// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_ACTIVEX_SHIM_NPN_SCRIPTING_H__ #define WEBKIT_ACTIVEX_SHIM_NPN_SCRIPTING_H__ #include #include "webkit/glue/plugins/nphostapi.h" namespace activex_shim { class NPNWindow; class NPNDocument; // Simplifies querying and calling methods of a scriptable NPObject class NPNScriptableObject { public: NPNScriptableObject(); // The caller should leave the NPObject to me and don't worry about releasing // the NPObject. NPNScriptableObject(NPP npp, NPObject* object); // Implement copy constructor so that we could easily do things like: // NPNScriptableObject location = window.GetObjectProperty("location"); // In this copy constructor we will ask the browser to add ref to the // underlying NPObject (retainobject). NPNScriptableObject(NPNScriptableObject& object); // We will call the browser to release the object. ~NPNScriptableObject(); // We will take over the object. Thus we don't add ref here. void Init(NPP npp, NPObject* object); // Release container object and set it to NULL. void Release(); // Reference counting for assignment NPNScriptableObject& operator=(NPNScriptableObject& object); bool IsValid() { return object_ != NULL; } bool HasProperty(const std::string& name); // Caller is responsible to release the ret value if succeeded. bool GetProperty(const std::string& name, NPVariant* ret); bool SetProperty(const std::string& name, const NPVariant& val); // More specific Get/Set properties for convenience. // If you don't care if the call was successful, you can pass succeeded as // NULL. It is used to differentiate the case when we get an empty string, // and don't know if it is because the call failed or not. std::wstring GetStringProperty(const std::string& name, bool* succeeded); std::wstring GetStringProperty(const std::string& name) { return GetStringProperty(name, NULL); } bool SetStringProperty(const std::string& name, const std::wstring& val); // See comments for GetStringProperty. NPNScriptableObject GetObjectProperty(const std::string& name, bool* succeeded); NPNScriptableObject GetObjectProperty(const std::string& name) { return GetObjectProperty(name, NULL); } // Invoke a method of the NPObject. format should be exactly like (only the // ones listed here are supported): // %s: the following param is a null terminated wchar_t* string. // %d: the following param is an integer. // Example: window.Invoke("open", "%s%s", L"http://b", L"_blank") // This is only used internally so we have control over format string. bool Invoke(const std::string& name, const char* format, ...); private: // Which NP instance created me. Used to pass as parameters in NPN_Invoke // like calls. NPP npp_; // The NPObject that I am operating on. NPObject* object_; }; // Helper class to simplify use of NPVariant. Never add any virtual function // or member variables to this class because we will use it like // vector and pass the internal array as NPVariant* to NPAPI // calls. struct NPVariantWrap : public NPVariant { NPVariantWrap(); NPVariantWrap(const NPVariantWrap& v); ~NPVariantWrap(); NPVariantWrap& operator=(const NPVariantWrap& v); void Release(); void Copy(const NPVariant& v); void SetBool(bool val); void SetInt(int val); void SetString(const std::wstring& val); void SetUTF8String(const NPUTF8* p, unsigned int size); }; } // namespace activex_shim #endif // #ifndef WEBKIT_ACTIVEX_SHIM_NPN_SCRIPTING_H__