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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "android_webview/browser/in_process_view_renderer.h"
#include <android/bitmap.h>
#include "android_webview/public/browser/draw_gl.h"
#include "android_webview/public/browser/draw_sw.h"
#include "base/android/jni_android.h"
#include "base/command_line.h"
#include "base/debug/trace_event.h"
#include "base/logging.h"
#include "content/public/browser/android/content_view_core.h"
#include "content/public/browser/android/synchronous_compositor.h"
#include "content/public/browser/render_view_host.h"
#include "content/public/browser/web_contents.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkDevice.h"
#include "third_party/skia/include/core/SkGraphics.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "ui/gfx/size_conversions.h"
#include "ui/gfx/skia_util.h"
#include "ui/gfx/transform.h"
#include "ui/gfx/vector2d_f.h"
#include "ui/gl/gl_bindings.h"
// TODO(leandrogracia): Borrowed from gl2ext.h. Cannot be included due to
// conflicts with gl_bindings.h and the EGL library methods
// (eglGetCurrentContext).
#ifndef GL_TEXTURE_EXTERNAL_OES
#define GL_TEXTURE_EXTERNAL_OES 0x8D65
#endif
#ifndef GL_TEXTURE_BINDING_EXTERNAL_OES
#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
#endif
using base::android::AttachCurrentThread;
using base::android::JavaRef;
using base::android::ScopedJavaLocalRef;
using content::Compositor;
using content::ContentViewCore;
namespace android_webview {
namespace {
class GLStateRestore {
public:
GLStateRestore() {
#if !defined(NDEBUG)
{
GLint vertex_array_buffer_binding;
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &vertex_array_buffer_binding);
DCHECK_EQ(0, vertex_array_buffer_binding);
GLint index_array_buffer_binding;
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING,
&index_array_buffer_binding);
DCHECK_EQ(0, index_array_buffer_binding);
}
#endif // !defined(NDEBUG)
glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES,
&texture_external_oes_binding_);
glGetIntegerv(GL_PACK_ALIGNMENT, &pack_alignment_);
glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack_alignment_);
for (size_t i = 0; i < ARRAYSIZE_UNSAFE(vertex_attrib_); ++i) {
glGetVertexAttribiv(
i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &vertex_attrib_[i].enabled);
glGetVertexAttribiv(
i, GL_VERTEX_ATTRIB_ARRAY_SIZE, &vertex_attrib_[i].size);
glGetVertexAttribiv(
i, GL_VERTEX_ATTRIB_ARRAY_TYPE, &vertex_attrib_[i].type);
glGetVertexAttribiv(
i, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &vertex_attrib_[i].normalized);
glGetVertexAttribiv(
i, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &vertex_attrib_[i].stride);
glGetVertexAttribPointerv(
i, GL_VERTEX_ATTRIB_ARRAY_POINTER, &vertex_attrib_[i].pointer);
}
glGetBooleanv(GL_DEPTH_TEST, &depth_test_);
glGetBooleanv(GL_CULL_FACE, &cull_face_);
glGetBooleanv(GL_COLOR_WRITEMASK, color_mask_);
glGetBooleanv(GL_BLEND, &blend_enabled_);
glGetIntegerv(GL_BLEND_SRC_RGB, &blend_src_rgb_);
glGetIntegerv(GL_BLEND_SRC_ALPHA, &blend_src_alpha_);
glGetIntegerv(GL_BLEND_DST_RGB, &blend_dest_rgb_);
glGetIntegerv(GL_BLEND_DST_ALPHA, &blend_dest_alpha_);
glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture_);
glGetIntegerv(GL_VIEWPORT, viewport_);
glGetBooleanv(GL_SCISSOR_TEST, &scissor_test_);
glGetIntegerv(GL_SCISSOR_BOX, scissor_box_);
glGetIntegerv(GL_CURRENT_PROGRAM, ¤t_program_);
}
