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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/display_manager.h"
#include "ash/display/display_controller.h"
#include "ash/screen_ash.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "base/format_macros.h"
#include "base/stringprintf.h"
#include "ui/aura/env.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window_observer.h"
#include "ui/gfx/display_observer.h"
#include "ui/gfx/display.h"
namespace ash {
namespace internal {
using std::vector;
using std::string;
class DisplayManagerTest : public test::AshTestBase,
public gfx::DisplayObserver,
public aura::WindowObserver {
public:
DisplayManagerTest()
: removed_count_(0U),
root_window_destroyed_(false) {
}
virtual ~DisplayManagerTest() {}
virtual void SetUp() OVERRIDE {
AshTestBase::SetUp();
Shell::GetScreen()->AddObserver(this);
Shell::GetPrimaryRootWindow()->AddObserver(this);
}
virtual void TearDown() OVERRIDE {
Shell::GetPrimaryRootWindow()->RemoveObserver(this);
Shell::GetScreen()->RemoveObserver(this);
AshTestBase::TearDown();
}
DisplayManager* display_manager() {
return Shell::GetInstance()->display_manager();
}
const vector<gfx::Display>& changed() const { return changed_; }
const vector<gfx::Display>& added() const { return added_; }
string GetCountSummary() const {
return StringPrintf("%"PRIuS" %"PRIuS" %"PRIuS,
changed_.size(), added_.size(), removed_count_);
}
void reset() {
changed_.clear();
added_.clear();
removed_count_ = 0U;
root_window_destroyed_ = false;
}
bool root_window_destroyed() const {
return root_window_destroyed_;
}
const gfx::Display& FindDisplayForId(int64 id) {
return display_manager()->FindDisplayForId(id);
}
// aura::DisplayObserver overrides:
virtual void OnDisplayBoundsChanged(const gfx::Display& display) OVERRIDE {
changed_.push_back(display);
}
virtual void OnDisplayAdded(const gfx::Display& new_display) OVERRIDE {
added_.push_back(new_display);
}
virtual void OnDisplayRemoved(const gfx::Display& old_display) OVERRIDE {
++removed_count_;
}
// aura::WindowObserver overrides:
virtual void OnWindowDestroying(aura::Window* window) {
ASSERT_EQ(Shell::GetPrimaryRootWindow(), window);
root_window_destroyed_ = true;
}
private:
vector<gfx::Display> changed_;
vector<gfx::Display> added_;
size_t removed_count_;
bool root_window_destroyed_;
DISALLOW_COPY_AND_ASSIGN(DisplayManagerTest);
};
#if defined(OS_CHROMEOS)
// TODO(oshima): This fails with non extended desktop on windows.
// Reenable when extended desktop is enabled by default.
#define MAYBE_NativeDisplayTest NativeDisplayTest
#define MAYBE_EmulatorTest EmulatorTest
#define MAYBE_OverscanInsetsTest OverscanInsetsTest
#define MAYBE_ZeroOverscanInsets ZeroOverscanInsets
#else
#define MAYBE_NativeDisplayTest DISABLED_NativeDisplayTest
#define MAYBE_EmulatorTest DISABLED_EmulatorTest
#define MAYBE_OverscanInsetsTest DISABLED_OverscanInsetsTest
#define MAYBE_ZeroOverscanInsets DISABLED_ZeroOverscanInsets
#endif
TEST_F(DisplayManagerTest, MAYBE_NativeDisplayTest) {
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
// Update primary and add seconary.
UpdateDisplay("100+0-500x500,0+501-400x400");
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0)->bounds().ToString());
EXPECT_EQ("1 1 0", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0)->id(), changed()[0].id());
EXPECT_EQ(display_manager()->GetDisplayAt(1)->id(), added()[0].id());
EXPECT_EQ("0,0 500x500", changed()[0].bounds().ToString());
// Secondary display is on right.
EXPECT_EQ("500,0 400x400", added()[0].bounds().ToString());
EXPECT_EQ("0,501 400x400", added()[0].bounds_in_pixel().ToString());
reset();
// Delete secondary.
UpdateDisplay("100+0-500x500");
EXPECT_EQ("0 0 1", GetCountSummary());
reset();
// Change primary.
UpdateDisplay("0+0-1000x600");
EXPECT_EQ("1 0 0", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0)->id(), changed()[0].id());
EXPECT_EQ("0,0 1000x600", changed()[0].bounds().ToString());
reset();
// Add secondary.
