// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ #define UI_WM_CORE_COORDINATE_CONVERSION_H_ #include "ui/wm/wm_export.h" namespace aura { class Window; } // namespace aura namespace gfx { class Point; } // namespace gfx namespace wm { // Converts the |point| from a given |window|'s coordinates into the screen // coordinates. WM_EXPORT void ConvertPointToScreen(const aura::Window* window, gfx::Point* point); // Converts the |point| from the screen coordinates to a given |window|'s // coordinates. WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, gfx::Point* point_in_screen); } // namespace wm #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_