// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_FILEAPI_FILE_SYSTEM_FILE_UTIL_H_ #define WEBKIT_FILEAPI_FILE_SYSTEM_FILE_UTIL_H_ #include "base/file_path.h" #include "base/file_util_proxy.h" #include "base/platform_file.h" #include "webkit/fileapi/file_system_path.h" namespace base { class Time; } namespace fileapi { using base::PlatformFile; using base::PlatformFileError; class FileSystemOperationContext; // A large part of this implementation is taken from base::FileUtilProxy. // // The default implementations of the virtual methods below (*1) assume the // given paths are native ones for the host platform. The subclasses that // perform local path translation/obfuscation must override them. // (*1) All virtual methods which receive FilePath as their arguments: // CreateOrOpen, EnsureFileExists, GetLocalFilePath, GetFileInfo, // ReadDirectory, CreateDirectory, CopyOrMoveFile, DeleteFile, // DeleteSingleDirectory, Touch, Truncate, PathExists, DirectoryExists, // IsDirectoryEmpty and CreateFileEnumerator. // // The methods below (*2) assume the given paths may not be native ones for the // host platform. The subclasses should not override them. They provide basic // meta logic by using other virtual methods. // (*2) All non-virtual methods: Copy, Move, Delete, DeleteDirectoryRecursive, // PerformCommonCheckAndPreparationForMoveAndCopy and CopyOrMoveDirectory. class FileSystemFileUtil { public: // It will be implemented by each subclass such as FileSystemFileEnumerator. class AbstractFileEnumerator { public: virtual ~AbstractFileEnumerator() {} // Returns an empty string if there are no more results. virtual FilePath Next() = 0; virtual int64 Size() = 0; virtual bool IsDirectory() = 0; }; class EmptyFileEnumerator : public AbstractFileEnumerator { virtual FilePath Next() OVERRIDE { return FilePath(); } virtual int64 Size() OVERRIDE { return 0; } virtual bool IsDirectory() OVERRIDE { return false; } }; virtual ~FileSystemFileUtil(); // Deletes a file or a directory. // It is an error to delete a non-empty directory with recursive=false. // // This method calls one of the following methods depending on whether the // target is a directory or not, and whether the |recursive| flag is given or // not. // - (virtual) DeleteFile, // - (virtual) DeleteSingleDirectory or // - (non-virtual) DeleteDirectoryRecursive which calls two methods above. PlatformFileError Delete( FileSystemOperationContext* context, const FileSystemPath& path, bool recursive); // Creates or opens a file with the given flags. // If PLATFORM_FILE_CREATE is set in |file_flags| it always tries to create // a new file at the given |path| and calls back with // PLATFORM_FILE_ERROR_FILE_EXISTS if the |path| already exists. virtual PlatformFileError CreateOrOpen( FileSystemOperationContext* context, const FileSystemPath& path, int file_flags, PlatformFile* file_handle, bool* created); // Closes the given file handle. virtual PlatformFileError Close( FileSystemOperationContext* context, PlatformFile); // Ensures that the given |path| exist. This creates a empty new file // at |path| if the |path| does not exist. // If a new file han not existed and is created at the |path|, // |created| is set true and |error code| // is set PLATFORM_FILE_OK. // If the file already exists, |created| is set false and |error code| // is set PLATFORM_FILE_OK. // If the file hasn't existed but it couldn't be created for some other // reasons, |created| is set false and |error code| indicates the error. virtual PlatformFileError EnsureFileExists( FileSystemOperationContext* context, const FileSystemPath& path, bool* created); // Creates directory at given path. It's an error to create // if |exclusive| is true and dir already exists. virtual PlatformFileError CreateDirectory( FileSystemOperationContext* context, const FileSystemPath& path, bool exclusive, bool recursive); // Retrieves the information about a file. virtual PlatformFileError GetFileInfo( FileSystemOperationContext* context, const FileSystemPath& path, base::PlatformFileInfo* file_info, FilePath* platform_path); // Reads the filenames in |path|. virtual PlatformFileError ReadDirectory( FileSystemOperationContext* context, const FileSystemPath& path, std::vector* entries); // Returns a pointer to a new instance of AbstractFileEnumerator which is // implemented for each FileSystemFileUtil subclass. The instance needs to be // freed by the caller, and its lifetime should not extend past when the // current call returns to the main FILE message loop. // // The supplied context must remain valid at least lifetime of the enumerator // instance. virtual AbstractFileEnumerator* CreateFileEnumerator( FileSystemOperationContext* context, const FileSystemPath& root_path); // Maps |virtual_path| given |context| into |local_file_path| which represents // physical file location on the host OS. // This may not always make sense for all subclasses. virtual PlatformFileError GetLocalFilePath( FileSystemOperationContext* context, const FileSystemPath& file_system_path, FilePath* local_file_path); // Touches a file. // If the file doesn't exist, this fails with PLATFORM_FILE_ERROR_NOT_FOUND. virtual PlatformFileError Touch( FileSystemOperationContext* context, const FileSystemPath& path, const base::Time& last_access_time, const base::Time& last_modified_time); // Truncates a file to the given length. If |length| is greater than the // current length of the file, the file will be extended with zeroes. virtual PlatformFileError Truncate( FileSystemOperationContext* context, const FileSystemPath& path, int64 length); virtual bool PathExists( FileSystemOperationContext* context, const FileSystemPath& path); virtual bool DirectoryExists( FileSystemOperationContext* context, const FileSystemPath& path); virtual bool IsDirectoryEmpty( FileSystemOperationContext* context, const FileSystemPath& path); virtual PlatformFileError CopyOrMoveFile( FileSystemOperationContext* context, const FileSystemPath& src_path, const FileSystemPath& dest_path, bool copy); // Copies in a single file from a different filesystem. The // underlying_src_path is a local path which can be handled by the // underlying filesystem. virtual PlatformFileError CopyInForeignFile( FileSystemOperationContext* context, const FileSystemPath& underlying_src_path, const FileSystemPath& dest_path); // Deletes a single file. // It assumes the given path points a file. // // This method is called from DeleteDirectoryRecursive and Delete (both are // non-virtual). virtual PlatformFileError DeleteFile( FileSystemOperationContext* context, const FileSystemPath& path); // Deletes a single empty directory. // It assumes the given path points an empty directory. // // This method is called from DeleteDirectoryRecursive and Delete (both are // non-virtual). virtual PlatformFileError DeleteSingleDirectory( FileSystemOperationContext* context, const FileSystemPath& path); protected: FileSystemFileUtil(); explicit FileSystemFileUtil(FileSystemFileUtil* underlying_file_util); // Deletes a directory and all entries under the directory. // // This method is called from Delete. It internally calls two following // virtual methods, // - (virtual) DeleteFile to delete files, and // - (virtual) DeleteSingleDirectory to delete empty directories after all // the files are deleted. PlatformFileError DeleteDirectoryRecursive( FileSystemOperationContext* context, const FileSystemPath& path); FileSystemFileUtil* underlying_file_util() const { return underlying_file_util_.get(); } private: scoped_ptr underlying_file_util_; DISALLOW_COPY_AND_ASSIGN(FileSystemFileUtil); }; } // namespace fileapi #endif // WEBKIT_FILEAPI_FILE_SYSTEM_FILE_UTIL_H_