// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBKIT_TOOLS_TEST_SHELL_MOCK_SPELLCHECK_H_ #define WEBKIT_TOOLS_TEST_SHELL_MOCK_SPELLCHECK_H_ #include #include #include "base/string16.h" // A mock implementation of a spell-checker used for WebKit tests. // This class only implements the minimal functionarities required by WebKit // tests, i.e. this class just compares the given string with known misspelled // words in webkit tests and mark them as missspelled. // Even though this is sufficent for webkit tests, this class is not suitable // for any other usages. class MockSpellCheck { public: MockSpellCheck(); ~MockSpellCheck(); // Checks the spellings of the specified text. // This function returns true if the text consists of valid words, and // returns false if it includes invalid words. // When the given text includes invalid words, this function sets the // position of the first invalid word to misspelledOffset, and the length of // the first invalid word to misspelledLength, respectively. // For example, when the given text is " zz zz", this function sets 3 to // misspelledOffset and 2 to misspelledLength, respectively. bool SpellCheckWord(const string16& text, int* misspelledOffset, int* misspelledLength); // Emulates suggestions for misspelled words. // The suggestions are pushed to |suggestions| parameters. void FillSuggestions(const string16& word, std::vector* suggestions); private: // Initialize the internal resources if we need to initialize it. // Initializing this object may take long time. To prevent from hurting // the performance of test_shell, we initialize this object when // SpellCheckWord() is called for the first time. // To be compliant with SpellCheck:InitializeIfNeeded(), this function // returns true if this object is downloading a dictionary, otherwise // it returns false. bool InitializeIfNeeded(); // A table that consists of misspelled words. std::map misspelled_words_; // A flag representing whether or not this object is initialized. bool initialized_; }; #endif // WEBKIT_TOOLS_TEST_SHELL_MOCK_SPELLCHECK_H_