// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WINDOW_DIALOG_CLIENT_VIEW_H_ #define UI_VIEWS_WINDOW_DIALOG_CLIENT_VIEW_H_ #include "base/gtest_prod_util.h" #include "base/macros.h" #include "ui/base/ui_base_types.h" #include "ui/views/controls/button/button.h" #include "ui/views/window/client_view.h" namespace views { class DialogDelegate; class LabelButton; class Widget; // DialogClientView provides adornments for a dialog's content view, including // custom-labeled [OK] and [Cancel] buttons with [Enter] and [Esc] accelerators. // The view also displays the delegate's extra view alongside the buttons. The // view appears like below. NOTE: The contents view is not inset on the top or // side client view edges. // +------------------------------+ // | Contents View | // +------------------------------+ // | [Extra View] [OK] [Cancel] | // +------------------------------+ class VIEWS_EXPORT DialogClientView : public ClientView, public ButtonListener { public: DialogClientView(Widget* widget, View* contents_view); ~DialogClientView() override; // Accept or Cancel the dialog. void AcceptWindow(); void CancelWindow(); // Accessors in case the user wishes to adjust these buttons. LabelButton* ok_button() const { return ok_button_; } LabelButton* cancel_button() const { return cancel_button_; } // Update the dialog buttons to match the dialog's delegate. void UpdateDialogButtons(); // ClientView implementation: bool CanClose() override; DialogClientView* AsDialogClientView() override; const DialogClientView* AsDialogClientView() const override; // View implementation: gfx::Size GetPreferredSize() const override; void Layout() override; bool AcceleratorPressed(const ui::Accelerator& accelerator) override; void ViewHierarchyChanged( const ViewHierarchyChangedDetails& details) override; void OnNativeThemeChanged(const ui::NativeTheme* theme) override; // ButtonListener implementation: void ButtonPressed(Button* sender, const ui::Event& event) override; void set_button_row_insets(const gfx::Insets& insets) { button_row_insets_ = insets; } protected: // For testing. explicit DialogClientView(View* contents_view); // Returns the DialogDelegate for the window. Virtual for testing. virtual DialogDelegate* GetDialogDelegate() const; // Create and add the extra view, if supplied by the delegate. void CreateExtraView(); // View implementation. void ChildPreferredSizeChanged(View* child) override; void ChildVisibilityChanged(View* child) override; private: bool has_dialog_buttons() const { return ok_button_ || cancel_button_; } // Create a dialog button of the appropriate type. LabelButton* CreateDialogButton(ui::DialogButton type); // Update |button|'s text and enabled state according to the delegate's state. void UpdateButton(LabelButton* button, ui::DialogButton type); // Returns the height of the row containing the buttons and the extra view. int GetButtonsAndExtraViewRowHeight() const; // Returns the insets for the buttons and extra view. gfx::Insets GetButtonRowInsets() const; // How much to inset the button row. gfx::Insets button_row_insets_; // Sets up the focus chain for the child views. This is required since the // delegate may choose to add/remove views at any time. void SetupFocusChain(); // The dialog buttons. LabelButton* ok_button_; LabelButton* cancel_button_; // The extra view shown in the row of buttons; may be NULL. View* extra_view_; // True if we've notified the delegate the window is closing and the delegate // allowed the close. In some situations it's possible to get two closes (see // http://crbug.com/71940). This is used to avoid notifying the delegate // twice, which can have bad consequences. bool delegate_allowed_close_; DISALLOW_COPY_AND_ASSIGN(DialogClientView); }; } // namespace views #endif // UI_VIEWS_WINDOW_DIALOG_CLIENT_VIEW_H_