// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_MUS_NATIVE_WIDGET_MUS_H_ #define UI_VIEWS_MUS_NATIVE_WIDGET_MUS_H_ #include #include #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "components/mus/public/interfaces/window_tree.mojom.h" #include "ui/aura/window_delegate.h" #include "ui/aura/window_tree_host_observer.h" #include "ui/platform_window/platform_window_delegate.h" #include "ui/views/mus/mus_export.h" #include "ui/views/widget/native_widget_private.h" namespace aura { namespace client { class DefaultCaptureClient; class ScreenPositionClient; class WindowTreeClient; } class Window; } namespace mojo { class Connector; } namespace mus { class Window; class WindowTreeConnection; } namespace wm { class FocusController; } namespace views { class SurfaceContextFactory; class WidgetDelegate; class WindowTreeHostMus; // An implementation of NativeWidget that binds to a mus::Window. Because Aura // is used extensively within Views code, this code uses aura and binds to the // mus::Window via a Mus-specific aura::WindowTreeHost impl. Because the root // aura::Window in a hierarchy is created without a delegate by the // aura::WindowTreeHost, we must create a child aura::Window in this class // (content_) and attach it to the root. class VIEWS_MUS_EXPORT NativeWidgetMus : public internal::NativeWidgetPrivate, public aura::WindowDelegate, public aura::WindowTreeHostObserver { public: NativeWidgetMus(internal::NativeWidgetDelegate* delegate, mojo::Connector* connector, mus::Window* window, mus::mojom::SurfaceType surface_type); ~NativeWidgetMus() override; // Configures the set of properties supplied to the window manager when // creating a new Window for a Widget. static void ConfigurePropertiesForNewWindow( const Widget::InitParams& init_params, std::map>* properties); // Notifies all widgets the frame constants changed in some way. static void NotifyFrameChanged(mus::WindowTreeConnection* connection); mus::Window* window() { return window_; } aura::Window* GetRootWindow(); void OnPlatformWindowClosed(); void OnActivationChanged(bool active); protected: // Updates the client area in the mus::Window. virtual void UpdateClientArea(); // internal::NativeWidgetPrivate: NonClientFrameView* CreateNonClientFrameView() override; void InitNativeWidget(const Widget::InitParams& params) override; void OnWidgetInitDone() override; bool ShouldUseNativeFrame() const override; bool ShouldWindowContentsBeTransparent() const override; void FrameTypeChanged() override; Widget* GetWidget() override; const Widget* GetWidget() const override; gfx::NativeView GetNativeView() const override; gfx::NativeWindow GetNativeWindow() const override; Widget* GetTopLevelWidget() override; const ui::Compositor* GetCompositor() const override; const ui::Layer* GetLayer() const override; void ReorderNativeViews() override; void ViewRemoved(View* view) override; void SetNativeWindowProperty(const char* name, void* value) override; void* GetNativeWindowProperty(const char* name) const override; TooltipManager* GetTooltipManager() const override; void SetCapture() override; void ReleaseCapture() override; bool HasCapture() const override; ui::InputMethod* GetInputMethod() override; void CenterWindow(const gfx::Size& size) override; void GetWindowPlacement(gfx::Rect* bounds, ui::WindowShowState* maximized) const override; bool SetWindowTitle(const base::string16& title) override; void SetWindowIcons(const gfx::ImageSkia& window_icon, const gfx::ImageSkia& app_icon) override; void InitModalType(ui::ModalType modal_type) override; gfx::Rect GetWindowBoundsInScreen() const override; gfx::Rect GetClientAreaBoundsInScreen() const override; gfx::Rect GetRestoredBounds() const override; void SetBounds(const gfx::Rect& bounds) override; void SetSize(const gfx::Size& size) override; void StackAbove(gfx::NativeView native_view) override; void StackAtTop() override; void StackBelow(gfx::NativeView native_view) override; void SetShape(SkRegion* shape) override; void Close() override; void CloseNow() override; void Show() override; void