// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #define VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_ #pragma once #include "ui/gfx/native_widget_types.h" #include "views/widget/native_widget.h" namespace gfx { class Rect; } namespace ui { class OSExchangeData; } namespace views { class InputMethod; class TooltipManager; namespace internal { //////////////////////////////////////////////////////////////////////////////// // NativeWidgetPrivate interface // // A NativeWidget subclass internal to views that provides Widget a conduit for // communication with a backend-specific native widget implementation. // // Many of the methods here are pass-thrus for Widget, and as such there is no // documentation for them here. In that case, see methods of the same name in // widget.h. // // IMPORTANT: This type is intended for use only by the views system and for // NativeWidget implementations. This file should not be included // in code that does not fall into one of these use cases. // class NativeWidgetPrivate : public NativeWidget { public: virtual ~NativeWidgetPrivate() {} // Creates an appropriate default NativeWidgetPrivate implementation for the // current OS/circumstance. static NativeWidgetPrivate* CreateNativeWidget( internal::NativeWidgetDelegate* delegate); static NativeWidgetPrivate* GetNativeWidgetForNativeView( gfx::NativeView native_view); static NativeWidgetPrivate* GetNativeWidgetForNativeWindow( gfx::NativeWindow native_window); // Retrieves the top NativeWidgetPrivate in the hierarchy containing the given // NativeView, or NULL if there is no NativeWidgetPrivate that contains it. static NativeWidgetPrivate* GetTopLevelNativeWidget( gfx::NativeView native_view); static void GetAllChildWidgets(gfx::NativeView native_view, Widget::Widgets* children); static void ReparentNativeView(gfx::NativeView native_view, gfx::NativeView new_parent); // Returns true if any mouse button is currently down. static bool IsMouseButtonDown(); // Initializes the NativeWidget. virtual void InitNativeWidget(const Widget::InitParams& params) = 0; // Returns a NonClientFrameView for the widget's NonClientView, or NULL if // the NativeWidget wants no special NonClientFrameView. virtual NonClientFrameView* CreateNonClientFrameView() = 0; virtual void UpdateFrameAfterFrameChange() = 0; virtual bool ShouldUseNativeFrame() const = 0; virtual void FrameTypeChanged() = 0; // Returns the Widget associated with this NativeWidget. This function is // guaranteed to return non-NULL for the lifetime of the NativeWidget. virtual Widget* GetWidget() = 0; virtual const Widget* GetWidget() const = 0; // Returns the NativeView/Window associated with this NativeWidget. virtual gfx::NativeView GetNativeView() const = 0; virtual gfx::NativeWindow GetNativeWindow() const = 0; // Returns the topmost Widget in a hierarchy. virtual Widget* GetTopLevelWidget() = 0; // Returns the Compositor, or NULL if there isn't one associated with this // NativeWidget. virtual const ui::Compositor* GetCompositor() const = 0; virtual ui::Compositor* GetCompositor() = 0; // See description in View for details. virtual void MarkLayerDirty() = 0; virtual void CalculateOffsetToAncestorWithLayer(gfx::Point* offset, View** ancestor) = 0; // Notifies the NativeWidget that a view was removed from the Widget's view // hierarchy. virtual void ViewRemoved(View* view) = 0; // Sets/Gets a native window property on the underlying native window object. // Returns NULL if the property does not exist. Setting the property value to // NULL removes the property. virtual void SetNativeWindowProperty(const char* name, void* value) = 0; virtual void* GetNativeWindowProperty(const char* name) const = 0; // Returns the native widget's tooltip manager. Called from the View hierarchy // to update tooltips. virtual TooltipManager* GetTooltipManager() const = 0; // Returns true if a system screen reader is active for the NativeWidget. virtual bool IsScreenReaderActive() const = 0; // Notify native Accessibility