// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_PLUGINS_NPAPI_PLUGIN_LIST_H_ #define WEBKIT_PLUGINS_NPAPI_PLUGIN_LIST_H_ #include #include #include #include #include "base/basictypes.h" #include "base/file_path.h" #include "base/memory/linked_ptr.h" #include "base/memory/scoped_vector.h" #include "base/synchronization/lock.h" #include "third_party/npapi/bindings/nphostapi.h" #include "webkit/plugins/npapi/plugin_group.h" #include "webkit/plugins/npapi/webplugininfo.h" class GURL; namespace base { template struct DefaultLazyInstanceTraits; } // namespace base namespace webkit { namespace npapi { extern FilePath::CharType kDefaultPluginLibraryName[]; class PluginInstance; // This struct holds entry points into a plugin. The entry points are // slightly different between Win/Mac and Unixes. struct PluginEntryPoints { #if !defined(OS_POSIX) || defined(OS_MACOSX) NP_GetEntryPointsFunc np_getentrypoints; #endif NP_InitializeFunc np_initialize; NP_ShutdownFunc np_shutdown; }; // The PluginList is responsible for loading our NPAPI based plugins. It does // so in whatever manner is appropriate for the platform. On Windows, it loads // plugins from a known directory by looking for DLLs which start with "NP", // and checking to see if they are valid NPAPI libraries. On the Mac, it walks // the machine-wide and user plugin directories and loads anything that has // the correct types. On Linux, it walks the plugin directories as well // (e.g. /usr/lib/browser-plugins/). // This object is thread safe. class PluginList { public: // Gets the one instance of the PluginList. static PluginList* Singleton(); // Returns true if we're in debug-plugin-loading mode. This is controlled // by a command line switch. static bool DebugPluginLoading(); // Returns true iff the plugin list has been loaded already. bool PluginsLoaded(); // Cause the plugin list to refresh next time they are accessed, regardless // of whether they are already loaded. void RefreshPlugins(); // Add/Remove an extra plugin to load when we actually do the loading. Must // be called before the plugins have been loaded. void AddExtraPluginPath(const FilePath& plugin_path); void RemoveExtraPluginPath(const FilePath& plugin_path); // Same as above, but specifies a directory in which to search for plugins. void AddExtraPluginDir(const FilePath& plugin_dir); // Get the ordered list of directories from which to load plugins void GetPluginDirectories(std::vector* plugin_dirs); // Register an internal plugin with the specified plugin information. // An internal plugin must be registered before it can // be loaded using PluginList::LoadPlugin(). void RegisterInternalPlugin(const WebPluginInfo& info); // This second version is for "plugins" that have been compiled // directly into the binary -- callers must provide the metadata and // the entry points. // TODO(evan): we use file names here, but they're not really files, they're // actually a string that uniquely identifies the plugin. void RegisterInternalPlugin(const FilePath& filename, const std::string& name, const std::string& description, const std::string& mime_type, const PluginEntryPoints& entry_points); // Removes a specified internal plugin from the list. The search will match // on the path from the version info previously registered. // // This is generally only necessary for tests. void UnregisterInternalPlugin(const FilePath& path); // Creates a WebPluginInfo structure given a plugin's path. On success // returns true, with the information being put into "info". If it's an // internal plugin, "entry_points" is filled in as well with a // internally-owned PluginEntryPoints pointer. // Returns false if the library couldn't be found, or if it's not a plugin. bool ReadPluginInfo(const FilePath& filename, WebPluginInfo* info, const PluginEntryPoints** entry_points); // In Windows plugins, the mime types are passed as a specially formatted list // of strings. This function parses those strings into a WebPluginMimeType // vector. // TODO(evan): move this code into plugin_list_win. static bool ParseMimeTypes(const std::string& mime_types, const std::string& file_extensions, const string16& mime_type_descriptions, std::vector* parsed_mime_types); // Get all the plugins. void GetPlugins(bool refresh, std::vector* plugins); // Get all the enabled plugins. void