~GLStateRestore() {
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture_external_oes_binding_);
glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment_);
glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment_);
for (size_t i = 0; i < ARRAYSIZE_UNSAFE(vertex_attrib_); ++i) {
glVertexAttribPointer(i,
vertex_attrib_[i].size,
vertex_attrib_[i].type,
vertex_attrib_[i].normalized,
vertex_attrib_[i].stride,
vertex_attrib_[i].pointer);
if (vertex_attrib_[i].enabled) {
glEnableVertexAttribArray(i);
} else {
glDisableVertexAttribArray(i);
}
}
if (depth_test_) {
glEnable(GL_DEPTH_TEST);
} else {
glDisable(GL_DEPTH_TEST);
}
if (cull_face_) {
glEnable(GL_CULL_FACE);
} else {
glDisable(GL_CULL_FACE);
}
glColorMask(color_mask_[0], color_mask_[1], color_mask_[2], color_mask_[3]);
if (blend_enabled_) {
glEnable(GL_BLEND);
} else {
glDisable(GL_BLEND);
}
glBlendFuncSeparate(
blend_src_rgb_, blend_dest_rgb_, blend_src_alpha_, blend_dest_alpha_);
glActiveTexture(active_texture_);
glViewport(viewport_[0], viewport_[1], viewport_[2], viewport_[3]);
if (scissor_test_) {
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
glScissor(
scissor_box_[0], scissor_box_[1], scissor_box_[2], scissor_box_[3]);
glUseProgram(current_program_);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
}
private:
GLint texture_external_oes_binding_;
GLint pack_alignment_;
GLint unpack_alignment_;
struct {
GLint enabled;
GLint size;
GLint type;
GLint normalized;
GLint stride;
GLvoid* pointer;
} vertex_attrib_[3];
GLboolean depth_test_;
GLboolean cull_face_;
GLboolean color_mask_[4];
GLboolean blend_enabled_;
GLint blend_src_rgb_;
GLint blend_src_alpha_;
GLint blend_dest_rgb_;
GLint blend_dest_alpha_;
GLint active_texture_;
GLint viewport_[4];
GLboolean scissor_test_;
GLint scissor_box_[4];
GLint current_program_;
};
const void* kUserDataKey = &kUserDataKey;
class UserData : public content::WebContents::Data {
public:
UserData(InProcessViewRenderer* ptr) : instance_(ptr) {}
virtual ~UserData() {
instance_->WebContentsGone();
}
static InProcessViewRenderer* GetInstance(content::WebContents* contents) {
if (!contents)
return NULL;
UserData* data = reinterpret_cast<UserData*>(
contents->GetUserData(kUserDataKey));
return data ? data->instance_ : NULL;
}
private:
InProcessViewRenderer* instance_;
};
typedef base::Callback<bool(SkCanvas*)> RenderMethod;
bool RasterizeIntoBitmap(JNIEnv* env,
const JavaRef<jobject>& jbitmap,
int scroll_x,
int scroll_y,
const RenderMethod& renderer) {
DCHECK(jbitmap.obj());
AndroidBitmapInfo bitmap_info;
if (AndroidBitmap_getInfo(env, jbitmap.obj(), &bitmap_info) < 0) {
LOG(ERROR) << "Error getting java bitmap info.";
return false;
}
void* pixels = NULL;
if (AndroidBitmap_lockPixels(env, jbitmap.obj(), &pixels) < 0) {
LOG(ERROR) << "Error locking java bitmap pixels.";
return false;
}
bool succeeded;
{
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config,
bitmap_info.width,
bitmap_info.height,
bitmap_info.stride);
bitmap.setPixels(pixels);
SkDevice device(bitmap);
SkCanvas canvas(&device);
canvas.translate(-scroll_x, -scroll_y);
succeeded = renderer.Run(&canvas);
}
if (AndroidBitmap_unlockPixels(env, jbitmap.obj()) < 0) {
LOG(ERROR) << "Error unlocking java bitmap pixels.";
return false;
}
return succeeded;
}
bool RenderPictureToCanvas(SkPicture* picture, SkCanvas* canvas) {
canvas->drawPicture(*picture);
return true;
}
// TODO(boliu): Remove this when hardware mode is ready.
