callback will be invoked // when it is safe to write to the surface on another thread. The lock for // this surface will be held while the completion callback runs. This can be // called on any thread. void AsyncPresentAndAcknowledge( const gfx::Size& size, int64 surface_handle, const base::Callback& completion_task); // Schedule the presenter to free all its resources. This can be called on any // thread. void Suspend(); // Schedule the presenter to release its reference to the shared surface. void ReleaseSurface(); // The public member functions are called on the main thread. bool Present(); bool CopyTo(const gfx::Size& size, void* buf); void Invalidate(); private: friend class base::RefCountedThreadSafe; ~AcceleratedPresenter(); // These member functions are called on the PresentThread with which the // presenter has affinity. void DoPresentAndAcknowledge( const gfx::Size& size, int64 surface_handle, const base::Callback& completion_task); void DoSuspend(); void DoPresent(bool* presented); bool DoRealPresent(); void DoReleaseSurface(); // The thread with which this presenter has affinity. PresentThread* const present_thread_; // The window that is presented to. gfx::NativeWindow window_; // The lock is taken while any thread is calling the object, except those that // simply post from the main thread to the present thread via the immutable // present_thread_ member. base::Lock lock_; // UI thread can wait on this event to ensure a present is finished. base::WaitableEvent event_; // The current size of the swap chain. This is only accessed on the thread // with which the surface has affinity. gfx::Size size_; // This is a shared texture that is being presented from. base::win::ScopedComPtr source_texture_; // The swap chain is presented to the child window. Copy semantics // are used so it is possible to represent it to quickly validate the window. base::win::ScopedComPtr swap_chain_; DISALLOW_COPY_AND_ASSIGN(AcceleratedPresenter); }; class SURFACE_EXPORT AcceleratedSurface { public: AcceleratedSurface(gfx::NativeWindow window); ~AcceleratedSurface(); // Synchronously present a frame with no acknowledgement. bool Present(); // Copies the surface data to |buf|. The image data is transformed so that it // fits in |size|. // Caller must ensure that |buf| is allocated with the size no less than // |4 * size.width() * size.height()| bytes. bool CopyTo(const gfx::Size& size, void* buf); // Temporarily release resources until a new surface is asynchronously // presented. Present will not be able to represent the last surface after // calling this and will return false. void Suspend(); private: const scoped_refptr presenter_; DISALLOW_COPY_AND_ASSIGN(AcceleratedSurface); }; #endif // UI_SURFACE_ACCELERATED_SURFACE_WIN_H_