// Copyright (c) 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "config.h" #include "base/gfx/image_operations.h" #include "NativeImageSkia.h" #include "SkiaUtils.h" NativeImageSkia::NativeImageSkia() : SkBitmap(), m_isDataComplete(false), m_resizedImage(), m_lastRequestSize(0, 0), m_resizeRequests(0) { } int NativeImageSkia::decodedSize() const { return (width() * height()) + (m_resizedImage.width() * m_resizedImage.height()); } bool NativeImageSkia::hasResizedBitmap(int w, int h) const { if (m_lastRequestSize.width() == w && m_lastRequestSize.height() == h) { m_resizeRequests++; } else { m_lastRequestSize = WebCore::IntSize(w, h); m_resizeRequests = 0; } return m_resizedImage.width() == w && m_resizedImage.height() == h; } // FIXME(brettw) don't cache when image is in-progress. SkBitmap NativeImageSkia::resizedBitmap(int w, int h) const { if (m_resizedImage.width() != w || m_resizedImage.height() != h) { m_resizedImage = gfx::ImageOperations::Resize(*this, gfx::ImageOperations::RESIZE_LANCZOS3, gfx::Size(w, h)); } return m_resizedImage; } // static bool NativeImageSkia::shouldCacheResampling(int dest_width, int dest_height, int dest_subset_width, int dest_subset_height) const { // We can not cache incomplete frames. This might be a good optimization in // the future, were we know how much of the frame has been decoded, so when // we incrementally draw more of the image, we only have to resample the // parts that are changed. if (!m_isDataComplete) return false; // If the destination bitmap is small, we'll always allow caching, since // there is not very much penalty for computing it and it may come in handy. static const int kSmallBitmapSize = 4096; if (dest_width * dest_height <= kSmallBitmapSize) return true; // If "too many" requests have been made for this bitmap, we assume that // many more will be made as well, and we'll go ahead and cache it. static const int kManyRequestThreshold = 4; if (m_lastRequestSize.width() == dest_width && m_lastRequestSize.height() == dest_height) { if (m_resizeRequests >= kManyRequestThreshold) return true; } else { // When a different size is being requested, count this as a query // (hasResizedBitmap) and reset the counter. m_lastRequestSize = WebCore::IntSize(dest_width, dest_height); m_resizeRequests = 0; } // Otherwise, use the heuristic that if more than 1/4 of the image is // requested, it's worth caching. int dest_size = dest_width * dest_height; int dest_subset_size = dest_subset_width * dest_subset_height; return dest_size / 4 < dest_subset_size; }