/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebView_h #define WebView_h #include "WebDragOperation.h" #include "WebWidget.h" namespace WebKit { class WebDragData; class WebFrame; class WebFrameClient; class WebSettings; class WebString; class WebViewClient; struct WebMediaPlayerAction; struct WebPoint; class WebView : public WebWidget { public: // Initialization ------------------------------------------------------ // FIXME enable this once WebViewDelegate has been eliminated. //WEBKIT_API WebView* create(WebViewClient*); // After creating a WebView, you should immediately call this method. // You can optionally modify the settings before calling this method. // The WebFrameClient will receive events for the main frame and any // child frames. virtual void initializeMainFrame(WebFrameClient*) = 0; // Options ------------------------------------------------------------- // The returned pointer is valid for the lifetime of the WebView. virtual WebSettings* settings() = 0; // Corresponds to the encoding of the main frame. Setting the page // encoding may cause the main frame to reload. virtual WebString pageEncoding() const = 0; virtual void setPageEncoding(const WebString&) = 0; // Makes the WebView transparent. This is useful if you want to have // some custom background rendered behind it. virtual bool isTransparent() const = 0; virtual void setIsTransparent(bool) = 0; // Controls whether pressing Tab key advances focus to links. virtual bool tabsToLinks() const = 0; virtual void setTabsToLinks(bool) = 0; // Method that controls whether pressing Tab key cycles through page // elements or inserts a '\t' char in the focused text area. virtual bool tabKeyCyclesThroughElements() const = 0; virtual void setTabKeyCyclesThroughElements(bool) = 0; // Controls the WebView's active state, which may affect the rendering // of elements on the page (i.e., tinting of input elements). virtual bool isActive() const = 0; virtual void setIsActive(bool) = 0; // Closing ------------------------------------------------------------- // Runs beforeunload handlers for the current page, returning false if // any handler suppressed unloading. virtual bool dispatchBeforeUnloadEvent() = 0; // Runs unload handlers for the current page. virtual void dispatchUnloadEvent() = 0; // Frames -------------------------------------------------------------- virtual WebFrame* mainFrame() = 0; // Returns the frame identified by the given name. This method // supports pseudo-names like _self, _top, and _blank. It traverses // the entire frame tree containing this tree looking for a frame that // matches the given name. If the optional relativeToFrame parameter // is specified, then the search begins with the given frame and its // children. virtual WebFrame* findFrameByName( const WebString& name, WebFrame* relativeToFrame = 0) = 0; // Focus --------------------------------------------------------------- virtual WebFrame* focusedFrame() = 0; virtual void setFocusedFrame(WebFrame*) = 0; // Focus the first (last if reverse is true) focusable node. virtual void setInitialFocus(bool reverse) = 0; // Clears the focused node (and selection if a text field is focused) // to ensure that a text field on the page is not eating keystrokes we // send it. virtual void clearFocusedNode() = 0; // Zoom ---------------------------------------------------------------- // Change the text zoom level. It will make the zoom level 20% larger // or smaller. If textOnly is set, the text size will be changed. // When unset, the entire page's zoom factor will be changed. // // You can only have either text zoom or full page zoom at one time. // Changing the mode will change things in weird ways. Generally the // app should only support text zoom or full page zoom, and not both. // // zoomDefault will reset both full page and text zoom. virtual void zoomIn(bool textOnly) = 0; virtual void zoomOut(bool textOnly) = 0; virtual void zoomDefault() = 0; // Media --------------------------------------------------------------- // Performs the specified action on the node at the given location. virtual void performMediaPlayerAction( const WebMediaPlayerAction&, const WebPoint& location) = 0; // Data exchange ------------------------------------------------------- // Copy to the clipboard the image located at a particular point in the // WebView (if there is such an image) virtual void copyImageAt(const WebPoint&) = 0; // Notifies the WebView that a drag has terminated. virtual void dragSourceEndedAt( const WebPoint& clientPoint, const WebPoint& screenPoint, WebDragOperation operation) = 0; // Notifies the WebView that a drag and drop operation is in progress, with // dropable items over the view. virtual void dragSourceMovedTo( const WebPoint& clientPoint, const WebPoint& screenPoint) = 0; // Notfies the WebView that the system drag and drop operation has ended. virtual void dragSourceSystemDragEnded() = 0; // Callback methods when a drag-and-drop operation is trying to drop // something on the WebView. virtual WebDragOperation dragTargetDragEnter( const WebDragData&, int identity, const WebPoint& clientPoint, const WebPoint& screenPoint, WebDragOperationsMask operationsAllowed) = 0; virtual WebDragOperation dragTargetDragOver( const WebPoint& clientPoint, const WebPoint& screenPoint, WebDragOperationsMask operationsAllowed) = 0; virtual void dragTargetDragLeave() = 0; virtual void dragTargetDrop( const WebPoint& clientPoint, const WebPoint& screenPoint) = 0; virtual int dragIdentity() = 0; // Helper method for drag and drop target operations: override the // default drop effect with either a "copy" (accept true) or "none" // (accept false) effect. Return true on success. virtual bool setDropEffect(bool accept) = 0; // Developer tools ----------------------------------------------------- // Inspect a particular point in the WebView. (x = -1 || y = -1) is a // special case, meaning inspect the current page and not a specific // point. virtual void inspectElementAt(const WebPoint&) = 0; // Settings used by the inspector. virtual WebString inspectorSettings() const = 0; virtual void setInspectorSettings(const WebString&) = 0; // FIXME what about: // GetDelegate // AutofillSuggestionsForNode // HideAutofillPopup protected: ~WebView() {} }; } // namespace WebKit #endif