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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "app/gfx/gl/gl_context.h"
#include "app/gfx/gl/gl_bindings.h"
#include "app/gfx/gl/gl_implementation.h"
#include "base/logging.h"
namespace gfx {
bool GLContext::InitializeCommon() {
if (!MakeCurrent())
return false;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
if (glGetError() != GL_NO_ERROR)
return false;
return true;
}
} // namespace gfx
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