// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "app/clipboard/clipboard.h" #include "app/keyboard_codes.h" #include "base/message_loop.h" #include "base/string_util.h" #include "base/utf_string_conversions.h" #include "gfx/canvas_skia.h" #include "gfx/path.h" #include "testing/gtest/include/gtest/gtest.h" #include "views/background.h" #include "views/controls/button/checkbox.h" #include "views/controls/native/native_view_host.h" #include "views/controls/scroll_view.h" #include "views/controls/textfield/textfield.h" #include "views/event.h" #include "views/focus/accelerator_handler.h" #include "views/focus/view_storage.h" #include "views/view.h" #include "views/views_delegate.h" #include "views/widget/root_view.h" #include "views/window/dialog_delegate.h" #include "views/window/window.h" #if defined(OS_WIN) #include "views/widget/widget_win.h" #include "views/controls/button/native_button_win.h" #elif defined(OS_LINUX) #include "views/widget/widget_gtk.h" #include "views/window/window_gtk.h" #endif #if defined(TOUCH_UI) #include "views/touchui/gesture_manager.h" #endif using namespace views; namespace { class ViewTest : public testing::Test { public: ViewTest() { #if defined(OS_WIN) OleInitialize(NULL); #endif } ~ViewTest() { #if defined(OS_WIN) OleUninitialize(); #endif } virtual void TearDown() { // Flush the message loop because we have pending release tasks // and these tasks if un-executed would upset Valgrind. RunPendingMessages(); } Widget* CreateWidget() { #if defined(OS_WIN) return new WidgetWin(); #elif defined(OS_LINUX) return new WidgetGtk(WidgetGtk::TYPE_WINDOW); #endif } void RunPendingMessages() { message_loop_.RunAllPending(); } private: MessageLoopForUI message_loop_; }; // Paints the RootView. void PaintRootView(views::RootView* root, bool empty_paint) { if (!empty_paint) { root->PaintNow(); } else { // User isn't logged in, so that PaintNow will generate an empty rectangle. // Invoke paint directly. gfx::Rect paint_rect = root->GetScheduledPaintRect(); gfx::CanvasSkia canvas(paint_rect.width(), paint_rect.height(), true); canvas.TranslateInt(-paint_rect.x(), -paint_rect.y()); canvas.ClipRectInt(0, 0, paint_rect.width(), paint_rect.height()); root->ProcessPaint(&canvas); } } /* typedef CWinTraits CVTWTraits; // A trivial window implementation that tracks whether or not it has been // painted. This is used by the painting test to determine if paint will result // in an empty region. class EmptyWindow : public CWindowImpl { public: DECLARE_FRAME_WND_CLASS(L"Chrome_ChromeViewsEmptyWindow", 0) BEGIN_MSG_MAP_EX(EmptyWindow) MSG_WM_PAINT(OnPaint) END_MSG_MAP() EmptyWindow::EmptyWindow(const CRect& bounds) : empty_paint_(false) { Create(NULL, static_cast(bounds)); ShowWindow(SW_SHOW); } EmptyWindow::~EmptyWindow() { ShowWindow(SW_HIDE); DestroyWindow(); } void EmptyWindow::OnPaint(HDC dc) { PAINTSTRUCT ps; HDC paint_dc = BeginPaint(&ps); if (!empty_paint_ && (ps.rcPaint.top - ps.rcPaint.bottom) == 0 && (ps.rcPaint.right - ps.rcPaint.left) == 0) { empty_paint_ = true; } EndPaint(&ps); } bool empty_paint() { return empty_paint_; } private: bool empty_paint_; DISALLOW_COPY_AND_ASSIGN(EmptyWindow); }; */ //////////////////////////////////////////////////////////////////////////////// // // A view subclass for testing purpose // //////////////////////////////////////////////////////////////////////////////// class TestView : public View { public: TestView() : View() { } virtual ~TestView() {} // Reset all test state void Reset() { did_change_bounds_ = false; child_added_ = false; child_removed_ = false; last_mouse_event_type_ = 0; location_.SetPoint(0, 0); #if defined(TOUCH_UI) last_touch_event_type_ = 0; last_touch_event_was_handled_ = false; #endif last_clip_.setEmpty(); accelerator_count_map_.clear(); } virtual void DidChangeBounds(const gfx::Rect& previous, const gfx::Rect& current); virtual void ViewHierarchyChanged(bool is_add, View *parent, View *child); virtual bool OnMousePressed(const MouseEvent& event); virtual bool OnMouseDragged(const MouseEvent& event); virtual void OnMouseReleased(const MouseEvent& event, bool canceled); #if defined(TOUCH_UI) virtual bool OnTouchEvent(const TouchEvent& event); #endif virtual void Paint(gfx::Canvas* canvas); virtual bool AcceleratorPressed(const Accelerator& accelerator); // DidChangeBounds test bool did_change_bounds_; gfx::Rect previous_bounds_; gfx::Rect new_bounds_; // AddRemoveNotifications test bool child_added_; bool child_removed_; View* parent_; View* child_; // MouseEvent int last_mouse_event_type_; gfx::Point location_; #if defined(TOUCH_UI) // TouchEvent int last_touch_event_type_; bool last_touch_event_was_handled_; #endif // Painting SkRect last_clip_; // Accelerators std::map accelerator_count_map_; }; #if defined(TOUCH_UI) // Mock instance of the GestureManager for testing. class MockGestureManager : public GestureManager { public: // Reset all test state void Reset() { last_touch_event_ = 0; last_view_ = NULL; previously_handled_flag_ = false; } bool previously_handled_flag_; bool ProcessTouchEventForGesture(const TouchEvent& event, View* source, bool previouslyHandled); MockGestureManager(); int last_touch_event_; View *last_view_; DISALLOW_COPY_AND_ASSIGN(MockGestureManager); }; #endif //////////////////////////////////////////////////////////////////////////////// // DidChangeBounds //////////////////////////////////////////////////////////////////////////////// void TestView::DidChangeBounds(const gfx::Rect& previous, const gfx::Rect& current) { did_change_bounds_ = true; previous_bounds_ = previous; new_bounds_ = current; } TEST_F(ViewTest, DidChangeBounds) { TestView* v = new TestView(); gfx::Rect prev_rect(0, 0, 200, 200); gfx::Rect new_rect(100, 100, 250, 250); v->SetBounds(prev_rect); v->Reset(); v->SetBounds(new_rect); EXPECT_EQ(v->did_change_bounds_, true); EXPECT_EQ(v->previous_bounds_, prev_rect); EXPECT_EQ(v->new_bounds_, new_rect); EXPECT_EQ(v->bounds(), gfx::Rect(new_rect)); delete v; } //////////////////////////////////////////////////////////////////////////////// // AddRemoveNotifications //////////////////////////////////////////////////////////////////////////////// void TestView::ViewHierarchyChanged(bool is_add, View *parent, View *child) { if (is_add) { child_added_ = true; } else { child_removed_ = true; } parent_ = parent; child_ = child; } } // namespace TEST_F(ViewTest, AddRemoveNotifications) { TestView* v1 = new TestView(); v1->SetBounds(0, 0, 300, 300); TestView* v2 = new TestView(); v2->SetBounds(0, 0, 300, 300); TestView* v3 = new TestView(); v3->SetBounds(0, 0, 300, 300); // Add a child. Make sure both v2 and v3 receive the right // notification v2->Reset(); v3->Reset(); v2->AddChildView(v3); EXPECT_EQ(v2->child_added_, true); EXPECT_EQ(v2->parent_, v2); EXPECT_EQ(v2->child_, v3); EXPECT_EQ(v3->child_added_, true); EXPECT_EQ(v3->parent_, v2); EXPECT_EQ(v3->child_, v3); // Add v2 and transitively v3 to v1. Make sure that all views // received the right notification v1->Reset(); v2->Reset(); v3->Reset(); v1->AddChildView(v2); EXPECT_EQ(v1->child_added_, true); EXPECT_EQ(v1->child_, v2); EXPECT_EQ(v1->parent_, v1); EXPECT_EQ(v2->child_added_, true); EXPECT_EQ(v2->child_, v2); EXPECT_EQ(v2->parent_, v1); EXPECT_EQ(v3->child_added_, true); EXPECT_EQ(v3->child_, v2); EXPECT_EQ(v3->parent_, v1); // Remove v2. Make sure all views received the right notification v1->Reset(); v2->Reset(); v3->Reset(); v1->RemoveChildView(v2); EXPECT_EQ(v1->child_removed_, true); EXPECT_EQ(v1->parent_, v1); EXPECT_EQ(v1->child_, v2); EXPECT_EQ(v2->child_removed_, true); EXPECT_EQ(v2->parent_, v1); EXPECT_EQ(v2->child_, v2); EXPECT_EQ(v3->child_removed_, true); EXPECT_EQ(v3->parent_, v1); EXPECT_EQ(v3->child_, v3); // Clean-up delete v1; delete v2; // This also deletes v3 (child of v2). } //////////////////////////////////////////////////////////////////////////////// // MouseEvent //////////////////////////////////////////////////////////////////////////////// bool TestView::OnMousePressed(const MouseEvent& event) { last_mouse_event_type_ = event.GetType(); location_.SetPoint(event.x(), event.y()); return true; } bool TestView::OnMouseDragged(const MouseEvent& event) { last_mouse_event_type_ = event.GetType(); location_.SetPoint(event.x(), event.y()); return true; } void TestView::OnMouseReleased(const MouseEvent& event, bool canceled) { last_mouse_event_type_ = event.GetType(); location_.SetPoint(event.x(), event.y()); } TEST_F(ViewTest, MouseEvent) { TestView* v1 = new TestView(); v1->SetBounds(0, 0, 300, 300); TestView* v2 = new TestView(); v2->SetBounds(100, 100, 100, 100); scoped_ptr window(CreateWidget()); #if defined(OS_WIN) WidgetWin* window_win = static_cast(window.get()); window_win->set_delete_on_destroy(false); window_win->set_window_style(WS_OVERLAPPEDWINDOW); window_win->Init(NULL, gfx::Rect(50, 50, 650, 650)); #endif RootView* root = window->GetRootView(); root->AddChildView(v1); v1->AddChildView(v2); v1->Reset(); v2->Reset(); MouseEvent pressed(Event::ET_MOUSE_PRESSED, 110, 120, Event::EF_LEFT_BUTTON_DOWN); root->OnMousePressed(pressed); EXPECT_EQ(v2->last_mouse_event_type_, Event::ET_MOUSE_PRESSED); EXPECT_EQ(v2->location_.x(), 10); EXPECT_EQ(v2->location_.y(), 20); // Make sure v1 did not receive the event EXPECT_EQ(v1->last_mouse_event_type_, 0); // Drag event out of bounds. Should still go to v2 v1->Reset(); v2->Reset(); MouseEvent dragged(Event::ET_MOUSE_DRAGGED, 50, 40, Event::EF_LEFT_BUTTON_DOWN); root->OnMouseDragged(dragged); EXPECT_EQ(v2->last_mouse_event_type_, Event::ET_MOUSE_DRAGGED); EXPECT_EQ(v2->location_.x(), -50); EXPECT_EQ(v2->location_.y(), -60); // Make sure v1 did not receive the event EXPECT_EQ(v1->last_mouse_event_type_, 0); // Releasted event out of bounds. Should still go to v2 v1->Reset(); v2->Reset(); MouseEvent released(Event::ET_MOUSE_RELEASED, 0, 0, 0); root->OnMouseDragged(released); EXPECT_EQ(v2->last_mouse_event_type_, Event::ET_MOUSE_RELEASED); EXPECT_EQ(v2->location_.x(), -100); EXPECT_EQ(v2->location_.y(), -100); // Make sure v1 did not receive the event EXPECT_EQ(v1->last_mouse_event_type_, 0); window->CloseNow(); } #if defined(TOUCH_UI) //////////////////////////////////////////////////////////////////////////////// // TouchEvent //////////////////////////////////////////////////////////////////////////////// bool MockGestureManager::ProcessTouchEventForGesture( const TouchEvent& event, View* source, bool