// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/view_targeter_delegate.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/views/rect_based_targeting_utils.h" #include "ui/views/view.h" namespace { // The minimum percentage of a view's area that needs to be covered by a rect // representing a touch region in order for that view to be considered by the // rect-based targeting algorithm. static const float kRectTargetOverlap = 0.6f; } // namespace namespace views { // TODO(tdanderson): Move the contents of rect_based_targeting_utils.(h|cc) // into here. bool ViewTargeterDelegate::DoesIntersectRect(const View* target, const gfx::Rect& rect) const { return target->GetLocalBounds().Intersects(rect); } View* ViewTargeterDelegate::TargetForRect(View* root, const gfx::Rect& rect) { // |rect_view| represents the current best candidate to return // if rect-based targeting (i.e., fuzzing) is used. // |rect_view_distance| is used to keep track of the distance // between the center point of |rect_view| and the center // point of |rect|. View* rect_view = NULL; int rect_view_distance = INT_MAX; // |point_view| represents the view that would have been returned // from this function call if point-based targeting were used. View* point_view = NULL; for (int i = root->child_count() - 1; i >= 0; --i) { View* child = root->child_at(i); if (!child->CanProcessEventsWithinSubtree()) continue; // Ignore any children which are invisible or do not intersect |rect|. if (!child->visible()) continue; gfx::RectF rect_in_child_coords_f(rect); View::ConvertRectToTarget(root, child, &rect_in_child_coords_f); gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect( rect_in_child_coords_f); if (!child->HitTestRect(rect_in_child_coords)) continue; View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords); if (views::UsePointBasedTargeting(rect)) return cur_view; gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds()); View::ConvertRectToTarget(cur_view, root, &cur_view_bounds_f); gfx::Rect cur_view_bounds = gfx::ToEnclosingRect( cur_view_bounds_f); if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) { // |cur_view| is a suitable candidate for rect-based targeting. // Check to see if it is the closest suitable candidate so far. gfx::Point touch_center(rect.CenterPoint()); int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center, cur_view_bounds); if (!rect_view || cur_dist < rect_view_distance) { rect_view = cur_view; rect_view_distance = cur_dist; } } else if (!rect_view && !point_view) { // Rect-based targeting has not yielded any candidates so far. Check // if point-based targeting would have selected |cur_view|. gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint()); if (child->HitTestPoint(point_in_child_coords)) point_view = child->GetEventHandlerForPoint(point_in_child_coords); } } if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view)) return root; // If |root| is a suitable candidate for rect-based targeting, check to // see if it is closer than the current best suitable candidate so far. gfx::Rect local_bounds(root->GetLocalBounds()); if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) { gfx::Point touch_center(rect.CenterPoint()); int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center, local_bounds); if (!rect_view || cur_dist < rect_view_distance) rect_view = root; } return rect_view ? rect_view : point_view; } } // namespace views