// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/memory/scoped_ptr.h" #include "cc/animation/timing_function.h" #include "testing/gtest/include/gtest/gtest.h" #include "webkit/compositor_bindings/web_float_animation_curve_impl.h" using WebKit::WebAnimationCurve; using WebKit::WebFloatAnimationCurve; using WebKit::WebFloatKeyframe; namespace webkit { namespace { // Tests that a float animation with one keyframe works as expected. TEST(WebFloatAnimationCurveTest, OneFloatKeyframe) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 2), WebAnimationCurve::TimingFunctionTypeLinear); EXPECT_FLOAT_EQ(2, curve->getValue(-1)); EXPECT_FLOAT_EQ(2, curve->getValue(0)); EXPECT_FLOAT_EQ(2, curve->getValue(0.5)); EXPECT_FLOAT_EQ(2, curve->getValue(1)); EXPECT_FLOAT_EQ(2, curve->getValue(2)); } // Tests that a float animation with two keyframes works as expected. TEST(WebFloatAnimationCurveTest, TwoFloatKeyframe) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 2), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(1, 4), WebAnimationCurve::TimingFunctionTypeLinear); EXPECT_FLOAT_EQ(2, curve->getValue(-1)); EXPECT_FLOAT_EQ(2, curve->getValue(0)); EXPECT_FLOAT_EQ(3, curve->getValue(0.5)); EXPECT_FLOAT_EQ(4, curve->getValue(1)); EXPECT_FLOAT_EQ(4, curve->getValue(2)); } // Tests that a float animation with three keyframes works as expected. TEST(WebFloatAnimationCurveTest, ThreeFloatKeyframe) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 2), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(1, 4), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(2, 8), WebAnimationCurve::TimingFunctionTypeLinear); EXPECT_FLOAT_EQ(2, curve->getValue(-1)); EXPECT_FLOAT_EQ(2, curve->getValue(0)); EXPECT_FLOAT_EQ(3, curve->getValue(0.5)); EXPECT_FLOAT_EQ(4, curve->getValue(1)); EXPECT_FLOAT_EQ(6, curve->getValue(1.5)); EXPECT_FLOAT_EQ(8, curve->getValue(2)); EXPECT_FLOAT_EQ(8, curve->getValue(3)); } // Tests that a float animation with multiple keys at a given time works sanely. TEST(WebFloatAnimationCurveTest, RepeatedFloatKeyTimes) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 4), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(1, 4), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(1, 6), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(2, 6), WebAnimationCurve::TimingFunctionTypeLinear); EXPECT_FLOAT_EQ(4, curve->getValue(-1)); EXPECT_FLOAT_EQ(4, curve->getValue(0)); EXPECT_FLOAT_EQ(4, curve->getValue(0.5)); // There is a discontinuity at 1. Any value between 4 and 6 is valid. float value = curve->getValue(1); EXPECT_TRUE(value >= 4 && value <= 6); EXPECT_FLOAT_EQ(6, curve->getValue(1.5)); EXPECT_FLOAT_EQ(6, curve->getValue(2)); EXPECT_FLOAT_EQ(6, curve->getValue(3)); } // Tests that the keyframes may be added out of order. TEST(WebFloatAnimationCurveTest, UnsortedKeyframes) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(2, 8), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(0, 2), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(1, 4), WebAnimationCurve::TimingFunctionTypeLinear); EXPECT_FLOAT_EQ(2, curve->getValue(-1)); EXPECT_FLOAT_EQ(2, curve->getValue(0)); EXPECT_FLOAT_EQ(3, curve->getValue(0.5)); EXPECT_FLOAT_EQ(4, curve->getValue(1)); EXPECT_FLOAT_EQ(6, curve->getValue(1.5)); EXPECT_FLOAT_EQ(8, curve->getValue(2)); EXPECT_FLOAT_EQ(8, curve->getValue(3)); } // Tests that a cubic bezier timing function works as expected. TEST(WebFloatAnimationCurveTest, CubicBezierTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0), 0.25, 0, 0.75, 1); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); EXPECT_FLOAT_EQ(0, curve->getValue(0)); EXPECT_LT(0, curve->getValue(0.25)); EXPECT_GT(0.25, curve->getValue(0.25)); EXPECT_NEAR(curve->getValue(0.5), 0.5, 0.00015); EXPECT_LT(0.75, curve->getValue(0.75)); EXPECT_GT(1, curve->getValue(0.75)); EXPECT_FLOAT_EQ(1, curve->getValue(1)); } // Tests that an ease timing function works as expected. TEST(WebFloatAnimationCurveTest, EaseTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0), WebAnimationCurve::TimingFunctionTypeEase); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); scoped_ptr timing_function( cc::EaseTimingFunction::Create()); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(timing_function->GetValue(time), curve->getValue(time)); } } // Tests using a linear timing function. TEST(WebFloatAnimationCurveTest, LinearTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0), WebAnimationCurve::TimingFunctionTypeLinear); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(time, curve->getValue(time)); } } // Tests that an ease in timing function works as expected. TEST(WebFloatAnimationCurveTest, EaseInTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0), WebAnimationCurve::TimingFunctionTypeEaseIn); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); scoped_ptr timing_function( cc::EaseInTimingFunction::Create()); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(timing_function->GetValue(time), curve->getValue(time)); } } // Tests that an ease in timing function works as expected. TEST(WebFloatAnimationCurveTest, EaseOutTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0), WebAnimationCurve::TimingFunctionTypeEaseOut); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); scoped_ptr timing_function( cc::EaseOutTimingFunction::Create()); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(timing_function->GetValue(time), curve->getValue(time)); } } // Tests that an ease in timing function works as expected. TEST(WebFloatAnimationCurveTest, EaseInOutTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0), WebAnimationCurve::TimingFunctionTypeEaseInOut); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); scoped_ptr timing_function( cc::EaseInOutTimingFunction::Create()); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(timing_function->GetValue(time), curve->getValue(time)); } } // Tests that an ease in timing function works as expected. TEST(WebFloatAnimationCurveTest, CustomBezierTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); double x1 = 0.3; double y1 = 0.2; double x2 = 0.8; double y2 = 0.7; curve->add(WebFloatKeyframe(0, 0), x1, y1, x2, y2); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); scoped_ptr timing_function( cc::CubicBezierTimingFunction::Create(x1, y1, x2, y2)); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(timing_function->GetValue(time), curve->getValue(time)); } } // Tests that the default timing function is indeed ease. TEST(WebFloatAnimationCurveTest, DefaultTimingFunction) { scoped_ptr curve(new WebFloatAnimationCurveImpl); curve->add(WebFloatKeyframe(0, 0)); curve->add(WebFloatKeyframe(1, 1), WebAnimationCurve::TimingFunctionTypeLinear); scoped_ptr timing_function( cc::EaseTimingFunction::Create()); for (int i = 0; i <= 4; ++i) { const double time = i * 0.25; EXPECT_FLOAT_EQ(timing_function->GetValue(time), curve->getValue(time)); } } } // namespace } // namespace webkit