// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_VIEW_MODEL_H_ #define UI_VIEWS_VIEW_MODEL_H_ #include #include "base/logging.h" #include "base/macros.h" #include "ui/gfx/geometry/rect.h" #include "ui/views/views_export.h" namespace views { class View; class ViewModelUtils; // Internal implementation of the templated ViewModelT class. Provides // non-templated "unsafe" methods for ViewModelT to wrap around. Any methods // that allow insertion of or access to a View* should be protected, and have a // public method in the ViewModelT subclass that provides type-safe access to // the correct View subclass. class VIEWS_EXPORT ViewModelBase { public: ~ViewModelBase(); // Removes the view at the specified index. This does not actually remove the // view from the view hierarchy. void Remove(int index); // Moves the view at |index| to |target_index|. |target_index| is in terms // of the model *after* the view at |index| is removed. void Move(int index, int target_index); // Variant of Move() that leaves the bounds as is. That is, after invoking // this the bounds of the view at |target_index| (and all other indices) are // exactly the same as the bounds of the view at |target_index| before // invoking this. void MoveViewOnly(int index, int target_index); // Returns the number of views. int view_size() const { return static_cast(entries_.size()); } // Removes and deletes all the views. void Clear(); void set_ideal_bounds(int index, const gfx::Rect& bounds) { check_index(index); entries_[index].ideal_bounds = bounds; } const gfx::Rect& ideal_bounds(int index) const { check_index(index); return entries_[index].ideal_bounds; } // Returns the index of the specified view, or -1 if the view isn't in the // model. int GetIndexOfView(const View* view) const; protected: ViewModelBase(); // Returns the view at the specified index. Note: Most users should use // view_at() in the subclass, to get a view of the correct type. (Do not call // ViewAtBase then static_cast to the desired type.) View* ViewAtBase(int index) const { check_index(index); return entries_[index].view; } // Adds |view| to this model. This does not add |view| to a view hierarchy, // only to this model. void AddUnsafe(View* view, int index); private: // For access to ViewAtBase(). friend class ViewModelUtils; struct Entry { Entry() : view(NULL) {} View* view; gfx::Rect ideal_bounds; }; typedef std::vector Entries; #if !defined(NDEBUG) void check_index(int index) const { DCHECK_LT(index, static_cast(entries_.size())); DCHECK_GE(index, 0); } #else void check_index(int index) const {} #endif Entries entries_; DISALLOW_COPY_AND_ASSIGN(ViewModelBase); }; // ViewModelT is used to track an 'interesting' set of a views. Often times // during animations views are removed after a delay, which makes for tricky // coordinate conversion as you have to account for the possibility of the // indices from the model not lining up with those you expect. This class lets // you define the 'interesting' views and operate on those views. template class ViewModelT : public ViewModelBase { public: ViewModelT() {} // Adds |view| to this model. This does not add |view| to a view hierarchy, // only to this model. void Add(T* view, int index) { AddUnsafe(view, index); } // Returns the view at the specified index. T* view_at(int index) const { return static_cast(ViewAtBase(index)); } private: DISALLOW_COPY_AND_ASSIGN(ViewModelT); }; // ViewModel is a collection of views with no specfic type. If all views have // the same type, the use of ViewModelT is preferred so that the views can be // retrieved without potentially unsafe downcasts. typedef ViewModelT ViewModel; } // namespace views #endif // UI_VIEWS_VIEW_MODEL_H_