/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebInputEvent_h #define WebInputEvent_h #include #include "WebCommon.h" namespace WebKit { // The classes defined in this file are intended to be used with // WebWidget's handleInputEvent method. These event types are cross- // platform and correspond closely to WebCore's Platform*Event classes. // // WARNING! These classes must remain PODs (plain old data). They are // intended to be "serializable" by copying their raw bytes, so they must // not contain any non-bit-copyable member variables! // WebInputEvent -------------------------------------------------------------- class WebInputEvent { public: WebInputEvent(unsigned sizeParam = sizeof(WebInputEvent)) : size(sizeParam) , type(Undefined) , modifiers(0) , timeStampSeconds(0.0) { } // When we use an input method (or an input method editor), we receive // two events for a keypress. The former event is a keydown, which // provides a keycode, and the latter is a textinput, which provides // a character processed by an input method. (The mapping from a // keycode to a character code is not trivial for non-English // keyboards.) // To support input methods, Safari sends keydown events to WebKit for // filtering. WebKit sends filtered keydown events back to Safari, // which sends them to input methods. // Unfortunately, it is hard to apply this design to Chrome because of // our multiprocess architecture. An input method is running in a // browser process. On the other hand, WebKit is running in a renderer // process. So, this design results in increasing IPC messages. // To support input methods without increasing IPC messages, Chrome // handles keyboard events in a browser process and send asynchronous // input events (to be translated to DOM events) to a renderer // process. // This design is mostly the same as the one of Windows and Mac Carbon. // So, for what it's worth, our Linux and Mac front-ends emulate our // Windows front-end. To emulate our Windows front-end, we can share // our back-end code among Windows, Linux, and Mac. // TODO(hbono): Issue 18064: remove the KeyDown type since it isn't // used in Chrome any longer. enum Type { Undefined = -1, // WebMouseEvent MouseDown, MouseUp, MouseMove, MouseEnter, MouseLeave, // WebMouseWheelEvent MouseWheel, // WebKeyboardEvent RawKeyDown, KeyDown, KeyUp, Char }; enum Modifiers { // modifiers for all events: ShiftKey = 1 << 0, ControlKey = 1 << 1, AltKey = 1 << 2, MetaKey = 1 << 3, // modifiers for keyboard events: IsKeyPad = 1 << 4, IsAutoRepeat = 1 << 5, // modifiers for mouse events: LeftButtonDown = 1 << 6, MiddleButtonDown = 1 << 7, RightButtonDown = 1 << 8, }; unsigned size; // The size of this structure, for serialization. Type type; int modifiers; double timeStampSeconds; // Seconds since epoch. // Returns true if the WebInputEvent |type| is a keyboard event. static bool isKeyboardEventType(int type) { return type == RawKeyDown || type == KeyDown || type == KeyUp || type == Char; } }; // WebKeyboardEvent ----------------------------------------------------------- class WebKeyboardEvent : public WebInputEvent { public: // Caps on string lengths so we can make them static arrays and keep // them PODs. static const size_t textLengthCap = 4; // http://www.w3.org/TR/DOM-Level-3-Events/keyset.html lists the // identifiers. The longest is 18 characters, so we round up to the // next multiple of 4. static const size_t keyIdentifierLengthCap = 20; // |windowsKeyCode| is the Windows key code associated with this key // event. Sometimes it's direct from the event (i.e. on Windows), // sometimes it's via a mapping function. If you want a list, see // WebCore/platform/chromium/KeyboardCodes* . int windowsKeyCode; // The actual key code genenerated by the platform. The DOM spec runs // on Windows-equivalent codes (thus |windowsKeyCode| above) but it // doesn't hurt to have this one around. int nativeKeyCode; // |text| is the text generated by this keystroke. |unmodifiedText| is // |text|, but unmodified by an concurrently-held modifiers (except // shift). This is useful for working out shortcut keys. Linux and // Windows guarantee one character per event. The Mac does not, but in // reality that's all it ever gives. We're generous, and cap it a bit // longer. WebUChar text[textLengthCap]; WebUChar unmodifiedText[textLengthCap]; // This is a string identifying the key pressed. char keyIdentifier[keyIdentifierLengthCap]; // This identifies whether this event was tagged by the system as being // a "system key" event (see // http://msdn.microsoft.com/en-us/library/ms646286(VS.85).aspx for // details). Other platforms don't have this concept, but it's just // easier to leave it always false than ifdef. // int is used instead of bool to ensure the size of this structure is // strictly aligned to a factor of 4 bytes, otherwise memory check tools // like valgrind may complain about uninitialized memory usage when // transfering it over the wire. int isSystemKey; WebKeyboardEvent(unsigned sizeParam = sizeof(WebKeyboardEvent)) : WebInputEvent(sizeParam) , windowsKeyCode(0) , nativeKeyCode(0) , isSystemKey(false) { memset(&text, 0, sizeof(text)); memset(&unmodifiedText, 0, sizeof(unmodifiedText)); memset(&keyIdentifier, 0, sizeof(keyIdentifier)); } // Sets keyIdentifier based on the value of windowsKeyCode. This is // handy for generating synthetic keyboard events. WEBKIT_API void setKeyIdentifierFromWindowsKeyCode(); }; // WebMouseEvent -------------------------------------------------------------- class WebMouseEvent : public WebInputEvent { public: // These values defined for WebCore::MouseButton enum Button { ButtonNone = -1, ButtonLeft, ButtonMiddle, ButtonRight }; Button button; int x; int y; int windowX; int windowY; int globalX; int globalY; int clickCount; WebMouseEvent(unsigned sizeParam = sizeof(WebMouseEvent)) : WebInputEvent(sizeParam) , button(ButtonNone) , x(0) , y(0) , windowX(0) , windowY(0) , globalX(0) , globalY(0) , clickCount(0) { } }; // WebMouseWheelEvent --------------------------------------------------------- class WebMouseWheelEvent : public WebMouseEvent { public: float deltaX; float deltaY; float wheelTicksX; float wheelTicksY; // int is used instead of bool to ensure the size of this structure is // strictly aligned to a factor of 4 bytes, otherwise memory check tools // like valgrind may complain about uninitialized memory usage when // transfering it over the wire. int scrollByPage; WebMouseWheelEvent(unsigned sizeParam = sizeof(WebMouseWheelEvent)) : WebMouseEvent(sizeParam) , deltaX(0.0f) , deltaY(0.0f) , wheelTicksX(0.0f) , wheelTicksY(0.0f) , scrollByPage(false) { } }; } // namespace WebKit #endif