/* * This file is part of the DOM implementation for KDE. * * Copyright (C) 2006 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ // For WebCore we need to avoid having static constructors. // Our strategy is to declare the global objects with a different type (initialized to 0) // and then use placement new to initialize the global objects later. This is not completely // portable, and it would be good to figure out a 100% clean way that still avoids code that // runs at init time. // Bug 1279152. This is a hack. For MSVC, AVOID_STATIC_CONSTRUCTORS will not // be set in config.h, because it's not supported. The problem is that, we // need to take a bunch of the paths that !AVOID_STATIC_CONSTRUCTORS takes, so // unless we fork a bunch of files to fix the ifdefs, this is the easiest thing // to do: // - Leave AVOID_STATIC_CONSTRUCTORS undefined, if we define it, the variables // will not be extern'd and we won't be able to link. Also, we need the // default empty constructor for QualifiedName that we only get if // AVOID_STATIC_CONSTRUCTORS is undefined. // - Assume that all includes of this header want ALL of their static // initializers ignored. This is currently the case. This means that if // a .cc includes this header (or it somehow gets included), all static // initializers after the include will be ignored. // - We do this with a pragma, so that all of the static initializer pointers // go into our own section, and the CRT won't call them. Eventually it would // be nice if the section was discarded, because we don't want the pointers. // See: http://msdn.microsoft.com/en-us/library/7977wcck(VS.80).aspx #ifndef AVOID_STATIC_CONSTRUCTORS #if COMPILER(MSVC) #pragma warning(disable:4075) #pragma init_seg(".unwantedstaticinits") #endif #endif #ifndef AVOID_STATIC_CONSTRUCTORS // Define an global in the normal way. #if COMPILER(MSVC7) #define DEFINE_GLOBAL(type, name) \ const type name; #else #define DEFINE_GLOBAL(type, name, ...) \ const type name; #endif #else // Define an correctly-sized array of pointers to avoid static initialization. // Use an array of pointers instead of an array of char in case there is some alignment issue. #if COMPILER(MSVC7) #define DEFINE_GLOBAL(type, name) \ void * name[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)]; #else #define DEFINE_GLOBAL(type, name, ...) \ void * name[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)]; #endif #endif