previouslyHandled) { last_touch_event_ = event.GetType(); last_view_ = source; previously_handled_flag_ = previouslyHandled; return true; } MockGestureManager::MockGestureManager() { } bool TestView::OnTouchEvent(const TouchEvent& event) { last_touch_event_type_ = event.GetType(); location_.SetPoint(event.x(), event.y()); return last_touch_event_was_handled_; } TEST_F(ViewTest, TouchEvent) { MockGestureManager* gm = new MockGestureManager(); TestView* v1 = new TestView(); v1->SetBounds(0, 0, 300, 300); TestView* v2 = new TestView(); v2->SetBounds(100, 100, 100, 100); scoped_ptr window(CreateWidget()); #if defined(OS_WIN) // This code would need to be here when we support // touch on windows? WidgetWin* window_win = static_cast(window.get()); window_win->set_delete_on_destroy(false); window_win->set_window_style(WS_OVERLAPPEDWINDOW); window_win->Init(NULL, gfx::Rect(50, 50, 650, 650)); #endif RootView* root = window->GetRootView(); root->AddChildView(v1); root->SetGestureManager(gm); v1->AddChildView(v2); v1->Reset(); v2->Reset(); gm->Reset(); TouchEvent pressed(Event::ET_TOUCH_PRESSED, 110, 120, 0, /* no flags */ 0 /* first finger touch */); v2->last_touch_event_was_handled_ = true; root->OnTouchEvent(pressed); EXPECT_EQ(v2->last_touch_event_type_, Event::ET_TOUCH_PRESSED); EXPECT_EQ(v2->location_.x(), 10); EXPECT_EQ(v2->location_.y(), 20); // Make sure v1 did not receive the event EXPECT_EQ(v1->last_touch_event_type_, 0); EXPECT_EQ(gm->last_touch_event_, Event::ET_TOUCH_PRESSED); EXPECT_EQ(gm->last_view_, root); EXPECT_EQ(gm->previously_handled_flag_, true); // Drag event out of bounds. Should still go to v2 v1->Reset(); v2->Reset(); TouchEvent dragged(Event::ET_TOUCH_MOVED, 50, 40, 0, /* no flags */ 0 /* first finger touch */); root->OnTouchEvent(dragged); EXPECT_EQ(v2->last_touch_event_type_, Event::ET_TOUCH_MOVED); EXPECT_EQ(v2->location_.x(), -50); EXPECT_EQ(v2->location_.y(), -60); // Make sure v1 did not receive the event EXPECT_EQ(v1->last_touch_event_type_, 0); EXPECT_EQ(gm->last_touch_event_, Event::ET_TOUCH_MOVED); EXPECT_EQ(gm->last_view_, root); EXPECT_EQ(gm->previously_handled_flag_, true); // Releasted event out of bounds. Should still go to v2 v1->Reset(); v2->Reset(); TouchEvent released(Event::ET_TOUCH_RELEASED, 0, 0, 0, 0 /* first finger */); v2->last_touch_event_was_handled_ = true; root->OnTouchEvent(released); EXPECT_EQ(v2->last_touch_event_type_, Event::ET_TOUCH_RELEASED); EXPECT_EQ(v2->location_.x(), -100); EXPECT_EQ(v2->location_.y(), -100); // Make sure v1 did not receive the event EXPECT_EQ(v1->last_touch_event_type_, 0); EXPECT_EQ(gm->last_touch_event_, Event::ET_TOUCH_RELEASED); EXPECT_EQ(gm->last_view_, root); EXPECT_EQ(gm->previously_handled_flag_, true); window->CloseNow(); } #endif //////////////////////////////////////////////////////////////////////////////// // Painting //////////////////////////////////////////////////////////////////////////////// void TestView::Paint(gfx::Canvas* canvas) { canvas->AsCanvasSkia()->getClipBounds(&last_clip_); } void CheckRect(const SkRect& check_rect, const SkRect& target_rect) { EXPECT_EQ(target_rect.fLeft, check_rect.fLeft); EXPECT_EQ(target_rect.fRight, check_rect.fRight); EXPECT_EQ(target_rect.fTop, check_rect.fTop); EXPECT_EQ(target_rect.fBottom, check_rect.fBottom); } /* This test is disabled because it is flakey on some systems. TEST_F(ViewTest, DISABLED_Painting) { // Determine if InvalidateRect generates an empty paint rectangle. EmptyWindow paint_window(CRect(50, 50, 650, 650)); paint_window.RedrawWindow(CRect(0, 0, 600, 600), NULL, RDW_UPDATENOW | RDW_INVALIDATE | RDW_ALLCHILDREN); bool empty_paint = paint_window.empty_paint(); views::WidgetWin window; window.set_delete_on_destroy(false); window.set_window_style(WS_OVERLAPPEDWINDOW); window.Init(NULL, gfx::Rect(50, 50, 650, 650), NULL); RootView* root = window.GetRootView(); TestView* v1 = new TestView(); v1->SetBounds(0, 0, 650, 650); root->AddChildView(v1); TestView* v2 = new TestView(); v2->SetBounds(10, 10, 80, 80); v1->AddChildView(v2); TestView* v3 = new TestView(); v3->SetBounds(10, 10, 60, 60); v2->AddChildView(v3); TestView* v4 = new TestView(); v4->SetBounds(10, 200, 100, 100); v1->AddChildView(v4); // Make sure to paint current rects PaintRootView(root, empty_paint); v1->Reset(); v2->Reset(); v3->Reset(); v4->Reset(); v3->SchedulePaint(gfx::Rect(10, 10, 10, 10), false); PaintRootView(root, empty_paint); SkRect tmp_rect; tmp_rect.set(SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(20), SkIntToScalar(20)); CheckRect(v3->last_clip_, tmp_rect); tmp_rect.set(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(30), SkIntToScalar(30)); CheckRect(v2->last_clip_, tmp_rect); tmp_rect.set(SkIntToScalar(30), SkIntToScalar(30), SkIntToScalar(40), SkIntToScalar(40)); CheckRect(v1->last_clip_, tmp_rect); // Make sure v4 was not painted tmp_rect.setEmpty(); CheckRect(v4->last_clip_, tmp_rect); window.DestroyWindow(); } */ TEST_F(ViewTest, RemoveNotification) { views::ViewStorage* vs = views::ViewStorage::GetInstance(); views::Widget* window = CreateWidget(); views::RootView* root_view = window->GetRootView(); View* v1 = new View; int s1 = vs->CreateStorageID(); vs->StoreView(s1, v1); root_view->AddChildView(v1); View* v11 = new View; int s11 = vs->CreateStorageID(); vs->StoreView(s11, v11); v1->AddChildView(v11); View* v111 = new View; int s111 = vs->CreateStorageID(); vs->StoreView(s111, v111); v11->AddChildView(v111); View* v112 = new View; int s112 = vs->CreateStorageID(); vs->StoreView(s112, v112); v11->AddChildView(v112); View* v113 = new View; int s113 = vs->CreateStorageID(); vs->StoreView(s113, v113); v11->AddChildView(v113); View* v1131 = new View; int s1131 = vs->CreateStorageID(); vs->StoreView(s1131, v1131); v113->AddChildView(v1131); View* v12 = new View; int s12 = vs->CreateStorageID(); vs->StoreView(s12, v12); v1->AddChildView(v12); View* v2 = new View; int s2 = vs->CreateStorageID(); vs->StoreView(s2, v2); root_view->AddChildView(v2); View* v21 = new View; int s21 = vs->CreateStorageID(); vs->StoreView(s21, v21); v2->AddChildView(v21); View* v211 = new View; int s211 = vs->CreateStorageID(); vs->StoreView(s211, v211); v21->AddChildView(v211); size_t stored_views = vs->view_count(); // Try removing a leaf view. v21->RemoveChildView(v211); EXPECT_EQ(stored_views - 1, vs->view_count()); EXPECT_EQ(NULL, vs->RetrieveView(s211)); delete v211; // We won't use this one anymore. // Now try removing a view with a hierarchy of depth 1. v11->RemoveChildView(v113); EXPECT_EQ(stored_views - 3, vs->view_count()); EXPECT_EQ(NULL, vs->RetrieveView(s113)); EXPECT_EQ(NULL, vs->RetrieveView(s1131)); delete v113; // We won't use this one anymore. // Now remove even more. root_view->RemoveChildView(v1); EXPECT_EQ(stored_views - 8, vs->view_count()); EXPECT_EQ(NULL, vs->RetrieveView(s1)); EXPECT_EQ(NULL, vs->RetrieveView(s11)); EXPECT_EQ(NULL, vs->RetrieveView(s12)); EXPECT_EQ(NULL, vs->RetrieveView(s111)); EXPECT_EQ(NULL, vs->RetrieveView(s112)); // Put v1 back for more tests. root_view->AddChildView(v1); vs->StoreView(s1, v1); // Now delete the root view (deleting the window will trigger a delete of the // RootView) and make sure we are notified that the views were removed. delete window; EXPECT_EQ(stored_views - 10, vs->view_count()); EXPECT_EQ(NULL, vs->RetrieveView(s1)); EXPECT_EQ(NULL, vs->RetrieveView(s12)); EXPECT_EQ(NULL, vs->RetrieveView(s11)); EXPECT_EQ(NULL, vs->RetrieveView(s12)); EXPECT_EQ(NULL, vs->RetrieveView(s21)); EXPECT_EQ(NULL, vs->RetrieveView(s111)); EXPECT_EQ(NULL, vs->RetrieveView(s112)); } namespace { class HitTestView : public views::View { public: explicit HitTestView(bool has_hittest_mask) : has_hittest_mask_(has_hittest_mask) { } virtual ~HitTestView() {} protected: // Overridden from views::View: virtual bool HasHitTestMask() const { return has_hittest_mask_; } virtual void GetHitTestMask(gfx::Path* mask) const { DCHECK(has_hittest_mask_); DCHECK(mask); SkScalar w = SkIntToScalar(width()); SkScalar h = SkIntToScalar(height()); // Create a triangular mask within the bounds of this View. mask->moveTo(w / 2, 0); mask->lineTo(w, h); mask->lineTo(0, h); mask->close(); } private: bool has_hittest_mask_; DISALLOW_COPY_AND_ASSIGN(HitTestView); }; gfx::Point ConvertPointToView(views::View* view, const gfx::Point& p) { gfx::Point tmp(p); views::View::ConvertPointToView(view->GetRootView(), view, &tmp); return tmp; } } TEST_F(ViewTest, HitTestMasks) { scoped_ptr window(CreateWidget()); views::RootView* root_view = window->GetRootView(); root_view->SetBounds(0, 0, 500, 500); gfx::Rect v1_bounds = gfx::Rect(0, 0, 100, 100); HitTestView* v1 = new HitTestView(false); v1->SetBounds(v1_bounds); root_view->AddChildView(v1); gfx::Rect v2_bounds = gfx::Rect(105, 0, 100, 100); HitTestView* v2 = new HitTestView(true); v2->SetBounds(v2_bounds); root_view->AddChildView(v2); gfx::Point v1_centerpoint = v1_bounds.CenterPoint(); gfx::Point v2_centerpoint = v2_bounds.CenterPoint(); gfx::Point v1_origin = v1_bounds.origin(); gfx::Point v2_origin = v2_bounds.origin(); // Test HitTest EXPECT_EQ(true, v1->HitTest(ConvertPointToView(v1, v1_centerpoint))); EXPECT_EQ(true, v2->HitTest(ConvertPointToView(v2, v2_centerpoint))); EXPECT_EQ(true, v1->HitTest(ConvertPointToView(v1, v1_origin))); EXPECT_EQ(false, v2->HitTest(ConvertPointToView(v2, v2_origin))); // Test GetViewForPoint EXPECT_EQ(v1, root_view->GetViewForPoint(v1_centerpoint)); EXPECT_EQ(v2, root_view->GetViewForPoint(v2_centerpoint)); EXPECT_EQ(v1, root_view->GetViewForPoint(v1_origin)); EXPECT_EQ(root_view, root_view->GetViewForPoint(v2_origin)); } TEST_F(ViewTest, Textfield) { const string16 kText = ASCIIToUTF16("Reality is that which, when you stop " "believing it, doesn't go away."); const string16 kExtraText = ASCIIToUTF16("Pretty deep, Philip!"); const string16 kEmptyString; Clipboard clipboard; Widget* window = CreateWidget(); window->Init(NULL, gfx::Rect(0, 0, 100, 100)); RootView* root_view = window->GetRootView(); Textfield* textfield = new Textfield(); root_view->AddChildView(textfield); // Test setting, appending text. textfield->SetText(kText); EXPECT_EQ(kText, textfield->text()); textfield->AppendText(kExtraText); EXPECT_EQ(kText + kExtraText, textfield->text()); textfield->SetText(string16()); EXPECT_EQ(kEmptyString, textfield->text()); // Test selection related