UpdateDisplay("0+0-1000x600,1001+0-600x400");
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0 1 0", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(1)->id(), added()[0].id());
// Secondary display is on right.
EXPECT_EQ("1000,0 600x400", added()[0].bounds().ToString());
EXPECT_EQ("1001,0 600x400", added()[0].bounds_in_pixel().ToString());
reset();
// Secondary removed, primary changed.
UpdateDisplay("0+0-800x300");
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 0 1", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0)->id(), changed()[0].id());
EXPECT_EQ("0,0 800x300", changed()[0].bounds().ToString());
reset();
// # of display can go to zero when screen is off.
const vector<gfx::Display> empty;
display_manager()->OnNativeDisplaysChanged(empty);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("0 0 0", GetCountSummary());
EXPECT_FALSE(root_window_destroyed());
// Display configuration stays the same
EXPECT_EQ("0,0 800x300",
display_manager()->GetDisplayAt(0)->bounds().ToString());
reset();
// Connect to display again
UpdateDisplay("100+100-500x400");
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 0 0", GetCountSummary());
EXPECT_FALSE(root_window_destroyed());
EXPECT_EQ("0,0 500x400", changed()[0].bounds().ToString());
EXPECT_EQ("100,100 500x400", changed()[0].bounds_in_pixel().ToString());
reset();
// Go back to zero and wake up with multiple displays.
display_manager()->OnNativeDisplaysChanged(empty);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_FALSE(root_window_destroyed());
reset();
// Add secondary.
UpdateDisplay("0+0-1000x600,1000+1000-600x400");
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 1000x600",
display_manager()->GetDisplayAt(0)->bounds().ToString());
// Secondary display is on right.
EXPECT_EQ("1000,0 600x400",
display_manager()->GetDisplayAt(1)->bounds().ToString());
EXPECT_EQ("1000,1000 600x400",
display_manager()->GetDisplayAt(1)->bounds_in_pixel().ToString());
reset();
}
// Test in emulation mode (use_fullscreen_host_window=false)
TEST_F(DisplayManagerTest, MAYBE_EmulatorTest) {
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
DisplayManager::CycleDisplay();
// Update primary and add seconary.
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0 1 0", GetCountSummary());
reset();
DisplayManager::CycleDisplay();
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("0 0 1", GetCountSummary());
reset();
DisplayManager::CycleDisplay();
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0 1 0", GetCountSummary());
reset();
}
TEST_F(DisplayManagerTest, MAYBE_OverscanInsetsTest) {
UpdateDisplay("0+0-500x500,0+501-400x400");
reset();
ASSERT_EQ(2u, display_manager()->GetNumDisplays());
gfx::Display display1(*display_manager()->GetDisplayAt(0));
gfx::Display display2(*display_manager()->GetDisplayAt(1));
display_manager()->SetOverscanInsets(
display2.id(), gfx::Insets(13, 12, 11, 10));
std::vector<gfx::Display> changed_displays = changed();
EXPECT_EQ(1u, changed_displays.size());
EXPECT_EQ(display2.id(), changed_displays[0].id());
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0)->bounds_in_pixel().ToString());
EXPECT_EQ("12,514 378x376",
display_manager()->GetDisplayAt(1)->bounds_in_pixel().ToString());
display_manager()->SetOverscanInsets(
display2.id(), gfx::Insets(10, 11, 12, 13));
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0)->bounds_in_pixel().ToString());
EXPECT_EQ("11,511 376x378",
display_manager()->GetDisplayAt(1)->bounds_in_pixel().ToString());
// Recreate a new 2nd display. It won't apply the overscan inset because the
// new display has a different ID.
UpdateDisplay("0+0-500x500");
UpdateDisplay("0+0-500x500,0+501-400x400");
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0)->bounds_in_pixel().ToString());
EXPECT_EQ("0,501 400x400",
display_manager()->GetDisplayAt(1)->bounds_in_pixel().ToString());
// Recreate the displays with the same ID. It should apply the overscan
// inset.
UpdateDisplay("0+0-500x500");
std::vector<gfx::Display> displays;
displays.push_back(display1);
displays.push_back(display2);
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0)->bounds_in_pixel().ToString());
EXPECT_EQ("11,511 376x378",
display_manager()->GetDisplayAt(1)->bounds_in_pixel().ToString());
// HiDPI but overscan display. The specified insets size should be doubled.
