// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_ #define VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_ #pragma once #include "build/build_config.h" #if defined(OS_LINUX) #include #endif #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/string16.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/base/keycodes/keyboard_codes.h" #include "ui/gfx/font.h" #include "views/view.h" #if !defined(OS_LINUX) #include "base/logging.h" #endif #ifdef UNIT_TEST #include "ui/gfx/native_widget_types.h" #include "views/controls/textfield/native_textfield_wrapper.h" #endif namespace ui { class Range; } // namespace ui namespace views { class KeyEvent; class NativeTextfieldWrapper; class TextfieldController; class TextStyle; // This class implements a View that wraps a native text (edit) field. class Textfield : public View { public: // The button's class name. static const char kViewClassName[]; enum StyleFlags { STYLE_DEFAULT = 0, STYLE_PASSWORD = 1 << 0, STYLE_LOWERCASE = 1 << 1 }; Textfield(); explicit Textfield(StyleFlags style); virtual ~Textfield(); // TextfieldController accessors void SetController(TextfieldController* controller); TextfieldController* GetController() const; // Gets/Sets whether or not the Textfield is read-only. bool read_only() const { return read_only_; } void SetReadOnly(bool read_only); // Gets/Sets whether or not this Textfield is a password field. bool IsPassword() const; void SetPassword(bool password); // Gets/Sets the text currently displayed in the Textfield. const string16& text() const { return text_; } // Sets the text currently displayed in the Textfield. This doesn't // change the cursor position if the current cursor is within the // new text's range, or moves the cursor to the end if the cursor is // out of the new text's range. void SetText(const string16& text); // Appends the given string to the previously-existing text in the field. void AppendText(const string16& text); // Returns the text that is currently selected. string16 GetSelectedText() const; // Causes the edit field to be fully selected. void SelectAll(); // Clears the selection within the edit field and sets the caret to the end. void ClearSelection() const; // Checks if there is any selected text. bool HasSelection() const; // Accessor for |style_|. StyleFlags style() const { return style_; } // Gets/Sets the text color to be used when painting the Textfield. // Call |UseDefaultTextColor| to return to the system default colors. SkColor text_color() const { return text_color_; } void SetTextColor(SkColor color); // Gets/Sets whether the default text color should be used when painting the // Textfield. bool use_default_text_color() const { return use_default_text_color_; } void UseDefaultTextColor(); // Gets/Sets the background color to be used when painting the Textfield. // Call |UseDefaultBackgroundColor| to return to the system default colors. SkColor background_color() const { return background_color_; } void SetBackgroundColor(SkColor color); // Gets/Sets whether the default background color should be used when painting // the Textfield. bool use_default_background_color() const { return use_default_background_color_; } void UseDefaultBackgroundColor(); // Gets/Sets the font used when rendering the text within the Textfield. const gfx::Font& font() const { return font_; } void SetFont(const gfx::Font& font); // Sets the left and right margin (in pixels) within the text box. On Windows // this is accomplished by packing the left and right margin into a single // 32 bit number, so the left and right margins are effectively 16 bits. void SetHorizontalMargins(int left, int right); // Sets the top and bottom margins (in pixels) within the textfield. // NOTE: in most cases height could be changed instead. void SetVerticalMargins(int top, int bottom); // Sets the default width of the text control. See default_width_in_chars_. void set_default_width_in_chars(int default_width) { default_width_in_chars_ = default_width; } // Removes the border from the edit box, giving it a 2D look. bool draw_border() const { return draw_border_; } void RemoveBorder(); // Sets the text to display when empty. void set_text_to_display_when_empty(const string16& text) { text_to_display_when_empty_ = text; #if !defined(OS_LINUX) NOTIMPLEMENTED(); #endif } const string16& text_to_display_when_empty() { return text_to_display_when_empty_; } // Getter for the horizontal margins that were set. Returns false if // horizontal margins weren't set. bool GetHorizontalMargins(int* left, int* right); // Getter for the vertical margins that were set. Returns false if vertical // margins weren't set. bool GetVerticalMargins(int* top, int* bottom); // Updates all properties on the textfield. This is invoked internally. // Users of Textfield never need to invoke this directly. void