// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/accessible_pane_view.h" #include "base/macros.h" #include "build/build_config.h" #include "ui/base/accelerators/accelerator.h" #include "ui/views/controls/button/label_button.h" #include "ui/views/layout/fill_layout.h" #include "ui/views/test/views_test_base.h" #include "ui/views/widget/widget.h" #if defined(OS_MACOSX) #include "ui/base/test/scoped_fake_nswindow_focus.h" #endif namespace views { // TODO(alicet): bring pane rotation into views and add tests. // See browser_view.cc for details. typedef ViewsTestBase AccessiblePaneViewTest; class TestBarView : public AccessiblePaneView, public ButtonListener { public: TestBarView(); ~TestBarView() override; void ButtonPressed(Button* sender, const ui::Event& event) override; LabelButton* child_button() const { return child_button_.get(); } LabelButton* second_child_button() const { return second_child_button_.get(); } LabelButton* third_child_button() const { return third_child_button_.get(); } LabelButton* not_child_button() const { return not_child_button_.get(); } View* GetDefaultFocusableChild() override; private: void Init(); scoped_ptr child_button_; scoped_ptr second_child_button_; scoped_ptr third_child_button_; scoped_ptr not_child_button_; DISALLOW_COPY_AND_ASSIGN(TestBarView); }; TestBarView::TestBarView() { Init(); set_allow_deactivate_on_esc(true); } TestBarView::~TestBarView() {} void TestBarView::ButtonPressed(Button* sender, const ui::Event& event) { } void TestBarView::Init() { SetLayoutManager(new FillLayout()); base::string16 label; child_button_.reset(new LabelButton(this, label)); AddChildView(child_button_.get()); second_child_button_.reset(new LabelButton(this, label)); AddChildView(second_child_button_.get()); third_child_button_.reset(new LabelButton(this, label)); AddChildView(third_child_button_.get()); not_child_button_.reset(new LabelButton(this, label)); } View* TestBarView::GetDefaultFocusableChild() { return child_button_.get(); } TEST_F(AccessiblePaneViewTest, SimpleSetPaneFocus) { TestBarView* test_view = new TestBarView(); scoped_ptr widget(new Widget()); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP); params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; params.bounds = gfx::Rect(50, 50, 650, 650); widget->Init(params); View* root = widget->GetRootView(); root->AddChildView(test_view); widget->Show(); widget->Activate(); // Set pane focus succeeds, focus on child. EXPECT_TRUE(test_view->SetPaneFocusAndFocusDefault()); EXPECT_EQ(test_view, test_view->GetPaneFocusTraversable()); EXPECT_EQ(test_view->child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); // Set focus on non child view, focus failed, stays on pane. EXPECT_TRUE(test_view->SetPaneFocus(test_view->not_child_button())); EXPECT_FALSE(test_view->not_child_button() == test_view->GetWidget()->GetFocusManager()->GetFocusedView()); EXPECT_EQ(test_view->child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); widget->CloseNow(); widget.reset(); } TEST_F(AccessiblePaneViewTest, SetPaneFocusAndRestore) { #if defined(OS_MACOSX) // On Aura platforms, this test creates Ash windows and only interacts with // the Ash window manager. On Mac, it creates native windows, but since unit // tests cannot gain key status, fake it out here. ui::test::ScopedFakeNSWindowFocus fake_focus; #endif View* test_view_main = new View(); scoped_ptr widget_main(new Widget()); Widget::InitParams params_main = CreateParams(Widget::InitParams::TYPE_POPUP); params_main.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; // By default, TYPE_POPUP is not activatable. params_main.activatable = Widget::InitParams::ACTIVATABLE_YES; params_main.bounds = gfx::Rect(0, 0, 20, 20); widget_main->Init(params_main); View* root_main = widget_main->GetRootView(); root_main->AddChildView(test_view_main); widget_main->Activate(); test_view_main->GetFocusManager()->SetFocusedView(test_view_main); EXPECT_TRUE(widget_main->IsActive()); EXPECT_TRUE(test_view_main->HasFocus()); TestBarView* test_view_bar = new TestBarView(); scoped_ptr widget_bar(new Widget()); Widget::InitParams params_bar = CreateParams(Widget::InitParams::TYPE_POPUP); params_bar.