UpdateDisplay("0+0-500x500");
UpdateDisplay("0+0-500x500,0+501-400x400*2");
display_manager()->SetOverscanInsets(
display_manager()->GetDisplayAt(1)->id(), gfx::Insets(4, 5, 6, 7));
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0)->bounds_in_pixel().ToString());
EXPECT_EQ("10,509 376x380",
display_manager()->GetDisplayAt(1)->bounds_in_pixel().ToString());
EXPECT_EQ("188x190", display_manager()->GetDisplayAt(1)->size().ToString());
}
TEST_F(DisplayManagerTest, MAYBE_ZeroOverscanInsets) {
// Make sure the display change events is emitted for overscan inset changes.
UpdateDisplay("0+0-500x500,0+501-400x400");
ASSERT_EQ(2u, display_manager()->GetNumDisplays());
int64 display2_id = display_manager()->GetDisplayAt(1)->id();
reset();
display_manager()->SetOverscanInsets(display2_id, gfx::Insets(0, 0, 0, 0));
EXPECT_EQ(0u, changed().size());
reset();
display_manager()->SetOverscanInsets(display2_id, gfx::Insets(1, 0, 0, 0));
EXPECT_EQ(1u, changed().size());
EXPECT_EQ(display2_id, changed()[0].id());
reset();
display_manager()->SetOverscanInsets(display2_id, gfx::Insets(0, 0, 0, 0));
EXPECT_EQ(1u, changed().size());
EXPECT_EQ(display2_id, changed()[0].id());
}
// TODO(oshima): Device scale factor is supported on chromeos only for now.
#if defined(OS_CHROMEOS)
#define MAYBE_TestDeviceScaleOnlyChange TestDeviceScaleOnlyChange
#define MAYBE_TestNativeDisplaysChanged TestNativeDisplaysChanged
#define MAYBE_NativeDisplaysChangedAfterPrimaryChange \
NativeDisplaysChangedAfterPrimaryChange
#else
#define MAYBE_TestDeviceScaleOnlyChange DISABLED_TestDeviceScaleOnlyChange
#define MAYBE_TestNativeDisplaysChanged DISABLED_TestNativeDisplaysChanged
#define MAYBE_NativeDisplaysChangedAfterPrimaryChange \
DISABLED_NativeDisplaysChangedAfterPrimaryChange
#endif
TEST_F(DisplayManagerTest, MAYBE_TestDeviceScaleOnlyChange) {
UpdateDisplay("1000x600");
EXPECT_EQ(1,
Shell::GetPrimaryRootWindow()->compositor()->device_scale_factor());
EXPECT_EQ("1000x600",
Shell::GetPrimaryRootWindow()->bounds().size().ToString());
UpdateDisplay("1000x600*2");
EXPECT_EQ(2,
Shell::GetPrimaryRootWindow()->compositor()->device_scale_factor());
EXPECT_EQ("500x300",
Shell::GetPrimaryRootWindow()->bounds().size().ToString());
}
TEST_F(DisplayManagerTest, MAYBE_TestNativeDisplaysChanged) {
const int64 internal_display_id =
display_manager()->SetFirstDisplayAsInternalDisplayForTest();
const gfx::Display native_display(internal_display_id,
gfx::Rect(0, 0, 500, 500));
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
std::string default_bounds =
display_manager()->GetDisplayAt(0)->bounds().ToString();
std::vector<gfx::Display> displays;
// Primary disconnected.
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(default_bounds,
display_manager()->GetDisplayAt(0)->bounds().ToString());
// External connected while primary was disconnected.
displays.push_back(gfx::Display(10, gfx::Rect(1, 1, 100, 100)));
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ(default_bounds,
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("1,1 100x100",
FindDisplayForId(10).bounds_in_pixel().ToString());
// Primary connected, with different bounds.
displays.clear();
displays.push_back(native_display);
displays.push_back(gfx::Display(10, gfx::Rect(1, 1, 100, 100)));
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("1,1 100x100",
FindDisplayForId(10).bounds_in_pixel().ToString());
// Turn off primary.
displays.clear();
displays.push_back(gfx::Display(10, gfx::Rect(1, 1, 100, 100)));
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("1,1 100x100",
FindDisplayForId(10).bounds_in_pixel().ToString());
// Emulate suspend.
displays.clear();
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("1,1 100x100",
FindDisplayForId(10).bounds_in_pixel().ToString());
// External display has disconnected then resumed.
displays.push_back(native_display);
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
}
#if defined(OS_CHROMEOS)
#define MAYBE_EnsurePointerInDisplays EnsurePointerInDisplays
#define MAYBE_EnsurePointerInDisplays_2ndOnLeft \
EnsurePointerInDisplays_2ndOnLeft
#else
// TODO(oshima): Re-enable these tests on WinAura (http://crbug.com/158163).