methods. textfield->SetText(kText); EXPECT_EQ(kEmptyString, textfield->GetSelectedText()); textfield->SelectAll(); EXPECT_EQ(kText, textfield->text()); textfield->ClearSelection(); EXPECT_EQ(kEmptyString, textfield->GetSelectedText()); } #if defined(OS_WIN) class TestViewsDelegate : public views::ViewsDelegate { public: TestViewsDelegate() {} virtual ~TestViewsDelegate() {} // Overridden from views::ViewsDelegate: virtual Clipboard* GetClipboard() const { if (!clipboard_.get()) { // Note that we need a MessageLoop for the next call to work. clipboard_.reset(new Clipboard); } return clipboard_.get(); } virtual void SaveWindowPlacement(const std::wstring& window_name, const gfx::Rect& bounds, bool maximized) { } virtual bool GetSavedWindowBounds(const std::wstring& window_name, gfx::Rect* bounds) const { return false; } virtual bool GetSavedMaximizedState(const std::wstring& window_name, bool* maximized) const { return false; } virtual void NotifyAccessibilityEvent( views::View* view, AccessibilityTypes::Event event_type) {} virtual HICON GetDefaultWindowIcon() const { return NULL; } virtual void AddRef() {} virtual void ReleaseRef() {} private: mutable scoped_ptr clipboard_; DISALLOW_COPY_AND_ASSIGN(TestViewsDelegate); }; // Tests that the Textfield view respond appropiately to cut/copy/paste. TEST_F(ViewTest, TextfieldCutCopyPaste) { views::ViewsDelegate::views_delegate = new TestViewsDelegate; const std::wstring kNormalText = L"Normal"; const std::wstring kReadOnlyText = L"Read only"; const std::wstring kPasswordText = L"Password! ** Secret stuff **"; Clipboard clipboard; Widget* window = CreateWidget(); #if defined(OS_WIN) static_cast(window)->Init(NULL, gfx::Rect(0, 0, 100, 100)); #endif RootView* root_view = window->GetRootView(); Textfield* normal = new Textfield(); Textfield* read_only = new Textfield(); read_only->SetReadOnly(true); Textfield* password = new Textfield(Textfield::STYLE_PASSWORD); root_view->AddChildView(normal); root_view->AddChildView(read_only); root_view->AddChildView(password); normal->SetText(kNormalText); read_only->SetText(kReadOnlyText); password->SetText(kPasswordText); // // Test cut. // ASSERT_TRUE(normal->GetTestingHandle()); normal->SelectAll(); ::SendMessage(normal->GetTestingHandle(), WM_CUT, 0, 0); string16 result; clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result); EXPECT_EQ(kNormalText, result); normal->SetText(kNormalText); // Let's revert to the original content. ASSERT_TRUE(read_only->GetTestingHandle()); read_only->SelectAll(); ::SendMessage(read_only->GetTestingHandle(), WM_CUT, 0, 0); result.clear(); clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result); // Cut should have failed, so the clipboard content should not have changed. EXPECT_EQ(kNormalText, result); ASSERT_TRUE(password->GetTestingHandle()); password->SelectAll(); ::SendMessage(password->GetTestingHandle(), WM_CUT, 0, 0); result.clear(); clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result); // Cut should have failed, so the clipboard content should not have changed. EXPECT_EQ(kNormalText, result); // // Test copy. // // Let's start with read_only as the clipboard already contains the content // of normal. read_only->SelectAll(); ::SendMessage(read_only->GetTestingHandle(), WM_COPY, 0, 0); result.clear(); clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result); EXPECT_EQ(kReadOnlyText, result); normal->SelectAll(); ::SendMessage(normal->GetTestingHandle(), WM_COPY, 0, 0); result.clear(); clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result); EXPECT_EQ(kNormalText, result); password->SelectAll(); ::SendMessage(password->GetTestingHandle(), WM_COPY, 0, 0); result.clear(); clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result); // We don't let you copy from a password field, clipboard should not have // changed. EXPECT_EQ(kNormalText, result); // // Test Paste. // // Note that we use GetWindowText instead of Textfield::GetText below as the // text in the Textfield class is synced to the text of the HWND on // WM_KEYDOWN messages that we are not simulating here. // Attempting to copy kNormalText in a read-only text-field should fail. read_only->SelectAll(); ::SendMessage(read_only->GetTestingHandle(), WM_KEYDOWN, 0, 0); wchar_t buffer[1024] = { 0 }; ::GetWindowText(read_only->GetTestingHandle(), buffer, 1024); EXPECT_EQ(kReadOnlyText, std::wstring(buffer)); password->SelectAll(); ::SendMessage(password->GetTestingHandle(), WM_PASTE, 0, 0); ::GetWindowText(password->GetTestingHandle(), buffer, 1024); EXPECT_EQ(kNormalText, std::wstring(buffer)); // Copy from read_only so the string we are pasting is not the same as the // current one. read_only->SelectAll(); ::SendMessage(read_only->GetTestingHandle(), WM_COPY, 0, 0); normal->SelectAll(); ::SendMessage(normal->GetTestingHandle(), WM_PASTE, 0, 0); ::GetWindowText(normal->GetTestingHandle(), buffer, 1024); EXPECT_EQ(kReadOnlyText, std::wstring(buffer)); delete views::ViewsDelegate::views_delegate; views::ViewsDelegate::views_delegate = NULL; } #endif //////////////////////////////////////////////////////////////////////////////// // Accelerators //////////////////////////////////////////////////////////////////////////////// bool TestView::AcceleratorPressed(const