// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_GLUE_WEBWIDGET_H__ #define WEBKIT_GLUE_WEBWIDGET_H__ #include "skia/ext/platform_canvas.h" #include "webkit/glue/webtextdirection.h" namespace WebKit { class WebInputEvent; struct WebRect; struct WebSize; } class WebWidgetDelegate; class WebWidget { public: WebWidget() {} // This method creates a WebWidget that is initially invisible and positioned // according to the given bounds relative to the specified parent window. // The caller is responsible for showing the WebWidget's view window (see // GetViewWindow) once it is ready to have the WebWidget appear on the screen. static WebWidget* Create(WebWidgetDelegate* delegate); // This method closes and deletes the WebWidget. virtual void Close() = 0; // Called to resize the WebWidget. virtual void Resize(const WebKit::WebSize& new_size) = 0; // Returns the current size of the WebWidget. virtual WebKit::WebSize GetSize() = 0; // Called to layout the WebWidget. This MUST be called before Paint, and it // may result in calls to WebWidgetDelegate::DidInvalidateRect. virtual void Layout() = 0; // Called to paint the specified region of the WebWidget onto the given canvas. // You MUST call Layout before calling this method. It is okay to call Paint // multiple times once Layout has been called, assuming no other changes are // made to the WebWidget (e.g., once events are processed, it should be assumed // that another call to Layout is warranted before painting again). virtual void Paint(skia::PlatformCanvas* canvas, const WebKit::WebRect& rect) = 0; // Called to inform the WebWidget of an input event. // Returns true if the event has been processed, false otherwise. virtual bool HandleInputEvent(const WebKit::WebInputEvent* input_event) = 0; // Called to inform the WebWidget that mouse capture was lost. virtual void MouseCaptureLost() = 0; // Called to inform the WebWidget that it has gained or lost keyboard focus. virtual void SetFocus(bool enable) = 0; // Called to inform the webwidget of a composition event from IMM // (Input Method Manager). virtual bool ImeSetComposition(int string_type, int cursor_position, int target_start, int target_end, const std::wstring& ime_string) = 0; // Retrieve the status of this widget required by IME APIs. virtual bool ImeUpdateStatus(bool* enable_ime, WebKit::WebRect* caret_rect) = 0; // Changes the text direction of the selected input node. virtual void SetTextDirection(WebTextDirection direction) = 0; protected: virtual ~WebWidget() {} private: DISALLOW_EVIL_CONSTRUCTORS(WebWidget); }; #endif // #ifndef WEBKIT_GLUE_WEBWIDGET_H__