// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "webkit/media/webaudiosourceprovider_impl.h" #include #include "base/logging.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProviderClient.h" using WebKit::WebVector; namespace webkit_media { WebAudioSourceProviderImpl::WebAudioSourceProviderImpl( const scoped_refptr& sink) : is_initialized_(false), channels_(0), sample_rate_(0), is_running_(false), renderer_(NULL), client_(NULL), sink_(sink) { } WebAudioSourceProviderImpl::~WebAudioSourceProviderImpl() {} void WebAudioSourceProviderImpl::setClient( WebKit::WebAudioSourceProviderClient* client) { base::AutoLock auto_lock(sink_lock_); if (client && client != client_) { // Detach the audio renderer from normal playback. sink_->Stop(); // The client will now take control by calling provideInput() periodically. client_ = client; if (is_initialized_) { // The client needs to be notified of the audio format, if available. // If the format is not yet available, we'll be notified later // when Initialize() is called. // Inform WebKit about the audio stream format. client->setFormat(channels_, sample_rate_); } } else if (!client && client_) { // Restore normal playback. client_ = NULL; // TODO(crogers): We should call sink_->Play() if we're // in the playing state. } } void WebAudioSourceProviderImpl::provideInput( const WebVector& audio_data, size_t number_of_frames) { DCHECK(client_); if (renderer_ && is_initialized_ && is_running_) { // Wrap WebVector as std::vector. std::vector v(audio_data.size()); for (size_t i = 0; i < audio_data.size(); ++i) v[i] = audio_data[i]; scoped_ptr audio_bus = media::AudioBus::WrapVector( number_of_frames, v); // TODO(crogers): figure out if we should volume scale here or in common // WebAudio code. In any case we need to take care of volume. renderer_->Render(audio_bus.get(), 0); return; } // Provide silence if the source is not running. for (size_t i = 0; i < audio_data.size(); ++i) memset(audio_data[i], 0, sizeof(*audio_data[0]) * number_of_frames); } void WebAudioSourceProviderImpl::Start() { base::AutoLock auto_lock(sink_lock_); if (!client_) sink_->Start(); is_running_ = true; } void WebAudioSourceProviderImpl::Stop() { base::AutoLock auto_lock(sink_lock_); if (!client_) sink_->Stop(); is_running_ = false; } void WebAudioSourceProviderImpl::Play() { base::AutoLock auto_lock(sink_lock_); if (!client_) sink_->Play(); is_running_ = true; } void WebAudioSourceProviderImpl::Pause() { base::AutoLock auto_lock(sink_lock_); if (!client_) sink_->Pause(); is_running_ = false; } bool WebAudioSourceProviderImpl::SetVolume(double volume) { base::AutoLock auto_lock(sink_lock_); if (!client_) sink_->SetVolume(volume); return true; } void WebAudioSourceProviderImpl::Initialize( const media::AudioParameters& params, RenderCallback* renderer) { base::AutoLock auto_lock(sink_lock_); CHECK(!is_initialized_); renderer_ = renderer; sink_->Initialize(params, renderer); // Keep track of the format in case the client hasn't yet been set. channels_ = params.channels(); sample_rate_ = params.sample_rate(); if (client_) { // Inform WebKit about the audio stream format. client_->setFormat(channels_, sample_rate_); } is_initialized_ = true; } } // namespace webkit_media