// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_PLUGINS_NPAPI_WEBPLUGIN_ACCELERATED_SURFACE_MAC_H_ #define WEBKIT_PLUGINS_NPAPI_WEBPLUGIN_ACCELERATED_SURFACE_MAC_H_ #pragma once #include "ui/gfx/native_widget_types.h" #include "ui/gfx/size.h" // Avoid having to include OpenGL headers here. typedef struct _CGLContextObject* CGLContextObj; namespace webkit { namespace npapi { // Interface class for interacting with an accelerated plugin surface, used // for the Core Animation flavors of plugin drawing on the Mac. class WebPluginAcceleratedSurface { public: virtual ~WebPluginAcceleratedSurface() {} // Sets the window handle used throughout the browser to identify this // surface. virtual void SetWindowHandle(gfx::PluginWindowHandle window) = 0; // Sets the size of the surface. virtual void SetSize(const gfx::Size& size) = 0; // Returns the context used to draw into this surface. // If initializing the surface failed, this will be NULL. virtual CGLContextObj context() = 0; // Readies the surface for drawing. Must be called before any drawing session. virtual void StartDrawing() = 0; // Ends a drawing session. Changes to the surface may not be reflected until // this is called. virtual void EndDrawing() = 0; }; } // namespace npapi } // namespace webkit #endif // WEBKIT_PLUGINS_NPAPI_WEBPLUGIN_ACCELERATED_SURFACE_MAC_H_