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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef APP_ANIMATION_H_
#define APP_ANIMATION_H_
#pragma once
#include "app/animation_container.h"
#include "base/ref_counted.h"
#include "base/time.h"
namespace gfx {
class Rect;
}
class Animation;
// AnimationDelegate
//
// Implement this interface when you want to receive notifications about the
// state of an animation.
class AnimationDelegate {
public:
// Called when an animation has completed.
virtual void AnimationEnded(const Animation* animation) {
}
// Called when an animation has progressed.
virtual void AnimationProgressed(const Animation* animation) {
}
// Called when an animation has been canceled.
virtual void AnimationCanceled(const Animation* animation) {
}
protected:
virtual ~AnimationDelegate() {}
};
// Base class used in implementing animations. You only need use this class if
// you're implementing a new animation type, otherwise you'll likely want one of
// LinearAnimation, SlideAnimation, ThrobAnimation or MultiAnimation.
//
// To subclass override Step, which is invoked as the animation progresses and
// GetCurrentValue() to return the value appropriate to the animation.
class Animation : public AnimationContainer::Element {
public:
explicit Animation(base::TimeDelta timer_interval);
virtual ~Animation();
// Starts the animation. Does nothing if the animation is already running.
void Start();
// Stops the animation. Does nothing if the animation is not running.
void Stop();
// Gets the value for the current state, according to the animation
// curve in use.
virtual double GetCurrentValue() const = 0;
// Convenience for returning a value between |start| and |target| based on
// the current value. This is (target - start) * GetCurrentValue() + start.
double CurrentValueBetween(double start, double target) const;
int CurrentValueBetween(int start, int target) const;
gfx::Rect CurrentValueBetween(const gfx::Rect& start_bounds,
const gfx::Rect& target_bounds) const;
// Sets the delegate.
void set_delegate(AnimationDelegate* delegate) { delegate_ = delegate; }
// Sets the container used to manage the timer. A value of NULL results in
// creating a new AnimationContainer.
void SetContainer(AnimationContainer* container);
bool is_animating() const { return is_animating_; }
base::TimeDelta timer_interval() const { return timer_interval_; }
// Returns true if rich animations should be rendered.
// Looks at session type (e.g. remote desktop) and accessibility settings
// to give guidance for heavy animations such as "start download" arrow.
static bool ShouldRenderRichAnimation();
protected:
// Invoked from Start to allow subclasses to prepare for the animation.
virtual void AnimationStarted() {}
// Invoked from Stop after we're removed from the container but before the
// delegate has been invoked.
virtual void AnimationStopped() {}
// Invoked from stop to determine if cancel should be invoked. If this returns
// true the delegate is notified the animation was canceled, otherwise the
// delegate is notified the animation stopped.
virtual bool ShouldSendCanceledFromStop() { return false; }
AnimationContainer* container() { return container_.get(); }
base::TimeTicks start_time() const { return start_time_; }
AnimationDelegate* delegate() { return delegate_; }
// AnimationContainer::Element overrides
virtual void SetStartTime(base::TimeTicks start_time);
virtual void Step(base::TimeTicks time_now) = 0;
virtual base::TimeDelta GetTimerInterval() const { return timer_interval_; }
private:
// Interval for the animation.
const base::TimeDelta timer_interval_;
// If true we're running.
bool is_animating_;
// Our delegate; may be null.
AnimationDelegate* delegate_;
// Container we're in. If non-null we're animating.
scoped_refptr<AnimationContainer> container_;
// Time we started at.
base::TimeTicks start_time_;
DISALLOW_COPY_AND_ASSIGN(Animation);
};
#endif // APP_ANIMATION_H_
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