// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "webkit/plugins/sad_plugin.h" #include #include "base/memory/scoped_ptr.h" #include "skia/ext/platform_canvas.h" #include "ui/gfx/blit.h" #include "ui/gfx/rect.h" namespace webkit { void PaintSadPlugin(WebKit::WebCanvas* webcanvas, const gfx::Rect& plugin_rect, const SkBitmap& sad_plugin_bitmap) { const int width = plugin_rect.width(); const int height = plugin_rect.height(); #if WEBKIT_USING_SKIA SkCanvas* canvas = webcanvas; SkAutoCanvasRestore auto_restore(canvas, true); // We draw the sad-plugin bitmap at the origin of canvas. // Add a translation so that it appears at the origin of plugin rect. canvas->translate(plugin_rect.x(), plugin_rect.y()); #elif WEBKIT_USING_CG // Make a temporary canvas for the background image. scoped_ptr canvas(skia::CreateBitmapCanvas(width, height, false)); // Flip the canvas, since the context expects flipped data. canvas->translate(0, height); canvas->scale(1, -1); #endif SkPaint paint; paint.setStyle(SkPaint::kFill_Style); paint.setColor(SK_ColorBLACK); canvas->drawRectCoords(0, 0, SkIntToScalar(width), SkIntToScalar(height), paint); canvas->drawBitmap( sad_plugin_bitmap, SkIntToScalar(std::max(0, (width - sad_plugin_bitmap.width()) / 2)), SkIntToScalar(std::max(0, (height - sad_plugin_bitmap.height()) / 2))); // It's slightly less code to make a big SkBitmap of the sad tab image and // then copy that to the screen than to use the native APIs. The small speed // penalty is not important when drawing crashed plugins. #if WEBKIT_USING_CG BlitCanvasToContext(webcanvas, plugin_rect, canvas.get(), gfx::Point(0, 0)); #endif } } // namespace webkit