UpdateAllProperties(); // Invoked by the edit control when the value changes. This method set // the text_ member variable to the value contained in edit control. // This is important because the edit control can be replaced if it has // been deleted during a window close. void SyncText(); // Returns whether or not an IME is composing text. bool IsIMEComposing() const; // Gets the selected range. This is views-implementation only and // has to be called after the wrapper is created. void GetSelectedRange(ui::Range* range) const; // Selects the text given by |range|. This is views-implementation only and // has to be called after the wrapper is created. void SelectRange(const ui::Range& range); // Returns the current cursor position. This is views-implementation // only and has to be called after the wrapper is created. size_t GetCursorPosition() const; // Creates a new TextStyle for this textfield. The object is owned // by the textfield and gets deleted when the textfield is deleted. // This is views-implementation only and has to be called after the // wrapper is created. TextStyle* CreateTextStyle(); // Applies the |style| to the text specified by the |range|. If // there is already a style applied in the |range|, the style of the // overlapping part will be replaced by this sytle. The style will // be ignored if range is empty or invalid. This is // views-implementation only and has to be called after the wrapper // is created. void ApplyTextStyle(const TextStyle* style, const ui::Range& range); // Clears All TextStyles. // This is views-implementation only and has to be called after the // wrapper is created. void ClearAllTextStyles(); // Clears Edit history. void ClearEditHistory(); // Set the accessible name of the text field. void SetAccessibleName(const string16& name); #ifdef UNIT_TEST gfx::NativeView GetTestingHandle() const { return native_wrapper_ ? native_wrapper_->GetTestingHandle() : NULL; } NativeTextfieldWrapper* native_wrapper() const { return native_wrapper_; } #endif // Overridden from View: virtual void Layout() OVERRIDE; virtual gfx::Size GetPreferredSize() OVERRIDE; virtual bool IsFocusable() const OVERRIDE; virtual void AboutToRequestFocusFromTabTraversal(bool reverse) OVERRIDE; virtual bool SkipDefaultKeyEventProcessing(const KeyEvent& e) OVERRIDE; virtual void OnEnabledChanged() OVERRIDE; virtual void OnPaintBackground(gfx::Canvas* canvas) OVERRIDE; virtual void OnPaintFocusBorder(gfx::Canvas* canvas) OVERRIDE; virtual bool OnKeyPressed(const views::KeyEvent& e) OVERRIDE; virtual bool OnKeyReleased(const views::KeyEvent& e) OVERRIDE; virtual void OnFocus() OVERRIDE; virtual void OnBlur() OVERRIDE; virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; virtual TextInputClient* GetTextInputClient() OVERRIDE; protected: virtual void ViewHierarchyChanged(bool is_add, View* parent, View* child) OVERRIDE; virtual std::string GetClassName() const OVERRIDE; // The object that actually implements the native text field. NativeTextfieldWrapper* native_wrapper_; private: // This is the current listener for events from this Textfield. TextfieldController* controller_; // The mask of style options for this Textfield. StyleFlags style_; // The font used to render the text in the Textfield. gfx::Font font_; // The text displayed in the Textfield. string16 text_; // True if this Textfield cannot accept input and is read-only. bool read_only_; // The default number of average characters for the width of this text field. // This will be reported as the "desired size". Defaults to 0. int default_width_in_chars_; // Whether the border is drawn. bool draw_border_; // The text color to be used when painting the Textfield, provided // |use_default_text_color_| is set to false. SkColor text_color_; // When true, the system text color for Textfields is used when painting this // Textfield. When false, the value of |text_color_| determines the // Textfield's text color. bool use_default_text_color_; // The background color to be used when painting the Textfield, provided // |use_default_background_color_| is set to false. SkColor background_color_; // When true, the system background color for Textfields is used when painting // this Textfield. When false, the value of |background_color_| determines the // Textfield's background color. bool use_default_background_color_; // TODO(beng): remove this once NativeTextfieldWin subclasses // NativeControlWin. bool initialized_; // Holds inner textfield margins. gfx::Insets margins_; // Holds whether margins were set. bool horizontal_margins_were_set_; bool vertical_margins_were_set_; // Text to display when empty. string16 text_to_display_when_empty_; // The accessible name of the text field. string16 accessible_name_; DISALLOW_COPY_AND_ASSIGN(Textfield); }; } // namespace views #endif // VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_