bool HardwareEnabled() {
return CommandLine::ForCurrentProcess()->HasSwitch("testing-webview-gl-mode");
}
} // namespace
InProcessViewRenderer::InProcessViewRenderer(
BrowserViewRenderer::Client* client,
JavaHelper* java_helper)
: client_(client),
java_helper_(java_helper),
web_contents_(NULL),
compositor_(NULL),
view_visible_(false),
continuous_invalidate_(false),
continuous_invalidate_task_pending_(false),
width_(0),
height_(0),
attached_to_window_(false),
hardware_initialized_(false),
hardware_failed_(false),
egl_context_at_init_(NULL),
weak_factory_(this) {
}
InProcessViewRenderer::~InProcessViewRenderer() {
SetContents(NULL);
DCHECK(compositor_ == NULL);
}
// static
InProcessViewRenderer* InProcessViewRenderer::FromWebContents(
content::WebContents* contents) {
return UserData::GetInstance(contents);
}
void InProcessViewRenderer::SetContents(
content::ContentViewCore* content_view_core) {
// First remove association from the prior ContentViewCore / WebContents.
if (web_contents_) {
content::SynchronousCompositor::SetClientForWebContents(web_contents_,
NULL);
web_contents_->SetUserData(kUserDataKey, NULL);
DCHECK(!web_contents_); // WebContentsGone should have been called.
}
if (!content_view_core)
return;
web_contents_ = content_view_core->GetWebContents();
web_contents_->SetUserData(kUserDataKey, new UserData(this));
content::SynchronousCompositor::SetClientForWebContents(web_contents_, this);
// Currently the logic in this class relies on |compositor_| remaining NULL
// until the DidInitializeCompositor() call, hence it is not set here.
}
void InProcessViewRenderer::WebContentsGone() {
web_contents_ = NULL;
compositor_ = NULL;
}
bool InProcessViewRenderer::PrepareDrawGL(int x, int y) {
// No harm in updating |scroll_at_start_of_frame_| even if we return false.
scroll_at_start_of_frame_ = gfx::Point(x, y);
return attached_to_window_ && compositor_ && !hardware_failed_ &&
HardwareEnabled();
}
void InProcessViewRenderer::DrawGL(AwDrawGLInfo* draw_info) {
if (!HardwareEnabled())
return;
DCHECK(view_visible_);
// We need to watch if the current Android context has changed and enforce
// a clean-up in the compositor.
EGLContext current_context = eglGetCurrentContext();
if (!current_context) {
LOG(WARNING) << "No current context attached. Skipping composite.";
return;
}
GLStateRestore state_restore;
if (attached_to_window_ && compositor_ && !hardware_initialized_) {
hardware_failed_ = !compositor_->InitializeHwDraw();
hardware_initialized_ = true;
egl_context_at_init_ = current_context;
if (hardware_failed_)
return;
}
if (draw_info->mode == AwDrawGLInfo::kModeProcess)
return;
if (egl_context_at_init_ != current_context) {
// TODO(boliu): Handle context lost
}
// TODO(boliu): Make sure this is not called before compositor is initialized
// and GL is ready. Then make this a DCHECK.
if (!compositor_)
return;
gfx::Transform transform;
transform.matrix().setColMajorf(draw_info->transform);
transform.Translate(scroll_at_start_of_frame_.x(),
scroll_at_start_of_frame_.y());
// TODO(joth): Check return value.
