// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_CONTROLS_PROGRESS_BAR_H_ #define UI_VIEWS_CONTROLS_PROGRESS_BAR_H_ #include "base/compiler_specific.h" #include "base/macros.h" #include "ui/views/view.h" namespace views { // Progress bar is a control that indicates progress visually. class VIEWS_EXPORT ProgressBar : public View { public: // The value range defaults to [0.0, 1.0]. ProgressBar(); ~ProgressBar() override; double current_value() const { return current_value_; } // Gets a normalized current value in [0.0, 1.0] range based on current value // range and the min/max display value range. double GetNormalizedValue() const; // Sets the inclusive range of values to be displayed. Values outside of the // range will be capped when displayed. void SetDisplayRange(double min_display_value, double max_display_value); // Sets the current value. Values outside of the range [min_display_value_, // max_display_value_] will be stored unmodified and capped for display. void SetValue(double value); // Sets the tooltip text. Default behavior for a progress bar is to show no // tooltip on mouse hover. Calling this lets you set a custom tooltip. To // revert to default behavior, call this with an empty string. void SetTooltipText(const base::string16& tooltip_text); // Overridden from View: bool GetTooltipText(const gfx::Point& p, base::string16* tooltip) const override; void GetAccessibleState(ui::AXViewState* state) override; private: static const char kViewClassName[]; // Overridden from View: gfx::Size GetPreferredSize() const override; const char* GetClassName() const override; void OnPaint(gfx::Canvas* canvas) override; // Inclusive range used when displaying values. double min_display_value_; double max_display_value_; // Current value. May be outside of [min_display_value_, max_display_value_]. double current_value_; // Tooltip text. base::string16 tooltip_text_; DISALLOW_COPY_AND_ASSIGN(ProgressBar); }; } // namespace views #endif // UI_VIEWS_CONTROLS_PROGRESS_BAR_H_