// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef VIEWS_CONTROLS_LABEL_H_ #define VIEWS_CONTROLS_LABEL_H_ #pragma once #include #include "base/gtest_prod_util.h" #include "googleurl/src/gurl.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/font.h" #include "views/view.h" namespace views { ///////////////////////////////////////////////////////////////////////////// // // Label class // // A label is a view subclass that can display a string. // ///////////////////////////////////////////////////////////////////////////// class VIEWS_EXPORT Label : public View { public: enum Alignment { ALIGN_LEFT = 0, ALIGN_CENTER, ALIGN_RIGHT }; // The following enum is used to indicate whether using the Chrome UI's // alignment as the label's alignment, or autodetecting the label's // alignment. // // If the label text originates from the Chrome UI, we should use the Chrome // UI's alignment as the label's alignment. // // If the text originates from a web page, the text's alignment is determined // based on the first character with strong directionality, disregarding what // directionality the Chrome UI is. And its alignment will not be flipped // around in RTL locales. enum RTLAlignmentMode { USE_UI_ALIGNMENT = 0, AUTO_DETECT_ALIGNMENT }; // The view class name. static const char kViewClassName[]; // The padding for the focus border when rendering focused text. static const int kFocusBorderPadding; Label(); explicit Label(const std::wstring& text); Label(const std::wstring& text, const gfx::Font& font); virtual ~Label(); // Set the font. virtual void SetFont(const gfx::Font& font); // Set the label text. void SetText(const std::wstring& text); // Return the font used by this label. gfx::Font font() const { return font_; } // Return the label text. const std::wstring GetText() const; // Set URL Value - text_ is set to spec(). void SetURL(const GURL& url); // Return the label URL. const GURL GetURL() const; // Set the color virtual void SetColor(const SkColor& color); // Return a reference to the currently used color. virtual SkColor GetColor() const; // Set horizontal alignment. If the locale is RTL, and the RTL alignment // setting is set as USE_UI_ALIGNMENT, the alignment is flipped around. // // Caveat: for labels originating from a web page, the RTL alignment mode // should be reset to AUTO_DETECT_ALIGNMENT before the horizontal alignment // is set. Otherwise, the label's alignment specified as a parameter will be // flipped in RTL locales. Please see the comments in SetRTLAlignmentMode for // more information. void SetHorizontalAlignment(Alignment alignment); Alignment horizontal_alignment() const { return horiz_alignment_; } // Set the RTL alignment mode. The RTL alignment mode is initialized to // USE_UI_ALIGNMENT when the label is constructed. USE_UI_ALIGNMENT applies // to every label that originates from the Chrome UI. However, if the label // originates from a web page, its alignment should not be flipped around for // RTL locales. For such labels, we need to set the RTL alignment mode to // AUTO_DETECT_ALIGNMENT so that subsequent SetHorizontalAlignment() calls // will not flip the label's alignment around. void set_rtl_alignment_mode(RTLAlignmentMode mode) { rtl_alignment_mode_ = mode; } RTLAlignmentMode rtl_alignment_mode() const { return rtl_alignment_mode_; } // Set whether the label text can wrap on multiple lines. // Default is false. void SetMultiLine(bool multi_line); // Return whether the label text can wrap on multiple lines. bool is_multi_line() const { return is_multi_line_; } // Set whether the label text can be split on words. // Default is false. This only works when is_multi_line is true. void SetAllowCharacterBreak(bool allow_character_break); // Set whether the label text should be elided in the middle (if necessary). // The default is to elide at the end. // NOTE: This is not supported for multi-line strings. void SetElideInMiddle(bool elide_in_middle); // Sets the tooltip text. Default behavior for a label (single-line) is to // show the full text if it is wider than its bounds. Calling this overrides // the default behavior and lets you set a custom tooltip. To revert to // default behavior, call this with an empty string. void SetTooltipText(const std::wstring& tooltip_text); // The background color to use when the mouse is over the label. Label // takes ownership of the Background. void SetMouseOverBackground(Background* background); const Background* GetMouseOverBackground() const; // Resizes the label so its width is set to the width of the longest line and // its height deduced accordingly. // This is only intended for multi-line labels and is useful when the label's // text contains several lines separated with \n. // |max_width| is the maximum width that will be used (longer lines will be // wrapped). If 0, no maximum width is enforced. void SizeToFit(int max_width); // Gets/sets the flag to determine whether the label should be collapsed when // it's hidden (not visible). If this