// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "views/events/event.h" #include "views/view.h" #include "views/widget/root_view.h" namespace views { //////////////////////////////////////////////////////////////////////////////// // Event, protected: Event::Event(ui::EventType type, int flags) : type_(type), time_stamp_(base::Time::NowFromSystemTime()), flags_(flags) { Init(); } Event::Event(NativeEvent native_event, ui::EventType type, int flags) : type_(type), time_stamp_(base::Time::NowFromSystemTime()), flags_(flags) { InitWithNativeEvent(native_event); } Event::Event(NativeEvent2 native_event_2, ui::EventType type, int flags, FromNativeEvent2 from_native) : native_event_2_(native_event_2), type_(type), time_stamp_(base::Time::NowFromSystemTime()), flags_(flags) { InitWithNativeEvent2(native_event_2, from_native); } //////////////////////////////////////////////////////////////////////////////// // LocatedEvent, protected: // TODO(msw): Kill this legacy constructor when we update uses. LocatedEvent::LocatedEvent(ui::EventType type, const gfx::Point& location, int flags) : Event(type, flags), location_(location) { } LocatedEvent::LocatedEvent(const LocatedEvent& model, View* source, View* target) : Event(model), location_(model.location_) { if (target && target != source) View::ConvertPointToView(source, target, &location_); } LocatedEvent::LocatedEvent(const LocatedEvent& model, View* root) : Event(model), location_(model.location_) { View::ConvertPointFromWidget(root, &location_); } //////////////////////////////////////////////////////////////////////////////// // KeyEvent, public: KeyEvent::KeyEvent(ui::EventType type, ui::KeyboardCode key_code, int event_flags) : Event(type, event_flags), key_code_(key_code) { } // KeyEvent, private: --------------------------------------------------------- // static uint16 KeyEvent::GetCharacterFromKeyCode(ui::KeyboardCode key_code, int flags) { const bool ctrl = (flags & ui::EF_CONTROL_DOWN) != 0; const bool shift = (flags & ui::EF_SHIFT_DOWN) != 0; const bool upper = shift ^ ((flags & ui::EF_CAPS_LOCK_DOWN) != 0); // Following Windows behavior to map ctrl-a ~ ctrl-z to \x01 ~ \x1A. if (key_code >= ui::VKEY_A && key_code <= ui::VKEY_Z) return key_code - ui::VKEY_A + (ctrl ? 1 : (upper ? 'A' : 'a')); // Other ctrl characters if (ctrl) { if (shift) { // following graphics chars require shift key to input. switch (key_code) { // ctrl-@ maps to \x00 (Null byte) case ui::VKEY_2: return 0; // ctrl-^ maps to \x1E (Record separator, Information separator two) case ui::VKEY_6: return 0x1E; // ctrl-_ maps to \x1F (Unit separator, Information separator one) case ui::VKEY_OEM_MINUS: return 0x1F; // Returns 0 for all other keys to avoid inputting unexpected chars. default: return 0; } } else { switch (key_code) { // ctrl-[ maps to \x1B (Escape) case ui::VKEY_OEM_4: return 0x1B; // ctrl-\ maps to \x1C (File separator, Information separator four) case ui::VKEY_OEM_5: return 0x1C; // ctrl-] maps to \x1D (Group separator, Information separator three) case ui::VKEY_OEM_6: return 0x1D; // ctrl-Enter maps to \x0A (Line feed) case ui::VKEY_RETURN: return 0x0A; // Returns 0 for all other keys to avoid inputting unexpected chars. default: return 0; } } } // Normal characters if (key_code >= ui::VKEY_0 && key_code <= ui::VKEY_9) return shift ? ")!@#$%^&*("[key_code - ui::VKEY_0] : key_code; else if (key_code >= ui::VKEY_NUMPAD0 && key_code <= ui::VKEY_NUMPAD9) return key_code - ui::VKEY_NUMPAD0 + '0'; switch (key_code) { case ui::VKEY_TAB: return '\t'; case ui::VKEY_RETURN: return '\r'; case ui::VKEY_MULTIPLY: return '*'; case ui::VKEY_ADD: return '+'; case ui::VKEY_SUBTRACT: return '-'; case ui::VKEY_DECIMAL: return '.'; case ui::VKEY_DIVIDE: return '/'; case ui::VKEY_SPACE: return ' '; case ui::VKEY_OEM_1: return shift ? ':' : ';'; case ui::VKEY_OEM_PLUS: return shift ? '+' : '='; case ui::VKEY_OEM_COMMA: return shift ? '<' : ','; case ui::VKEY_OEM_MINUS: return shift ? '_' : '-'; case ui::VKEY_OEM_PERIOD: return shift ? '>' : '.'; case ui::VKEY_OEM_2: return shift ? '?' : '/'; case ui::VKEY_OEM_3: return shift ? '~' : '`'; case ui::VKEY_OEM_4: return shift ? '{' : '['; case ui::VKEY_OEM_5: return shift ? '|' : '\\'; case ui::VKEY_OEM_6: return shift ? '}' : ']'; case ui::VKEY_OEM_7: return shift ? '"' : '\''; default: return 0; } } //////////////////////////////////////////////////////////////////////////////// // MouseEvent, public: MouseEvent::MouseEvent(const MouseEvent& model, View* source, View* target) : LocatedEvent(model, source, target) { } //////////////////////////////////////////////////////////////////////////////// // TouchEvent, public: #if defined(TOUCH_UI) TouchEvent::TouchEvent(ui::EventType type, int x, int y, int flags, int touch_id, float radius_x, float radius_y, float angle, float force) : LocatedEvent(type, gfx::Point(x, y), flags), touch_id_(touch_id), radius_x_(radius_x), radius_y_(radius_y), rotation_angle_(angle), force_(force) { } TouchEvent::TouchEvent(const TouchEvent& model, View* source, View* target) : LocatedEvent(model, source, target), touch_id_(model.touch_id_), radius_x_(model.radius_x_), radius_y_(model.radius_y_), rotation_angle_(model.rotation_angle_), force_(model.force_) { } //////////////////////////////////////////////////////////////////////////////// // TouchEvent, private: TouchEvent::TouchEvent(const TouchEvent& model, View* root) : LocatedEvent(model, root), touch_id_(model.touch_id_), radius_x_(model.radius_x_), radius_y_(model.radius_y_), rotation_angle_(model.rotation_angle_), force_(model.force_) { } #endif //////////////////////////////////////////////////////////////////////////////// // MouseWheelEvent, public: // This value matches windows WHEEL_DELTA. // static const int MouseWheelEvent::kWheelDelta = 120; } // namespace views