// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "base/basictypes.h" #include "base/gfx/size.h" #include "base/scoped_ptr.h" class SkBitmap; namespace webkit_glue { // Provides an interface to WebKit's image decoders. // // Note to future: This class should be deleted. We should have our own nice // image decoders in base/gfx, and our port should use those. Currently, it's // the other way around. class ImageDecoder { public: // Use the constructor with desired_size when you think you may have an .ico // format and care about which size you get back. Otherwise, use the 0-arg // constructor. ImageDecoder(); ImageDecoder(const gfx::Size& desired_icon_size); ~ImageDecoder(); // Call this function to decode the image. If successful, the decoded image // will be returned. Otherwise, an empty bitmap will be returned. SkBitmap Decode(const unsigned char* data, size_t size); private: // Size will be empty to get the largest possible size. gfx::Size desired_icon_size_; DISALLOW_EVIL_CONSTRUCTORS(ImageDecoder); }; } // namespace webkit_glue