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; params_bar.activatable = Widget::InitParams::ACTIVATABLE_YES; params_bar.bounds = gfx::Rect(50, 50, 650, 650); widget_bar->Init(params_bar); View* root_bar = widget_bar->GetRootView(); root_bar->AddChildView(test_view_bar); widget_bar->Show(); widget_bar->Activate(); // Set pane focus succeeds, focus on child. EXPECT_TRUE(test_view_bar->SetPaneFocusAndFocusDefault()); EXPECT_FALSE(test_view_main->HasFocus()); EXPECT_FALSE(widget_main->IsActive()); EXPECT_EQ(test_view_bar, test_view_bar->GetPaneFocusTraversable()); EXPECT_EQ(test_view_bar->child_button(), test_view_bar->GetWidget()->GetFocusManager()->GetFocusedView()); // Deactivate() is only reliable on Ash. On Windows it uses ::GetNextWindow() // to simply activate another window, and which one is not predictable. On // Mac, Deactivate() is not implemented. Note that TestBarView calls // set_allow_deactivate_on_esc(true), which is only otherwise used in Ash. #if !defined(OS_MACOSX) || defined(USE_ASH) // Esc should deactivate the widget. test_view_bar->AcceleratorPressed(test_view_bar->escape_key()); EXPECT_TRUE(widget_main->IsActive()); EXPECT_FALSE(widget_bar->IsActive()); #endif widget_bar->CloseNow(); widget_bar.reset(); widget_main->CloseNow(); widget_main.reset(); } TEST_F(AccessiblePaneViewTest, TwoSetPaneFocus) { TestBarView* test_view = new TestBarView(); TestBarView* test_view_2 = new TestBarView(); scoped_ptr widget(new Widget()); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP); params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; params.bounds = gfx::Rect(50, 50, 650, 650); widget->Init(params); View* root = widget->GetRootView(); root->AddChildView(test_view); root->AddChildView(test_view_2); widget->Show(); widget->Activate(); // Set pane focus succeeds, focus on child. EXPECT_TRUE(test_view->SetPaneFocusAndFocusDefault()); EXPECT_EQ(test_view, test_view->GetPaneFocusTraversable()); EXPECT_EQ(test_view->child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); // Set focus on another test_view, focus move to that pane. EXPECT_TRUE(test_view_2->SetPaneFocus(test_view_2->second_child_button())); EXPECT_FALSE(test_view->child_button() == test_view->GetWidget()->GetFocusManager()->GetFocusedView()); EXPECT_EQ(test_view_2->second_child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); widget->CloseNow(); widget.reset(); } TEST_F(AccessiblePaneViewTest, PaneFocusTraversal) { TestBarView* test_view = new TestBarView(); TestBarView* original_test_view = new TestBarView(); scoped_ptr widget(new Widget()); Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP); params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; params.bounds = gfx::Rect(50, 50, 650, 650); widget->Init(params); View* root = widget->GetRootView(); root->AddChildView(original_test_view); root->AddChildView(test_view); widget->Show(); widget->Activate(); // Set pane focus on first view. EXPECT_TRUE(original_test_view->SetPaneFocus( original_test_view->third_child_button())); // Test travesal in second view. // Set pane focus on second child. EXPECT_TRUE(test_view->SetPaneFocus(test_view->second_child_button())); // home test_view->AcceleratorPressed(test_view->home_key()); EXPECT_EQ(test_view->child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); // end test_view->AcceleratorPressed(test_view->end_key()); EXPECT_EQ(test_view->third_child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); // left test_view->AcceleratorPressed(test_view->left_key()); EXPECT_EQ(test_view->second_child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); // right, right test_view->AcceleratorPressed(test_view->right_key()); test_view->AcceleratorPressed(test_view->right_key()); EXPECT_EQ(test_view->child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); // ESC test_view->AcceleratorPressed(test_view->escape_key()); EXPECT_EQ(original_test_view->third_child_button(), test_view->GetWidget()->GetFocusManager()->GetFocusedView()); widget->CloseNow(); widget.reset(); } } // namespace views