Accelerator& accelerator) { accelerator_count_map_[accelerator]++; return true; } #if defined(OS_WIN) TEST_F(ViewTest, ActivateAccelerator) { // Register a keyboard accelerator before the view is added to a window. views::Accelerator return_accelerator(app::VKEY_RETURN, false, false, false); TestView* view = new TestView(); view->Reset(); view->AddAccelerator(return_accelerator); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0); // Create a window and add the view as its child. WidgetWin window; window.Init(NULL, gfx::Rect(0, 0, 100, 100)); window.set_delete_on_destroy(false); window.set_window_style(WS_OVERLAPPEDWINDOW); RootView* root = window.GetRootView(); root->AddChildView(view); // Get the focus manager. views::FocusManager* focus_manager = views::FocusManager::GetFocusManagerForNativeView(window.GetNativeView()); ASSERT_TRUE(focus_manager); // Hit the return key and see if it takes effect. EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1); // Hit the escape key. Nothing should happen. views::Accelerator escape_accelerator(app::VKEY_ESCAPE, false, false, false); EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0); // Now register the escape key and hit it again. view->AddAccelerator(escape_accelerator); EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1); // Remove the return key accelerator. view->RemoveAccelerator(return_accelerator); EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1); // Add it again. Hit the return key and the escape key. view->AddAccelerator(return_accelerator); EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1); EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2); // Remove all the accelerators. view->ResetAccelerators(); EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2); EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator)); EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2); EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2); window.CloseNow(); } #endif #if defined(OS_WIN) //////////////////////////////////////////////////////////////////////////////// // Mouse-wheel message rerouting //////////////////////////////////////////////////////////////////////////////// class ButtonTest : public NativeButton { public: ButtonTest(ButtonListener* listener, const std::wstring& label) : NativeButton(listener, label) { } HWND GetHWND() { return static_cast(native_wrapper_)->native_view(); } }; class CheckboxTest : public Checkbox { public: explicit CheckboxTest(const std::wstring& label) : Checkbox(label) { } HWND GetHWND() { return static_cast(native_wrapper_)->native_view(); } }; class ScrollableTestView : public View { public: ScrollableTestView() { } virtual gfx::Size GetPreferredSize() { return gfx::Size(100, 10000); } virtual void Layout() { SizeToPreferredSize(); } }; class TestViewWithControls : public View { public: TestViewWithControls() { button_ = new ButtonTest(NULL, L"Button"); checkbox_ = new CheckboxTest(L"My checkbox"); text_field_ = new Textfield(); AddChildView(button_); AddChildView(checkbox_); AddChildView(text_field_); } ButtonTest* button_; CheckboxTest* checkbox_; Textfield* text_field_; }; class SimpleWindowDelegate : public WindowDelegate { public: explicit SimpleWindowDelegate(View* contents) : contents_(contents) { } virtual void DeleteDelegate() { delete this; } virtual View* GetContentsView() { return contents_; } private: View* contents_; }; // Tests that the mouse-wheel messages are correctly rerouted to the window // under the mouse. // TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build // bot. TEST_F(ViewTest, FAILS_RerouteMouseWheelTest) { TestViewWithControls* view_with_controls = new TestViewWithControls(); views::Window* window1 = views::Window::CreateChromeWindow( NULL, gfx::Rect(0, 0, 100, 100), new SimpleWindowDelegate(view_with_controls)); window1->Show(); ScrollView* scroll_view = new ScrollView(); scroll_view->SetContents(new ScrollableTestView()); views::Window* window2 = views::Window::CreateChromeWindow(NULL, gfx::Rect(200, 200, 100, 100), new SimpleWindowDelegate(scroll_view)); window2->Show(); EXPECT_EQ(0, scroll_view->GetVisibleRect().y()); // Make the window1 active, as this is what it would be in real-world. window1->Activate(); // Let's send a mouse-wheel message to the different controls and check that // it is rerouted to the window under the mouse (effectively scrolling the // scroll-view). // First to the Window's HWND. ::SendMessage(view_with_controls->GetWidget()->GetNativeView(), WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250)); EXPECT_EQ(20, scroll_view->GetVisibleRect().y()); // Then the button. ::SendMessage(view_with_controls->button_->GetHWND(), WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250)); EXPECT_EQ(40, scroll_view->GetVisibleRect().y()); // Then the check-box. ::SendMessage(view_with_controls->checkbox_->GetHWND(), WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250)); EXPECT_EQ(60, scroll_view->GetVisibleRect().y()); // Then the text-field. ::SendMessage(view_with_controls->text_field_->GetTestingHandle(), WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250)); EXPECT_EQ(80, scroll_view->GetVisibleRect().y()); // Ensure we don't scroll when the mouse