clients of an event. virtual void SendNativeAccessibilityEvent( View* view, ui::AccessibilityTypes::Event event_type) = 0; // Sets or releases event capturing for this native widget. virtual void SetMouseCapture() = 0; virtual void ReleaseMouseCapture() = 0; // Returns true if this native widget is capturing mouse events. virtual bool HasMouseCapture() const = 0; // Sets or release keyboard capture. virtual void SetKeyboardCapture() = 0; virtual void ReleaseKeyboardCapture() = 0; // Returns true if this native widget is capturing keyboard events. virtual bool HasKeyboardCapture() = 0; // Returns the InputMethod for this native widget. // Note that all widgets in a widget hierarchy share the same input method. // TODO(suzhe): rename to GetInputMethod() when NativeWidget implementation // class doesn't inherit Widget anymore. virtual InputMethod* GetInputMethodNative() = 0; // Sets a different InputMethod instance to this native widget. The instance // must not be initialized, the ownership will be assumed by the native // widget. It's only for testing purpose. virtual void ReplaceInputMethod(InputMethod* input_method) = 0; // Centers the window and sizes it to the specified size. virtual void CenterWindow(const gfx::Size& size) = 0; // Retrieves the window's current restored bounds and maximized state, for // persisting. virtual void GetWindowBoundsAndMaximizedState(gfx::Rect* bounds, bool* maximized) const = 0; // Sets the NativeWindow title. virtual void SetWindowTitle(const std::wstring& title) = 0; // Sets the Window icons. |window_icon| is a 16x16 icon suitable for use in // a title bar. |app_icon| is a larger size for use in the host environment // app switching UI. virtual void SetWindowIcons(const SkBitmap& window_icon, const SkBitmap& app_icon) = 0; // Update native accessibility properties on the native window. virtual void SetAccessibleName(const std::wstring& name) = 0; virtual void SetAccessibleRole(ui::AccessibilityTypes::Role role) = 0; virtual void SetAccessibleState(ui::AccessibilityTypes::State state) = 0; enum ShowState { SHOW_RESTORED, SHOW_MAXIMIZED, SHOW_INACTIVE }; // Makes the NativeWindow modal. virtual void BecomeModal() = 0; // See method documentation in Widget. virtual gfx::Rect GetWindowScreenBounds() const = 0; virtual gfx::Rect GetClientAreaScreenBounds() const = 0; virtual gfx::Rect GetRestoredBounds() const = 0; virtual void SetBounds(const gfx::Rect& bounds) = 0; virtual void SetSize(const gfx::Size& size) = 0; virtual void SetBoundsConstrained(const gfx::Rect& bounds, Widget* other_widget) = 0; virtual void MoveAbove(gfx::NativeView native_view) = 0; virtual void MoveToTop() = 0; virtual void SetShape(gfx::NativeRegion shape) = 0; virtual void Close() = 0; virtual void CloseNow() = 0; virtual void EnableClose(bool enable) = 0; virtual void Show() = 0; virtual void Hide() = 0; virtual void ShowNativeWidget(ShowState state) = 0; virtual bool IsVisible() const = 0; virtual void Activate() = 0; virtual void Deactivate() = 0; virtual bool IsActive() const = 0; virtual void SetAlwaysOnTop(bool always_on_top) = 0; virtual void Maximize() = 0; virtual void Minimize() = 0; virtual bool IsMaximized() const = 0; virtual bool IsMinimized() const = 0; virtual void Restore() = 0; virtual void SetFullscreen(bool fullscreen) = 0; virtual bool IsFullscreen() const = 0; virtual void SetOpacity(unsigned char opacity) = 0; virtual void SetUseDragFrame(bool use_drag_frame) = 0; virtual bool IsAccessibleWidget() const = 0; virtual void RunShellDrag(View* view, const ui::OSExchangeData& data, int operation) = 0; virtual void SchedulePaintInRect(const gfx::Rect& rect) = 0; virtual void SetCursor(gfx::NativeCursor cursor) = 0; virtual void ClearNativeFocus() = 0; virtual void FocusNativeView(gfx::NativeView native_view) = 0; // Overridden from NativeWidget: virtual internal::NativeWidgetPrivate* AsNativeWidgetPrivate() OVERRIDE; }; } // namespace internal } // namespace views #endif // VIEWS_WIDGET_NATIVE_WIDGET_PRIVATE_H_