// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/view_targeter.h" #include "ui/events/event_target.h" #include "ui/views/focus/focus_manager.h" #include "ui/views/view.h" #include "ui/views/view_targeter_delegate.h" namespace views { ViewTargeter::ViewTargeter(ViewTargeterDelegate* delegate) : delegate_(delegate) { DCHECK(delegate_); } ViewTargeter::~ViewTargeter() {} bool ViewTargeter::DoesIntersectRect(const View* target, const gfx::Rect& rect) const { return delegate_->DoesIntersectRect(target, rect); } View* ViewTargeter::TargetForRect(View* root, const gfx::Rect& rect) const { return delegate_->TargetForRect(root, rect); } ui::EventTarget* ViewTargeter::FindTargetForEvent(ui::EventTarget* root, ui::Event* event) { View* view = static_cast(root); if (event->IsKeyEvent()) return FindTargetForKeyEvent(view, *static_cast(event)); if (event->IsScrollEvent()) { return FindTargetForScrollEvent(view, *static_cast(event)); } if (event->IsGestureEvent()) { ui::GestureEvent* gesture = event->AsGestureEvent(); View* gesture_target = FindTargetForGestureEvent(view, *gesture); root->ConvertEventToTarget(gesture_target, gesture); return gesture_target; } NOTREACHED() << "ViewTargeter does not yet support this event type."; return NULL; } ui::EventTarget* ViewTargeter::FindNextBestTarget( ui::EventTarget* previous_target, ui::Event* event) { if (!previous_target) return NULL; if (event->IsGestureEvent()) { ui::GestureEvent* gesture = event->AsGestureEvent(); ui::EventTarget* next_target = FindNextBestTargetForGestureEvent(previous_target, *gesture); previous_target->ConvertEventToTarget(next_target, gesture); return next_target; } return previous_target->GetParentTarget(); } View* ViewTargeter::FindTargetForKeyEvent(View* root, const ui::KeyEvent& key) { if (root->GetFocusManager()) return root->GetFocusManager()->GetFocusedView(); return NULL; } View* ViewTargeter::FindTargetForScrollEvent(View* root, const ui::ScrollEvent& scroll) { gfx::Rect rect(scroll.location(), gfx::Size(1, 1)); return root->GetEffectiveViewTargeter()->TargetForRect(root, rect); } View* ViewTargeter::FindTargetForGestureEvent(View* root, const ui::GestureEvent& gesture) { // TODO(tdanderson): The only code path that performs targeting for gestures // uses the ViewTargeter installed on the RootView (i.e., // a RootViewTargeter). Provide a default implementation // here if we need to be able to perform gesture targeting // starting at an arbitrary node in a Views tree. NOTREACHED(); return NULL; } ui::EventTarget* ViewTargeter::FindNextBestTargetForGestureEvent( ui::EventTarget* previous_target, const ui::GestureEvent& gesture) { NOTREACHED(); return NULL; } } // namespace views