// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_GLUE_PLUGINS_PLUGIN_LIST_H_ #define WEBKIT_GLUE_PLUGINS_PLUGIN_LIST_H_ #include #include #include "base/basictypes.h" #include "base/file_path.h" #include "base/lock.h" #include "webkit/glue/webplugininfo.h" #include "webkit/glue/plugins/nphostapi.h" class GURL; namespace base { template struct DefaultLazyInstanceTraits; } // namespace base namespace NPAPI { #define kDefaultPluginLibraryName FILE_PATH_LITERAL("default_plugin") #define kGearsPluginLibraryName FILE_PATH_LITERAL("gears") class PluginInstance; // This struct holds entry points into a plugin. The entry points are // slightly different between Win/Mac and Unixes. struct PluginEntryPoints { #if !defined(OS_POSIX) || defined(OS_MACOSX) NP_GetEntryPointsFunc np_getentrypoints; #endif NP_InitializeFunc np_initialize; NP_ShutdownFunc np_shutdown; }; // This struct fully describes a plugin. For external plugins, it's read in from // the version info of the dll; For internal plugins, it's predefined and // includes addresses of entry functions. (Yes, it's Win32 NPAPI-centric, but // it'll do for holding descriptions of internal plugins cross-platform.) struct PluginVersionInfo { FilePath path; // Info about the plugin itself. std::wstring product_name; std::wstring file_description; std::wstring file_version; // Info about the data types that the plugin supports. std::wstring mime_types; std::wstring file_extensions; std::wstring type_descriptions; // Entry points for internal plugins. Pointers are NULL for external plugins. PluginEntryPoints entry_points; }; // The PluginList is responsible for loading our NPAPI based plugins. It does // so in whatever manner is appropriate for the platform. On Windows, it loads // plugins from a known directory by looking for DLLs which start with "NP", // and checking to see if they are valid NPAPI libraries. On the Mac, it walks // the machine-wide and user plugin directories and loads anything that has // the correct types. On Linux, it walks the plugin directories as well // (e.g. /usr/lib/browser-plugins/). // This object is thread safe. class PluginList { public: // Gets the one instance of the PluginList. static PluginList* Singleton(); // Returns true iff the plugin list has been loaded already. bool PluginsLoaded(); // Clear the plugins_loaded_ bit to force a refresh next time we retrieve // plugins. void ResetPluginsLoaded(); // Add/Remove an extra plugin to load when we actually do the loading. Must // be called before the plugins have been loaded. void AddExtraPluginPath(const FilePath& plugin_path); void RemoveExtraPluginPath(const FilePath& plugin_path); // Same as above, but specifies a directory in which to search for plugins. void AddExtraPluginDir(const FilePath& plugin_dir); // Register an internal plugin with the specified plugin information and // function pointers. An internal plugin must be registered before it can // be loaded using PluginList::LoadPlugin(). void RegisterInternalPlugin(const PluginVersionInfo& info); // Creates a WebPluginInfo structure given a plugin's path. On success // returns true, with the information being put into "info". If it's an // internal plugin, "entry_points" is filled in as well with a // internally-owned PluginEntryPoints pointer. // Returns false if the library couldn't be found, or if it's not a plugin. bool ReadPluginInfo(const FilePath& filename, WebPluginInfo* info, const PluginEntryPoints** entry_points); // Populate a WebPluginInfo from a PluginVersionInfo. static bool CreateWebPluginInfo(const PluginVersionInfo& pvi, WebPluginInfo* info); // Shutdown all plugins. Should be called at process teardown. void Shutdown(); // Get all the plugins void GetPlugins(bool refresh, std::vector* plugins); // Returns true if a plugin is found for the given url and mime type. // The mime type which corresponds to the URL is optionally returned // back. // The allow_wildcard parameter controls whether this function returns // plugins which support wildcard mime types (* as the mime type). bool GetPluginInfo(const GURL& url, const std::string& mime_type, bool allow_wildcard, WebPluginInfo* info, std::string* actual_mime_type); // Get plugin info by plugin path. Returns true if the plugin is found and // WebPluginInfo has been filled in |info|. bool GetPluginInfoByPath(const FilePath& plugin_path, WebPluginInfo* info); // Load a specific plugin with full path. void LoadPlugin(const FilePath& filename, std::vector* plugins); private: // Constructors are private for singletons PluginList(); // Load all plugins from the default plugins directory void LoadPlugins(bool refresh); // Load all plugins from a specific directory void LoadPluginsFromDir(const FilePath& path, std::vector* plugins); // Returns true if we should load the given plugin, or false otherwise. // plugins is the list of plugins we have crawled in the current plugin // loading run. bool ShouldLoadPlugin(const WebPluginInfo& info, std::vector* plugins); // Find a plugin by mime type. // The allow_wildcard parameter controls whether this function returns // plugins which support wildcard mime types (* as the mime type) bool FindPlugin(const std::string &mime_type, bool allow_wildcard, WebPluginInfo* info); // Find a plugin by extension. Returns the corresponding mime type. bool FindPlugin(const GURL &url, std::string* actual_mime_type, WebPluginInfo* info); // Returns true if the given WebPluginInfo supports "mime-type". // mime_type should be all lower case. static bool SupportsType(const WebPluginInfo& info, const std::string &mime_type, bool allow_wildcard); // Returns true if the given WebPluginInfo supports a given file extension. // extension should be all lower case. // If mime_type is not NULL, it will be set to the mime type if found. // The mime type which corresponds to the extension is optionally returned // back. static bool SupportsExtension(const WebPluginInfo& info, const std::string &extension, std::string* actual_mime_type); // // Platform functions // // Do any initialization. void PlatformInit(); // Get the ordered list of directories from which to load plugins void GetPluginDirectories(std::vector* plugin_dirs); // // Command-line switches // #if defined(OS_WIN) // true if we shouldn't load the new WMP plugin. bool dont_load_new_wmp_; #endif // // Internals // bool plugins_loaded_; // Contains information about the available plugins. std::vector plugins_; // Extra plugin paths that we want to search when loading. std::vector extra_plugin_paths_; // Extra plugin directories that we want to search when loading. std::vector extra_plugin_dirs_; // Holds information about internal plugins. std::vector internal_plugins_; // Need synchronization for the above members since this object can be // accessed on multiple threads. Lock lock_; friend struct base::DefaultLazyInstanceTraits; DISALLOW_COPY_AND_ASSIGN(PluginList); }; } // namespace NPAPI #endif // WEBKIT_GLUE_PLUGINS_PLUGIN_LIST_H_