// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_WINDOW_DIALOG_CLIENT_VIEW_H_ #define UI_VIEWS_WINDOW_DIALOG_CLIENT_VIEW_H_ #include "ui/base/ui_base_types.h" #include "ui/views/controls/button/button.h" #include "ui/views/focus/focus_manager.h" #include "ui/views/window/client_view.h" namespace views { class DialogDelegate; class LabelButton; class Widget; // DialogClientView provides adornments for a dialog's content view, including // custom-labeled [OK] and [Cancel] buttons with [Enter] and [Esc] accelerators. // The view also displays the delegate's extra view alongside the buttons and // the delegate's footnote view below the buttons. The view appears like below. // NOTE: The contents view is not inset on the top or side client view edges. // +------------------------------+ // | Contents View | // +------------------------------+ // | [Extra View] [OK] [Cancel] | // | [ Footnote View ] | // +------------------------------+ class VIEWS_EXPORT DialogClientView : public ClientView, public ButtonListener, public FocusChangeListener { public: DialogClientView(Widget* widget, View* contents_view); ~DialogClientView() override; // Accept or Cancel the dialog. void AcceptWindow(); void CancelWindow(); // Accessors in case the user wishes to adjust these buttons. LabelButton* ok_button() const { return ok_button_; } LabelButton* cancel_button() const { return cancel_button_; } // Update the dialog buttons to match the dialog's delegate. void UpdateDialogButtons(); // ClientView implementation: bool CanClose() override; DialogClientView* AsDialogClientView() override; const DialogClientView* AsDialogClientView() const override; // FocusChangeListener implementation: void OnWillChangeFocus(View* focused_before, View* focused_now) override; void OnDidChangeFocus(View* focused_before, View* focused_now) override; // View implementation: gfx::Size GetPreferredSize() const override; void Layout() override; bool AcceleratorPressed(const ui::Accelerator& accelerator) override; void ViewHierarchyChanged( const ViewHierarchyChangedDetails& details) override; void NativeViewHierarchyChanged() override; void OnNativeThemeChanged(const ui::NativeTheme* theme) override; // ButtonListener implementation: void ButtonPressed(Button* sender, const ui::Event& event) override; protected: // For testing. DialogClientView(View* contents_view); // Returns the DialogDelegate for the window. Virtual for testing. virtual DialogDelegate* GetDialogDelegate() const; // Create and add the extra view, if supplied by the delegate. void CreateExtraView(); // Creates and adds the footnote view, if supplied by the delegate. void CreateFootnoteView(); // View implementation. void ChildPreferredSizeChanged(View* child) override; void ChildVisibilityChanged(View* child) override; private: FRIEND_TEST_ALL_PREFIXES(DialogClientViewTest, FocusManager); bool has_dialog_buttons() const { return ok_button_ || cancel_button_; } // Create a dialog button of the appropriate type. LabelButton* CreateDialogButton(ui::DialogButton type); // Update |button|'s text and enabled state according to the delegate's state. void UpdateButton(LabelButton* button, ui::DialogButton type); // Returns the height of the row containing the buttons and the extra view. int GetButtonsAndExtraViewRowHeight() const; // Returns the insets for the buttons and extra view. gfx::Insets GetButtonRowInsets() const; // Closes the widget. void Close(); // The dialog buttons. LabelButton* ok_button_; LabelButton* cancel_button_; // The button that is currently default; may be NULL. LabelButton* default_button_; // Observe |focus_manager_| to update the default button with focus changes. FocusManager* focus_manager_; // The extra view shown in the row of buttons; may be NULL. View* extra_view_; // The footnote view shown below the buttons; may be NULL. View* footnote_view_; // True if we've notified the delegate the window is closing and the delegate // allosed the close. In some situations it's possible to get two closes (see // http://crbug.com/71940). This is used to avoid notifying the delegate // twice, which can have bad consequences. bool notified_delegate_; DISALLOW_COPY_AND_ASSIGN(DialogClientView); }; } // namespace views #endif // UI_VIEWS_WINDOW_DIALOG_CLIENT_VIEW_H_