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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_LAUNCHER_LAUNCHER_CONTEXT_MENU_H_
#define ASH_WM_LAUNCHER_LAUNCHER_CONTEXT_MENU_H_
#pragma once
#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "ui/base/models/simple_menu_model.h"
namespace ash {
// Context menu for the launcher.
class ASH_EXPORT LauncherContextMenu : public ui::SimpleMenuModel,
public ui::SimpleMenuModel::Delegate {
public:
LauncherContextMenu();
virtual ~LauncherContextMenu();
// Returns true if the auto-hide menu item is checked.
static bool IsAutoHideMenuHideChecked();
// Toggles the state of the auto-hide menu item.
static void ToggleAutoHideMenu();
// Returns the resource id for the auto-hide menu.
static int GetAutoHideResourceStringId();
// ui::SimpleMenuModel::Delegate overrides:
virtual bool IsCommandIdChecked(int command_id) const OVERRIDE;
virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE;
virtual bool GetAcceleratorForCommandId(
int command_id,
ui::Accelerator* accelerator) OVERRIDE;
virtual void ExecuteCommand(int command_id) OVERRIDE;
private:
enum MenuItem {
MENU_AUTO_HIDE,
};
DISALLOW_COPY_AND_ASSIGN(LauncherContextMenu);
};
} // namespace ash
#endif // ASH_WM_LAUNCHER_LAUNCHER_CONTEXT_MENU_H_
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