is not over that window. ::SendMessage(view_with_controls->text_field_->GetTestingHandle(), WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(50, 50)); EXPECT_EQ(80, scroll_view->GetVisibleRect().y()); } #endif //////////////////////////////////////////////////////////////////////////////// // Dialogs' default button //////////////////////////////////////////////////////////////////////////////// class TestDialog : public DialogDelegate, public ButtonListener { public: TestDialog() : contents_(NULL), button1_(NULL), button2_(NULL), checkbox_(NULL), last_pressed_button_(NULL), canceled_(false), oked_(false) { } // views::DialogDelegate implementation: virtual int GetDefaultDialogButton() const { return MessageBoxFlags::DIALOGBUTTON_OK; } virtual View* GetContentsView() { if (!contents_) { contents_ = new View(); button1_ = new NativeButton(this, L"Button1"); button2_ = new NativeButton(this, L"Button2"); checkbox_ = new Checkbox(L"My checkbox"); contents_->AddChildView(button1_); contents_->AddChildView(button2_); contents_->AddChildView(checkbox_); } return contents_; } // Prevent the dialog from really closing (so we can click the OK/Cancel // buttons to our heart's content). virtual bool Cancel() { canceled_ = true; return false; } virtual bool Accept() { oked_ = true; return false; } // views::ButtonListener implementation. virtual void ButtonPressed(Button* sender, const views::Event& event) { last_pressed_button_ = sender; } void ResetStates() { oked_ = false; canceled_ = false; last_pressed_button_ = NULL; } View* contents_; NativeButton* button1_; NativeButton* button2_; NativeButton* checkbox_; Button* last_pressed_button_; bool canceled_; bool oked_; }; class DefaultButtonTest : public ViewTest { public: enum ButtonID { OK, CANCEL, BUTTON1, BUTTON2 }; DefaultButtonTest() : focus_manager_(NULL), test_dialog_(NULL), client_view_(NULL), ok_button_(NULL), cancel_button_(NULL) { } virtual void SetUp() { test_dialog_ = new TestDialog(); views::Window* window = views::Window::CreateChromeWindow(NULL, gfx::Rect(0, 0, 100, 100), test_dialog_); window->Show(); focus_manager_ = test_dialog_->contents_->GetFocusManager(); ASSERT_TRUE(focus_manager_ != NULL); client_view_ = static_cast(window->GetClientView()); ok_button_ = client_view_->ok_button(); cancel_button_ = client_view_->cancel_button(); } void SimularePressingEnterAndCheckDefaultButton(ButtonID button_id) { KeyEvent event(Event::ET_KEY_PRESSED, app::VKEY_RETURN, 0, 0, 0); focus_manager_->OnKeyEvent(event); switch (button_id) { case OK: EXPECT_TRUE(test_dialog_->oked_); EXPECT_FALSE(test_dialog_->canceled_); EXPECT_FALSE(test_dialog_->last_pressed_button_); break; case CANCEL: EXPECT_FALSE(test_dialog_->oked_); EXPECT_TRUE(test_dialog_->canceled_); EXPECT_FALSE(test_dialog_->last_pressed_button_); break; case BUTTON1: EXPECT_FALSE(test_dialog_->oked_); EXPECT_FALSE(test_dialog_->canceled_); EXPECT_TRUE(test_dialog_->last_pressed_button_ == test_dialog_->button1_); break; case BUTTON2: EXPECT_FALSE(test_dialog_->oked_); EXPECT_FALSE(test_dialog_->canceled_); EXPECT_TRUE(test_dialog_->last_pressed_button_ == test_dialog_->button2_); break; } test_dialog_->ResetStates(); } views::FocusManager* focus_manager_; TestDialog* test_dialog_; DialogClientView* client_view_; views::NativeButton* ok_button_; views::NativeButton* cancel_button_; }; TEST_F(DefaultButtonTest, DialogDefaultButtonTest) { // Window has just been shown, we expect the default button specified in the // DialogDelegate. EXPECT_TRUE(ok_button_->is_default()); // Simulate pressing enter, that should trigger the OK button. SimularePressingEnterAndCheckDefaultButton(OK); // Simulate focusing another button, it should become the default button. client_view_->FocusWillChange(ok_button_, test_dialog_->button1_); EXPECT_FALSE(ok_button_->is_default()); EXPECT_TRUE(test_dialog_->button1_->is_default()); // Simulate pressing enter, that should trigger button1. SimularePressingEnterAndCheckDefaultButton(BUTTON1); // Now select something that is not a button, the OK should become the default // button again. client_view_->FocusWillChange(test_dialog_->button1_, test_dialog_->checkbox_); EXPECT_TRUE(ok_button_->is_default()); EXPECT_FALSE(test_dialog_->button1_->is_default()); SimularePressingEnterAndCheckDefaultButton(OK); // Select yet another button. client_view_->FocusWillChange(test_dialog_->checkbox_, test_dialog_->button2_); EXPECT_FALSE(ok_button_->is_default()); EXPECT_FALSE(test_dialog_->button1_->is_default()); EXPECT_TRUE(test_dialog_->button2_->is_default()); SimularePressingEnterAndCheckDefaultButton(BUTTON2); // Focus nothing. client_view_->FocusWillChange(test_dialog_->button2_, NULL); EXPECT_TRUE(ok_button_->is_default()); EXPECT_FALSE(test_dialog_->button1_->is_default()); EXPECT_FALSE(test_dialog_->button2_->is_default()); SimularePressingEnterAndCheckDefaultButton(OK); // Focus the cancel button. client_view_->FocusWillChange(NULL, cancel_button_); EXPECT_FALSE(ok_button_->is_default()); EXPECT_TRUE(cancel_button_->is_default()); EXPECT_FALSE(test_dialog_->button1_->is_default()); EXPECT_FALSE(test_dialog_->button2_->is_default()); SimularePressingEnterAndCheckDefaultButton(CANCEL); } //////////////////////////////////////////////////////////////////////////////// // View