compositor_->DemandDrawHw(
gfx::Size(draw_info->width, draw_info->height),
transform,
gfx::Rect(draw_info->clip_left,
draw_info->clip_top,
draw_info->clip_right - draw_info->clip_left,
draw_info->clip_bottom - draw_info->clip_top));
EnsureContinuousInvalidation();
}
bool InProcessViewRenderer::DrawSW(jobject java_canvas,
const gfx::Rect& clip) {
bool result = DrawSWInternal(java_canvas, clip);
EnsureContinuousInvalidation();
return result;
}
bool InProcessViewRenderer::DrawSWInternal(jobject java_canvas,
const gfx::Rect& clip) {
TRACE_EVENT0("android_webview", "InProcessViewRenderer::DrawSW");
if (clip.IsEmpty()) {
TRACE_EVENT_INSTANT0("android_webview", "Empty Clip",
TRACE_EVENT_SCOPE_THREAD);
return true;
}
JNIEnv* env = AttachCurrentThread();
AwDrawSWFunctionTable* sw_functions = GetAwDrawSWFunctionTable();
AwPixelInfo* pixels = sw_functions ?
sw_functions->access_pixels(env, java_canvas) : NULL;
// Render into an auxiliary bitmap if pixel info is not available.
if (pixels == NULL) {
TRACE_EVENT0("android_webview", "Render to Aux Bitmap");
ScopedJavaLocalRef<jobject> jbitmap(java_helper_->CreateBitmap(
env, clip.width(), clip.height(), false));
if (!jbitmap.obj()) {
TRACE_EVENT_INSTANT0("android_webview", "Bitmap Alloc Fail",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
if (!RasterizeIntoBitmap(env, jbitmap,
clip.x() - scroll_at_start_of_frame_.x(),
clip.y() - scroll_at_start_of_frame_.y(),
base::Bind(&InProcessViewRenderer::RenderSW,
base::Unretained(this)))) {
TRACE_EVENT_INSTANT0("android_webview", "Rasterize Fail",
TRACE_EVENT_SCOPE_THREAD);
return false;
}
ScopedJavaLocalRef<jobject> jcanvas(env, java_canvas);
java_helper_->DrawBitmapIntoCanvas(env, jbitmap, jcanvas,
clip.x(), clip.y());
return true;
}
// Draw in a SkCanvas built over the pixel information.
bool succeeded = false;
{
SkBitmap bitmap;
bitmap.setConfig(static_cast<SkBitmap::Config>(pixels->config),
pixels->width,
pixels->height,
pixels->row_bytes);
bitmap.setPixels(pixels->pixels);
SkDevice device(bitmap);
SkCanvas canvas(&device);
SkMatrix matrix;
for (int i = 0; i < 9; i++)
matrix.set(i, pixels->matrix[i]);
canvas.setMatrix(matrix);
if (pixels->clip_region_size) {
SkRegion clip_region;
size_t bytes_read = clip_region.readFromMemory(pixels->clip_region);
DCHECK_EQ(pixels->clip_region_size, bytes_read);
canvas.setClipRegion(clip_region);
} else {
canvas.clipRect(gfx::RectToSkRect(clip));
}
canvas.translate(scroll_at_start_of_frame_.x(),
scroll_at_start_of_frame_.y());
succeeded = RenderSW(&canvas);
}
sw_functions->release_pixels(pixels);
return succeeded;
}
base::android::ScopedJavaLocalRef<jobject>
InProcessViewRenderer::CapturePicture() {
if (!GetAwDrawSWFunctionTable())
return ScopedJavaLocalRef<jobject>();
gfx::Size record_size(width_, height_);
// Return empty Picture objects for empty SkPictures.
JNIEnv* env = AttachCurrentThread();
if (record_size.width() <= 0 || record_size.height() <= 0) {
return java_helper_->RecordBitmapIntoPicture(
env, ScopedJavaLocalRef<jobject>());
}
skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
SkCanvas* rec_canvas = picture->beginRecording(record_size.width(),
record_size.height(),
0);
if (!CompositeSW(rec_canvas))
return ScopedJavaLocalRef<jobject>();
picture->endRecording();
if (IsSkiaVersionCompatible()) {
// Add a reference that the create_picture() will take ownership of.
picture->ref();
return ScopedJavaLocalRef<jobject>(env,
GetAwDrawSWFunctionTable()->create_picture(env, picture.get()));
}
// If Skia versions are not compatible, workaround it by rasterizing the
// picture into a bitmap and drawing it into a new Java picture. Pass false
// for |cache_result| as the picture we create will hold a shallow reference
// to the bitmap drawn, and we don't want subsequent draws to corrupt any
// previously returned pictures.
