// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Class WebTextInputImpl provides implementation of WebTextInput which is // used by TextInputController in test_shell. It only facilitates layout tests // and should not be used by renderers. #ifndef WEBKIT_GLUE_WEBTEXTINPUT_IMPL_H__ #define WEBKIT_GLUE_WEBTEXTINPUT_IMPL_H__ #include "webkit/glue/webtextinput.h" class WebFrameImpl; class WebCore::Editor; class WebTextInputImpl : public WebTextInput { public: WebTextInputImpl(WebFrameImpl* web_frame_impl); virtual ~WebTextInputImpl(); // WebTextInput methods virtual void InsertText(std::string& text); virtual void DoCommand(std::string& command); virtual void SetMarkedText(std::string& text, int32_t location, int32_t length); virtual void UnMarkText(); virtual bool HasMarkedText(); virtual void MarkedRange(std::string* range_str); virtual void SelectedRange(std::string* range_str); virtual void ValidAttributesForMarkedText(std::string* attributes); // TODO(huanr): examine all layout tests involving TextInputController // and implement these functions if necessary. virtual void ConversationIdentifier(); virtual void SubstringFromRange(int32_t location, int32_t length); virtual void AttributedSubstringFromRange(int32_t location, int32_t length); virtual void FirstRectForCharacterRange(int32_t location, int32_t length); virtual void CharacterIndexForPoint(double x, double y); virtual void MakeAttributedString(std::string& str); private: WebCore::Frame* GetFrame(); WebCore::Editor* GetEditor(); void DeleteToEndOfParagraph(); // Holding a non-owning pointer to the web frame we are associated with. WebFrameImpl* web_frame_impl_; DISALLOW_EVIL_CONSTRUCTORS(WebTextInputImpl); }; #endif // #ifndef WEBKIT_GLUE_WEBTEXTINPUT_IMPL_H__