hierachy / Visibility changes //////////////////////////////////////////////////////////////////////////////// /* TEST_F(ViewTest, ChangeVisibility) { #if defined(OS_LINUX) // Make CRITICAL messages fatal // TODO(oshima): we probably should enable this for entire tests on linux. g_log_set_always_fatal(G_LOG_LEVEL_CRITICAL); #endif scoped_ptr window(CreateWidget()); window->Init(NULL, gfx::Rect(0, 0, 500, 300)); views::RootView* root_view = window->GetRootView(); NativeButton* native = new NativeButton(NULL, L"Native"); root_view->SetContentsView(native); native->SetVisible(true); root_view->RemoveChildView(native); native->SetVisible(false); // Change visibility to true with no widget. native->SetVisible(true); root_view->SetContentsView(native); native->SetVisible(true); } */ //////////////////////////////////////////////////////////////////////////////// // Native view hierachy //////////////////////////////////////////////////////////////////////////////// class TestNativeViewHierarchy : public views::View { public: TestNativeViewHierarchy() { } virtual void NativeViewHierarchyChanged(bool attached, gfx::NativeView native_view, RootView* root_view) { NotificationInfo info; info.attached = attached; info.native_view = native_view; info.root_view = root_view; notifications_.push_back(info); }; struct NotificationInfo { bool attached; gfx::NativeView native_view; RootView* root_view; }; static const size_t kTotalViews = 2; std::vector notifications_; }; class TestChangeNativeViewHierarchy { public: explicit TestChangeNativeViewHierarchy(ViewTest *view_test) { view_test_ = view_test; native_host_ = new views::NativeViewHost(); host_ = view_test->CreateWidget(); host_->Init(NULL, gfx::Rect(0, 0, 500, 300)); host_->GetRootView()->AddChildView(native_host_); for (size_t i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) { windows_[i] = view_test->CreateWidget(); windows_[i]->Init(host_->GetNativeView(), gfx::Rect(0, 0, 500, 300)); root_views_[i] = windows_[i]->GetRootView(); test_views_[i] = new TestNativeViewHierarchy; root_views_[i]->AddChildView(test_views_[i]); } } ~TestChangeNativeViewHierarchy() { for (size_t i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) { windows_[i]->Close(); } host_->Close(); // Will close and self-delete widgets - no need to manually delete them. view_test_->RunPendingMessages(); } void CheckEnumeratingRootViews() { std::vector enumerated_root_views; #if defined(OS_WIN) views::Widget::FindAllRootViews(host_->GetNativeView(), &enumerated_root_views); #else // host_->GetNativeView() returns gfx::NativeView which is GtkWidget on // systems other than Windows and views::Widget::FindAllRootViews() // requires GtkWindow. if (host_->GetWindow()) { views::Widget::FindAllRootViews(host_->GetWindow()->GetNativeWindow(), &enumerated_root_views); } else { return; } #endif EXPECT_EQ(TestNativeViewHierarchy::kTotalViews + 1, enumerated_root_views.size()); // Unfortunately there is no guarantee the sequence of views here so always // go through all of them. for (std::vector::iterator i = enumerated_root_views.begin(); i != enumerated_root_views.end(); ++i) { if (host_->GetRootView() == *i) continue; size_t j; for (j = 0; j < TestNativeViewHierarchy::kTotalViews; ++j) if (root_views_[j] == *i) break; // EXPECT_LT/GT/GE() fails to compile with class-defined constants // with gcc, with error // "error: undefined reference to 'TestNativeViewHierarchy::kTotalViews'" // so I forced to use EXPECT_TRUE() instead. EXPECT_TRUE(TestNativeViewHierarchy::kTotalViews > j); } } void CheckChangingHierarhy() { size_t i; for (i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) { // TODO(georgey): use actual hierarchy changes to send notifications. root_views_[i]->NotifyNativeViewHierarchyChanged(false, host_->GetNativeView()); root_views_[i]->NotifyNativeViewHierarchyChanged(true, host_->GetNativeView()); } for (i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) { ASSERT_EQ(static_cast(2), test_views_[i]->notifications_.size()); EXPECT_FALSE(test_views_[i]->notifications_[0].attached); EXPECT_EQ(host_->GetNativeView(), test_views_[i]->notifications_[0].native_view); EXPECT_EQ(root_views_[i], test_views_[i]->notifications_[0].root_view); EXPECT_TRUE(test_views_[i]->notifications_[1].attached); EXPECT_EQ(host_->GetNativeView(), test_views_[i]->notifications_[1].native_view); EXPECT_EQ(root_views_[i], test_views_[i]->notifications_[1].root_view); } } views::NativeViewHost* native_host_; views::Widget* host_; views::Widget* windows_[TestNativeViewHierarchy::kTotalViews]; views::RootView* root_views_[TestNativeViewHierarchy::kTotalViews]; TestNativeViewHierarchy* test_views_[TestNativeViewHierarchy::kTotalViews]; ViewTest* view_test_; }; TEST_F(ViewTest, ChangeNativeViewHierarchyFindRoots) { // TODO(georgey): Fix the test for Linux #if defined(OS_WIN) TestChangeNativeViewHierarchy test(this); test.CheckEnumeratingRootViews(); #endif } TEST_F(ViewTest, ChangeNativeViewHierarchyChangeHierarchy) { // TODO(georgey): Fix the test for Linux #if defined(OS_WIN) TestChangeNativeViewHierarchy test(this); test.CheckChangingHierarhy(); #endif }