ScopedJavaLocalRef<jobject> jbitmap(java_helper_->CreateBitmap(
env, picture->width(), picture->height(), false));
if (!jbitmap.obj())
return ScopedJavaLocalRef<jobject>();
if (!RasterizeIntoBitmap(env, jbitmap, 0, 0,
base::Bind(&RenderPictureToCanvas,
base::Unretained(picture.get())))) {
return ScopedJavaLocalRef<jobject>();
}
return java_helper_->RecordBitmapIntoPicture(env, jbitmap);
}
void InProcessViewRenderer::EnableOnNewPicture(bool enabled) {
}
void InProcessViewRenderer::OnVisibilityChanged(bool view_visible,
bool window_visible) {
view_visible_ = window_visible && view_visible;
}
void InProcessViewRenderer::OnSizeChanged(int width, int height) {
width_ = width;
height_ = height;
}
void InProcessViewRenderer::OnAttachedToWindow(int width, int height) {
attached_to_window_ = true;
width_ = width;
height_ = height;
if (compositor_ && !hardware_initialized_)
client_->RequestProcessMode();
}
void InProcessViewRenderer::OnDetachedFromWindow() {
// TODO(joth): Release GL resources. crbug.com/231986.
attached_to_window_ = false;
}
bool InProcessViewRenderer::IsAttachedToWindow() {
return attached_to_window_;
}
bool InProcessViewRenderer::IsViewVisible() {
return view_visible_;
}
gfx::Rect InProcessViewRenderer::GetScreenRect() {
return gfx::Rect(client_->GetLocationOnScreen(), gfx::Size(width_, height_));
}
void InProcessViewRenderer::DidInitializeCompositor(
content::SynchronousCompositor* compositor) {
DCHECK(compositor && compositor_ == NULL);
compositor_ = compositor;
hardware_initialized_ = false;
hardware_failed_ = false;
if (attached_to_window_)
client_->RequestProcessMode();
}
void InProcessViewRenderer::DidDestroyCompositor(
content::SynchronousCompositor* compositor) {
DCHECK(compositor_ == compositor);
compositor_ = NULL;
}
void InProcessViewRenderer::SetContinuousInvalidate(bool invalidate) {
if (continuous_invalidate_ == invalidate)
return;
continuous_invalidate_ = invalidate;
// TODO(boliu): Handle if not attached to window case.
EnsureContinuousInvalidation();
}
void InProcessViewRenderer::SetTotalRootLayerScrollOffset(
gfx::Vector2dF new_value) {
// TODO(mkosiba): Plumb this all the way through to the view.
scroll_offset_ = new_value;
}
gfx::Vector2dF InProcessViewRenderer::GetTotalRootLayerScrollOffset() {
return scroll_offset_;
}
void InProcessViewRenderer::Invalidate() {
continuous_invalidate_task_pending_ = false;
if (continuous_invalidate_)
client_->Invalidate();
}
void InProcessViewRenderer::EnsureContinuousInvalidation() {
if (continuous_invalidate_ && !continuous_invalidate_task_pending_) {
base::MessageLoop::current()->PostTask(FROM_HERE,
base::Bind(&InProcessViewRenderer::Invalidate,
weak_factory_.GetWeakPtr()));
continuous_invalidate_task_pending_ = true;
}
}
bool InProcessViewRenderer::RenderSW(SkCanvas* canvas) {
// TODO(joth): BrowserViewRendererImpl had a bunch of logic for dpi and page
// scale here. Determine what if any needs bringing over to this class.
return CompositeSW(canvas);
}
bool InProcessViewRenderer::CompositeSW(SkCanvas* canvas) {
return compositor_ && compositor_->DemandDrawSw(canvas);
}
} // namespace android_webview
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