Hide() override; void ShowMaximizedWithBounds(const gfx::Rect& restored_bounds) override; void ShowWithWindowState(ui::WindowShowState state) override; bool IsVisible() const override; void Activate() override; void Deactivate() override; bool IsActive() const override; void SetAlwaysOnTop(bool always_on_top) override; bool IsAlwaysOnTop() const override; void SetVisibleOnAllWorkspaces(bool always_visible) override; void Maximize() override; void Minimize() override; bool IsMaximized() const override; bool IsMinimized() const override; void Restore() override; void SetFullscreen(bool fullscreen) override; bool IsFullscreen() const override; void SetOpacity(unsigned char opacity) override; void SetUseDragFrame(bool use_drag_frame) override; void FlashFrame(bool flash_frame) override; void RunShellDrag(View* view, const ui::OSExchangeData& data, const gfx::Point& location, int operation, ui::DragDropTypes::DragEventSource source) override; void SchedulePaintInRect(const gfx::Rect& rect) override; void SetCursor(gfx::NativeCursor cursor) override; bool IsMouseEventsEnabled() const override; void ClearNativeFocus() override; gfx::Rect GetWorkAreaBoundsInScreen() const override; Widget::MoveLoopResult RunMoveLoop( const gfx::Vector2d& drag_offset, Widget::MoveLoopSource source, Widget::MoveLoopEscapeBehavior escape_behavior) override; void EndMoveLoop() override; void SetVisibilityChangedAnimationsEnabled(bool value) override; void SetVisibilityAnimationDuration(const base::TimeDelta& duration) override; void SetVisibilityAnimationTransition( Widget::VisibilityTransition transition) override; ui::NativeTheme* GetNativeTheme() const override; void OnRootViewLayout() override; bool IsTranslucentWindowOpacitySupported() const override; void OnSizeConstraintsChanged() override; void RepostNativeEvent(gfx::NativeEvent native_event) override; // Overridden from aura::WindowDelegate: gfx::Size GetMinimumSize() const override; gfx::Size GetMaximumSize() const override; void OnBoundsChanged(const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) override; gfx::NativeCursor GetCursor(const gfx::Point& point) override; int GetNonClientComponent(const gfx::Point& point) const override; bool ShouldDescendIntoChildForEventHandling( aura::Window* child, const gfx::Point& location) override; bool CanFocus() override; void OnCaptureLost() override; void OnPaint(const ui::PaintContext& context) override; void OnDeviceScaleFactorChanged(float device_scale_factor) override; void OnWindowDestroying(aura::Window* window) override; void OnWindowDestroyed(aura::Window* window) override; void OnWindowTargetVisibilityChanged(bool visible) override; bool HasHitTestMask() const override; void GetHitTestMask(gfx::Path* mask) const override; // Overridden from ui::EventHandler: void OnKeyEvent(ui::KeyEvent* event) override; void OnMouseEvent(ui::MouseEvent* event) override; void OnScrollEvent(ui::ScrollEvent* event) override; void OnGestureEvent(ui::GestureEvent* event) override; // Overridden from aura::WindowTreeHostObserver: void OnHostCloseRequested(const aura::WindowTreeHost* host) override; private: class MusWindowObserver; void OnMusWindowVisibilityChanging(mus::Window* window); void OnMusWindowVisibilityChanged(mus::Window* window); mus::Window* window_; internal::NativeWidgetDelegate* native_widget_delegate_; const mus::mojom::SurfaceType surface_type_; ui::PlatformWindowState show_state_before_fullscreen_; // See class documentation for Widget in widget.h for a note about ownership. Widget::InitParams::Ownership ownership_; // Functions with the same name require the mus::WindowObserver to be in // a separate class. scoped_ptr mus_window_observer_; // Aura configuration. scoped_ptr context_factory_; scoped_ptr window_tree_host_; aura::Window* content_; scoped_ptr focus_client_; scoped_ptr capture_client_; scoped_ptr window_tree_client_; scoped_ptr screen_position_client_; base::WeakPtrFactory close_widget_factory_; DISALLOW_COPY_AND_ASSIGN(NativeWidgetMus); }; } // namespace views #endif // UI_VIEWS_MUS_NATIVE_WIDGET_MUS_H_