GetEnabledPlugins(bool refresh, std::vector* plugins); // Returns a list in |info| containing plugins that are found for // the given url and mime type (including disabled plugins, for // which |info->enabled| is false). The mime type which corresponds // to the URL is optionally returned back in |actual_mime_types| (if // it is non-NULL), one for each of the plugin info objects found. // The |allow_wildcard| parameter controls whether this function // returns plugins which support wildcard mime types (* as the mime // type). The |info| parameter is required to be non-NULL. The // list is in order of "most desirable" to "least desirable", // meaning that the default plugin is at the end of the list. void GetPluginInfoArray(const GURL& url, const std::string& mime_type, bool allow_wildcard, std::vector* info, std::vector* actual_mime_types); // Returns the first item from the list returned in GetPluginInfo in |info|. // Returns true if it found a match. |actual_mime_type| may be NULL. bool GetPluginInfo(const GURL& url, const std::string& mime_type, bool allow_wildcard, WebPluginInfo* info, std::string* actual_mime_type); // Get plugin info by plugin path (including disabled plugins). Returns true // if the plugin is found and WebPluginInfo has been filled in |info|. bool GetPluginInfoByPath(const FilePath& plugin_path, WebPluginInfo* info); // Populates the given vector with all available plugin groups. void GetPluginGroups(bool load_if_necessary, std::vector* plugin_groups); // Returns the PluginGroup corresponding to the given WebPluginInfo. If no // such group exists, it is created and added to the cache. // Beware: when calling this from the Browser process, the group that the // returned pointer points to might disappear suddenly. This happens when // |RefreshPlugins()| is called and then |LoadPlugins()| is triggered by a // call to |GetPlugins()|, |GetEnabledPlugins()|, |GetPluginInfoArray()|, // |GetPluginInfoByPath()|, or |GetPluginGroups(true, _)|. It is the caller's // responsibility to make sure this doesn't happen. const PluginGroup* GetPluginGroup(const WebPluginInfo& web_plugin_info); // Returns the name of the PluginGroup with the given identifier. // If no such group exists, an empty string is returned. string16 GetPluginGroupName(const std::string& identifier); // Returns the identifier string of the PluginGroup corresponding to the given // WebPluginInfo. If no such group exists, it is created and added to the // cache. std::string GetPluginGroupIdentifier(const WebPluginInfo& web_plugin_info); // Load a specific plugin with full path. void LoadPlugin(const FilePath& filename, ScopedVector* plugin_groups); // Enable a specific plugin, specified by path. Returns |true| iff a plugin // currently in the plugin list was actually enabled as a result; regardless // of return value, if a plugin is found in the future with the given name, it // will be enabled. bool EnablePlugin(const FilePath& filename); // Disable a specific plugin, specified by path. Returns |true| iff a plugin // currently in the plugin list was actually disabled as a result; regardless // of return value, if a plugin is found in the future with the given name, it // will be disabled. bool DisablePlugin(const FilePath& filename); // Enable/disable a plugin group, specified by group_name. Returns |true| iff // a plugin currently in the plugin list was actually enabled/disabled as a // result; regardless of return value, if a plugin is found in the future with // the given name, it will be enabled/disabled. bool EnableGroup(bool enable, const string16& name); // Disable all plugins groups that are known to be outdated, according to // the information hardcoded in PluginGroup, to make sure that they can't // be loaded on a web page and instead show a UI to update to the latest // version. void DisableOutdatedPluginGroups(); virtual ~PluginList(); protected: // This constructor is used in unit tests to override the platform-dependent // real-world plugin group definitions with custom ones. PluginList(const PluginGroupDefinition* definitions, size_t num_definitions); // Adds the given WebPluginInfo to its corresponding group, creating it if // necessary, and returns the group. // Callers need to protect calls to this method by a lock themselves. PluginGroup* AddToPluginGroups(const