// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_WM_PUBLIC_MASKED_WINDOW_TARGETER_H_ #define UI_WM_PUBLIC_MASKED_WINDOW_TARGETER_H_ #include "ui/aura/window_targeter.h" namespace gfx { class Path; } namespace wm { class MaskedWindowTargeter : public aura::WindowTargeter { public: explicit MaskedWindowTargeter(aura::Window* masked_window); virtual ~MaskedWindowTargeter(); protected: // Sets the hit-test mask for |window| in |mask| (in |window|'s local // coordinate system). Returns whether a valid mask has been set in |mask|. virtual bool GetHitTestMask(aura::Window* window, gfx::Path* mask) const = 0; // aura::WindowTargeter: virtual bool EventLocationInsideBounds( aura::Window* window, const ui::LocatedEvent& event) const OVERRIDE; private: aura::Window* masked_window_; DISALLOW_COPY_AND_ASSIGN(MaskedWindowTargeter); }; } // namespace wm #endif // UI_WM_PUBLIC_MASKED_WINDOW_TARGETER_H_