// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_MEDIA_BUFFERED_DATA_SOURCE_H_ #define WEBKIT_MEDIA_BUFFERED_DATA_SOURCE_H_ #include #include "base/callback.h" #include "base/memory/scoped_ptr.h" #include "base/synchronization/lock.h" #include "googleurl/src/gurl.h" #include "media/base/data_source.h" #include "webkit/media/buffered_resource_loader.h" namespace media { class MediaLog; } namespace webkit_media { // This class may be created on any thread, and is callable from the render // thread as well as media-specific threads. class BufferedDataSource : public WebDataSource { public: BufferedDataSource(MessageLoop* render_loop, WebKit::WebFrame* frame, media::MediaLog* media_log); virtual ~BufferedDataSource(); // media::DataSource implementation. // Called from demuxer thread. virtual void set_host(media::DataSourceHost* host) OVERRIDE; virtual void Stop(const base::Closure& callback) OVERRIDE; virtual void SetPlaybackRate(float playback_rate) OVERRIDE; virtual void Read( int64 position, size_t size, uint8* data, const media::DataSource::ReadCallback& read_callback) OVERRIDE; virtual bool GetSize(int64* size_out) OVERRIDE; virtual bool IsStreaming() OVERRIDE; virtual void SetPreload(media::Preload preload) OVERRIDE; virtual void SetBitrate(int bitrate) OVERRIDE; // webkit_glue::WebDataSource implementation. virtual void Initialize(const GURL& url, const media::PipelineStatusCB& callback) OVERRIDE; virtual bool HasSingleOrigin() OVERRIDE; virtual void Abort() OVERRIDE; protected: // A factory method to create a BufferedResourceLoader based on the read // parameters. We can override this file to object a mock // BufferedResourceLoader for testing. virtual BufferedResourceLoader* CreateResourceLoader( int64 first_byte_position, int64 last_byte_position); private: friend class BufferedDataSourceTest; // Task posted to perform actual reading on the render thread. void ReadTask(int64 position, int read_size, uint8* read_buffer); // Task posted when Stop() is called. Stops |watch_dog_timer_| and // |loader_|, reset Read() variables, and set |stopped_on_render_loop_| // to signal any remaining tasks to stop. void CleanupTask(); // Restart resource loading on render thread. void RestartLoadingTask(); // This task uses the current playback rate with the previous playback rate // to determine whether we are going from pause to play and play to pause, // and signals the buffered resource loader accordingly. void SetPlaybackRateTask(float playback_rate); // This task saves the preload value for the media. void SetPreloadTask(media::Preload preload); // Tells |loader_| the bitrate of the media. void SetBitrateTask(int bitrate); // Decides which DeferStrategy to used based on the current state of the // BufferedDataSource. BufferedResourceLoader::DeferStrategy ChooseDeferStrategy(); // The method that performs actual read. This method can only be executed on // the render thread. void ReadInternal(); // Calls |read_callback_| and reset all read parameters. void DoneRead_Locked(int error); // Calls |initialize_cb_| and reset it. void DoneInitialization_Locked(media::PipelineStatus status); // Callback method for |loader_| if URL for the resource requested is using // HTTP protocol. This method is called when response for initial request is // received. void HttpInitialStartCallback(int error); // Callback method for |loader_| if URL for the resource requested is using // a non-HTTP protocol, e.g. local files. This method is called when response // for initial request is received. void NonHttpInitialStartCallback(int error); // Callback method to be passed to BufferedResourceLoader during range // request. Once a resource request has started, this method will be called // with the error code. This method will be executed on the thread // BufferedResourceLoader lives, i.e. render thread. void PartialReadStartCallback(int error); // Callback method for making a read request to BufferedResourceLoader. // If data arrives or the request has failed, this method is called with // the error code or the number of bytes read. void ReadCallback(int error); // Callback method when a network event is received. void NetworkEventCallback(); void UpdateHostState_Locked(); // URL of the resource requested. GURL url_; // Members for total bytes of the requested object. It is written once on // render thread but may be read from any thread. However reading of this // member is guaranteed to happen after it is first written, so we don't // need to protect it. int64 total_bytes_; int64 buffered_bytes_; // This value will be true if this data source can only support streaming. // i.e. range request is not supported. bool streaming_; // A webframe for loading. WebKit::WebFrame* frame_; // A resource loader for the media resource. scoped_ptr loader_; // True if |loader| is downloading data. bool is_downloading_data_; // Callback method from the pipeline for initialization. media::PipelineStatusCB initialize_cb_; // Read parameters received from the Read() method call. media::DataSource::ReadCallback read_callback_; int64 read_position_; int read_size_; uint8* read_buffer_; // This buffer is intermediate, we use it for BufferedResourceLoader to write // to. And when read in BufferedResourceLoader is done, we copy data from // this buffer to |read_buffer_|. The reason for an additional copy is that // we don't own |read_buffer_|. But since the read operation is asynchronous, // |read_buffer| can be destroyed at any time, so we only copy into // |read_buffer| in the final step when it is safe. // Memory is allocated for this member during initialization of this object // because we want buffer to be passed into BufferedResourceLoader to be // always non-null. And by initializing this member with a default size we can // avoid creating zero-sized buffered if the first read has zero size. scoped_array intermediate_read_buffer_; int intermediate_read_buffer_size_; // The message loop of the render thread. MessageLoop* render_loop_; // Protects |stop_signal_received_|, |stopped_on_render_loop_| and // |initialize_cb_|. base::Lock lock_; // Stop signal to suppressing activities. This variable is set on the pipeline // thread and read from the render thread. bool stop_signal_received_; // This variable is set by CleanupTask() that indicates this object is stopped // on the render thread and work should no longer progress. bool stopped_on_render_loop_; // This variable is true when we are in a paused state and false when we // are in a playing state. bool media_is_paused_; // This variable is true when the user has requested the video to play at // least once. bool media_has_played_; // This variable holds the value of the preload attribute for the video // element. media::Preload preload_; // Keeps track of whether we used a Range header in the initialization // request. bool using_range_request_; // Number of cache miss retries left. int cache_miss_retries_left_; // Bitrate of the content, 0 if unknown. int bitrate_; // Current playback rate. float playback_rate_; scoped_refptr media_log_; DISALLOW_COPY_AND_ASSIGN(BufferedDataSource); }; } // namespace webkit_media #endif // WEBKIT_MEDIA_BUFFERED_DATA_SOURCE_H_