flag is true, the label will return a // preferred size of (0, 0) when it's not visible. void set_collapse_when_hidden(bool value) { collapse_when_hidden_ = value; } bool collapse_when_hidden() const { return collapse_when_hidden_; } // Gets/set whether or not this label is to be painted as a focused element. void set_paint_as_focused(bool paint_as_focused) { paint_as_focused_ = paint_as_focused; } bool paint_as_focused() const { return paint_as_focused_; } void SetHasFocusBorder(bool has_focus_border); // Overridden from View: virtual gfx::Insets GetInsets() const; virtual int GetBaseline() const OVERRIDE; // Overridden to compute the size required to display this label. virtual gfx::Size GetPreferredSize() OVERRIDE; // Return the height necessary to display this label with the provided width. // This method is used to layout multi-line labels. It is equivalent to // GetPreferredSize().height() if the receiver is not multi-line. virtual int GetHeightForWidth(int w); // Sets the enabled state. Setting the enabled state resets the color. virtual void OnEnabledChanged() OVERRIDE; virtual std::string GetClassName() const OVERRIDE; virtual bool HitTest(const gfx::Point& l) const OVERRIDE; // Mouse enter/exit are overridden to render mouse over background color. // These invoke SetContainsMouse as necessary. virtual void OnMouseMoved(const MouseEvent& event) OVERRIDE; virtual void OnMouseEntered(const MouseEvent& event) OVERRIDE; virtual void OnMouseExited(const MouseEvent& event) OVERRIDE; // Gets the tooltip text for labels that are wider than their bounds, except // when the label is multiline, in which case it just returns false (no // tooltip). If a custom tooltip has been specified with SetTooltipText() // it is returned instead. virtual bool GetTooltipText(const gfx::Point& p, std::wstring* tooltip); virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; protected: // Called by Paint to paint the text. Override this to change how // text is painted. virtual void PaintText(gfx::Canvas* canvas, const std::wstring& text, const gfx::Rect& text_bounds, int flags); void invalidate_text_size() { text_size_valid_ = false; } virtual gfx::Size GetTextSize() const; // Overridden from View: // Overridden to dirty our text bounds if we're multi-line. virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE; virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; // If the mouse is over the label, and a mouse over background has been // specified, its used. Otherwise super's implementation is invoked. virtual void OnPaintBackground(gfx::Canvas* canvas) OVERRIDE; private: // These tests call CalculateDrawStringParams in order to verify the // calculations done for drawing text. FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawSingleLineString); FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawMultiLineString); FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawSingleLineStringInRTL); FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawMultiLineStringInRTL); static gfx::Font GetDefaultFont(); void Init(const std::wstring& text, const gfx::Font& font); // If the mouse is over the text, SetContainsMouse(true) is invoked, otherwise // SetContainsMouse(false) is invoked. void UpdateContainsMouse(const MouseEvent& event); // Updates whether the mouse is contained in the Label. If the new value // differs from the current value, and a mouse over background is specified, // SchedulePaint is invoked. void SetContainsMouse(bool contains_mouse); // Returns where the text is drawn, in the receivers coordinate system. gfx::Rect GetTextBounds() const; int ComputeMultiLineFlags() const; gfx::Rect GetAvailableRect() const; // Returns parameters to be used for the DrawString call. void CalculateDrawStringParams(std::wstring* paint_text, gfx::Rect* text_bounds, int* flags) const; string16 text_; GURL url_; gfx::Font font_; SkColor color_; mutable gfx::Size text_size_; mutable bool text_size_valid_; bool is_multi_line_; bool allow_character_break_; bool elide_in_middle_; bool url_set_; Alignment horiz_alignment_; string16 tooltip_text_; // Whether the mouse is over this label. bool contains_mouse_; scoped_ptr mouse_over_background_; // Whether to collapse the label when it's not visible. bool collapse_when_hidden_; // The following member variable is used to control whether the alignment // needs to be flipped around for RTL locales. Please refer to the definition // of RTLAlignmentMode for more information. RTLAlignmentMode rtl_alignment_mode_; // When embedded in a larger control that is focusable, setting this flag // allows this view to be painted as focused even when it is itself not. bool paint_as_focused_; // When embedded in a larger control that is focusable, setting this flag // allows this view to reserve space for a focus border that it otherwise // might not have because it is not itself focusable. bool has_focus_border_; DISALLOW_COPY_AND_ASSIGN(Label); }; } // namespace views #endif // VIEWS_CONTROLS_LABEL_H_