#define MAYBE_EnsurePointerInDisplays DISABLED_EnsurePointerInDisplays
#define MAYBE_EnsurePointerInDisplays_2ndOnLeft \
DISABLED_EnsurePointerInDisplays_2ndOnLeft
#endif
TEST_F(DisplayManagerTest, MAYBE_EnsurePointerInDisplays) {
UpdateDisplay("200x200,300x300");
Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
aura::Env* env = aura::Env::GetInstance();
// Set the initial position.
root_windows[0]->MoveCursorTo(gfx::Point(350, 150));
EXPECT_EQ("350,150", env->last_mouse_location().ToString());
// A mouse pointer will be inside 2nd display.
UpdateDisplay("300x300,200x200");
EXPECT_EQ("350,150", env->last_mouse_location().ToString());
// A mouse pointer will be outside of displays and move to the
// center of 2nd display.
UpdateDisplay("300x300,100x100");
EXPECT_EQ("350,50", env->last_mouse_location().ToString());
// 2nd display was disconnected, but the mouse pointer says in the
// 1st display.
UpdateDisplay("400x400");
EXPECT_EQ("350,50", env->last_mouse_location().ToString());
// 1st display's resolution has changed, and the mouse pointer is
// now outside. Move the mouse pointer to the center of 1st display.
UpdateDisplay("300x300");
EXPECT_EQ("150,150", env->last_mouse_location().ToString());
// Move the mouse pointer to the bottom of 1st display.
root_windows[0]->MoveCursorTo(gfx::Point(150, 290));
EXPECT_EQ("150,290", env->last_mouse_location().ToString());
// The mouse pointer is outside and closest display is 1st one.
UpdateDisplay("300x280,200x200");
EXPECT_EQ("150,140", env->last_mouse_location().ToString());
}
TEST_F(DisplayManagerTest, MAYBE_EnsurePointerInDisplays_2ndOnLeft) {
UpdateDisplay("200x200,300x300");
Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
// Set the 2nd display on the left.
DisplayController* display_controller =
Shell::GetInstance()->display_controller();
DisplayLayout layout = display_controller->default_display_layout();
layout.position = DisplayLayout::LEFT;
display_controller->SetDefaultDisplayLayout(layout);
EXPECT_EQ("-300,0 300x300",
ScreenAsh::GetSecondaryDisplay().bounds().ToString());
aura::Env* env = aura::Env::GetInstance();
// Set the initial position.
root_windows[0]->MoveCursorTo(gfx::Point(-150, 150));
EXPECT_EQ("-150,150", env->last_mouse_location().ToString());
// A mouse pointer will be in 2nd display.
UpdateDisplay("300x300,200x200");
EXPECT_EQ("-150,150", env->last_mouse_location().ToString());
// A mouse pointer will be outside of displays and move to the
// center of 2nd display.
UpdateDisplay("300x300,200x100");
EXPECT_EQ("-100,50", env->last_mouse_location().ToString());
// 2nd display was disconnected. Mouse pointer should move to
// 1st display.
UpdateDisplay("300x300");
EXPECT_EQ("150,150", env->last_mouse_location().ToString());
}
TEST_F(DisplayManagerTest, MAYBE_NativeDisplaysChangedAfterPrimaryChange) {
const int64 internal_display_id =
display_manager()->SetFirstDisplayAsInternalDisplayForTest();
const gfx::Display native_display(internal_display_id,
gfx::Rect(0, 0, 500, 500));
const gfx::Display secondary_display(10, gfx::Rect(1, 1, 100, 100));
std::vector<gfx::Display> displays;
displays.push_back(native_display);
displays.push_back(secondary_display);
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("500,0 100x100", FindDisplayForId(10).bounds().ToString());
ash::Shell::GetInstance()->display_controller()->SetPrimaryDisplay(
secondary_display);
EXPECT_EQ("-500,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("0,0 100x100", FindDisplayForId(10).bounds().ToString());
// OnNativeDisplaysChanged may change the display bounds. Here makes sure
// nothing changed if the exactly same displays are specified.
display_manager()->OnNativeDisplaysChanged(displays);
EXPECT_EQ("-500,0 500x500",
FindDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("0,0 100x100", FindDisplayForId(10).bounds().ToString());
}
} // namespace internal
} // namespace ash
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