WebPluginInfo& web_plugin_info, ScopedVector* plugin_groups); private: friend class PluginListTest; friend struct base::DefaultLazyInstanceTraits; FRIEND_TEST_ALL_PREFIXES(PluginGroupTest, PluginGroupDefinition); // Constructors are private for singletons PluginList(); // Creates PluginGroups for the static group definitions, and adds them to // the list of PluginGroups. void AddHardcodedPluginGroups(ScopedVector* groups); // Implements all IO dependant operations of the LoadPlugins method so that // test classes can mock these out. Return value false means LoadPlugins // should not go on with the loading. virtual void LoadPluginsInternal(ScopedVector* plugin_groups); // Load all plugins from the default plugins directory void LoadPlugins(bool refresh); // Load all plugins from a specific directory. // |plugins| is updated with loaded plugin information. // |visited_plugins| is updated with paths to all plugins that were considered // (including those we didn't load) void LoadPluginsFromDir(const FilePath& path, ScopedVector* plugin_groups, std::set* visited_plugins); // Returns true if we should load the given plugin, or false otherwise. // plugins is the list of plugins we have crawled in the current plugin // loading run. bool ShouldLoadPlugin(const WebPluginInfo& info, ScopedVector* plugins); // Return whether a plug-in group with the given name should be disabled, // either because it already is on the list of disabled groups, or because it // is blacklisted by a policy. In the latter case, add the plugin group to the // list of disabled groups as well. bool ShouldDisableGroup(const string16& group_name); // Returns true if the plugin supports |mime_type|. |mime_type| should be all // lower case. bool SupportsType(const WebPluginInfo& plugin, const std::string& mime_type, bool allow_wildcard); // Returns true if the given plugin supports a given file extension. // |extension| should be all lower case. If |mime_type| is not NULL, it will // be set to the MIME type if found. The MIME type which corresponds to the // extension is optionally returned back. bool SupportsExtension(const WebPluginInfo& plugin, const std::string& extension, std::string* actual_mime_type); // // Platform functions // // Do any initialization. void PlatformInit(); // // Command-line switches // #if defined(OS_WIN) // true if we shouldn't load the new WMP plugin. bool dont_load_new_wmp_; // Loads plugins registered under HKCU\Software\MozillaPlugins and // HKLM\Software\MozillaPlugins. void LoadPluginsFromRegistry(ScopedVector* plugins, std::set* visited_plugins); #endif // // Internals // // Set to true when the LoadPlugins method has finished. bool plugins_loaded_; // If true, we reload plugins even if they've been loaded already. bool plugins_need_refresh_; // Extra plugin paths that we want to search when loading. std::vector extra_plugin_paths_; // Extra plugin directories that we want to search when loading. std::vector extra_plugin_dirs_; struct InternalPlugin { WebPluginInfo info; PluginEntryPoints entry_points; }; // Holds information about internal plugins. std::vector internal_plugins_; // If set to true outdated plugins are disabled in the end of LoadPlugins. bool disable_outdated_plugins_; // Hardcoded plugin group definitions. const PluginGroupDefinition* const group_definitions_; const size_t num_group_definitions_; // Holds the currently available plugin groups. ScopedVector plugin_groups_; // The set of plugins that have been scheduled for disabling once they get // loaded. This list is used in LoadPlugins and pruned after it. Contains // plugins that were either disabled by the user (prefs are loaded before // plugins) or disabled by a policy. std::set plugins_to_disable_; // Equivalent to the |plugins_to_disable_| this is the set of groups // scheduled for disabling once they appear. This list is never completely // pruned but all groups that do get created are removed from it. New groups // might get added if they should be pruned because of plugins getting removed // for example. std::set groups_to_disable_; // Need synchronization for the above members since this object can be // accessed on multiple threads. base::Lock lock_; DISALLOW_COPY_AND_ASSIGN(PluginList); }; } // namespace npapi } // namespace webkit #endif // WEBKIT_PLUGINS_NPAPI_PLUGIN_LIST_H_