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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/magnifier/magnification_controller.h"
#include "ash/shell.h"
#include "ash/shell_delegate.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
#include "ui/base/events/event.h"
#include "ui/base/events/event_handler.h"
#include "ui/compositor/dip_util.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animation_observer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/point_conversions.h"
#include "ui/gfx/point_f.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/screen.h"
#include "ui/views/corewm/compound_event_filter.h"
namespace {
const float kMaxMagnifiedScale = 4.0f;
const float kMaxMagnifiedScaleThreshold = 4.0f;
const float kMinMagnifiedScaleThreshold = 1.1f;
const float kNonMagnifiedScale = 1.0f;
const float kInitialMagnifiedScale = 2.0f;
const float kScrollScaleChangeFactor = 0.05f;
} // namespace
namespace ash {
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl:
class MagnificationControllerImpl : virtual public MagnificationController,
public ui::EventHandler,
public ui::ImplicitAnimationObserver {
public:
MagnificationControllerImpl();
virtual ~MagnificationControllerImpl();
// MagnificationController overrides:
virtual void SetEnabled(bool enabled) OVERRIDE;
virtual bool IsEnabled() const OVERRIDE;
virtual void SetScale(float scale, bool animate) OVERRIDE;
virtual float GetScale() const OVERRIDE { return scale_; }
virtual void MoveWindow(int x, int y, bool animate) OVERRIDE;
virtual void MoveWindow(const gfx::Point& point, bool animate) OVERRIDE;
virtual gfx::Point GetWindowPosition() const OVERRIDE {
return gfx::ToFlooredPoint(origin_);
}
virtual void EnsureRectIsVisible(const gfx::Rect& rect,
bool animate) OVERRIDE;
virtual void EnsurePointIsVisible(const gfx::Point& point,
bool animate) OVERRIDE;
private:
// ui::ImplicitAnimationObserver overrides:
virtual void OnImplicitAnimationsCompleted() OVERRIDE;
// Redraws the magnification window with the given origin position and the
// given scale. Returns true if the window is changed; otherwise, false.
// These methods should be called internally just after the scale and/or
// the position are changed to redraw the window.
bool Redraw(const gfx::PointF& position, float scale, bool animate);
bool RedrawDIP(const gfx::PointF& position, float scale, bool animate);
// Redraw with the given zoom scale keeping the mouse cursor location. In
// other words, zoom (or unzoom) centering around the cursor.
void RedrawKeepingMousePosition(float scale, bool animate);
// Ensures that the given point, rect or last mouse location is inside
// magnification window. If not, the controller moves the window to contain
// the given point/rect.
void EnsureRectIsVisibleWithScale(const gfx::Rect& target_rect,
float scale,
bool animate);
void EnsureRectIsVisibleDIP(const gfx::Rect& target_rect_in_dip,
float scale,
bool animate);
void EnsurePointIsVisibleWithScale(const gfx::Point& point,
float scale,
bool animate);
void OnMouseMove(const gfx::Point& location);
// Move the mouse cursot to the given point. Actual move will be done when
// the animation is completed. This should be called after animation is
// started.
void AfterAnimationMoveCursorTo(const gfx::Point& location);
// Switch Magnified RootWindow to |new_root_window|. This does following:
// - Unzoom the current root_window.
// - Zoom the given new root_window |new_root_window|.
// - Switch the target window from current window to |new_root_window|.
void SwitchTargetRootWindow(aura::RootWindow* new_root_window);
// Returns if the magnification scale is 1.0 or not (larger then 1.0).
bool IsMagnified() const;
// Returns the rect of the magnification window.
gfx::RectF GetWindowRectDIP(float scale) const;
// Returns the size of the root window.
gfx::Size GetHostSizeDIP() const;
// Correct the givin scale value if nessesary.
void ValidateScale(float* scale);
// ui::EventHandler overrides:
virtual ui::EventResult OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
aura::RootWindow* root_window_;
// True if the magnified window is currently animating a change. Otherwise,
// false.
bool is_on_animation_;
bool is_enabled_;
// True if the cursor needs to move the given position after the animation
// will be finished. When using this, set |position_after_animation_| as well.
bool move_cursor_after_animation_;
// Stores the position of cursor to be moved after animation.
gfx::Point position_after_animation_;
// Current scale, origin (left-top) position of the magnification window.
float scale_;
gfx::PointF origin_;
DISALLOW_COPY_AND_ASSIGN(MagnificationControllerImpl);
};
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl:
MagnificationControllerImpl::MagnificationControllerImpl()
: root_window_(ash::Shell::GetPrimaryRootWindow()),
is_on_animation_(false),
is_enabled_(false),
move_cursor_after_animation_(false),
scale_(kNonMagnifiedScale) {
Shell::GetInstance()->AddPreTargetHandler(this);
}
MagnificationControllerImpl::~MagnificationControllerImpl() {
Shell::GetInstance()->RemovePreTargetHandler(this);
}
void MagnificationControllerImpl::RedrawKeepingMousePosition(
float scale, bool animate) {
gfx::Point mouse_in_root = root_window_->GetLastMouseLocationInRoot();
// mouse_in_root is invalid value when the cursor is hidden.
if (!root_window_->bounds().Contains(mouse_in_root))
mouse_in_root = root_window_->bounds().CenterPoint();
const gfx::PointF origin =
gfx::PointF(mouse_in_root.x() -
(scale_ / scale) * (mouse_in_root.x() - origin_.x()),
mouse_in_root.y() -
(scale_ / scale) * (mouse_in_root.y() - origin_.y()));
bool changed = Redraw(origin, scale, animate);
if (changed)
AfterAnimationMoveCursorTo(mouse_in_root);
}
bool MagnificationControllerImpl::Redraw(const gfx::PointF& position,
float scale,
bool animate) {
const gfx::PointF position_in_dip =
ui::ConvertPointToDIP(root_window_->layer(), position);
return RedrawDIP(position_in_dip, scale, animate);
}
bool MagnificationControllerImpl::RedrawDIP(const gfx::PointF& position_in_dip,
float scale,
bool animate) {
float x = position_in_dip.x();
float y = position_in_dip.y();
ValidateScale(&scale);
if (x < 0)
x = 0;
if (y < 0)
y = 0;
const gfx::Size host_size_in_dip = GetHostSizeDIP();
const gfx::SizeF window_size_in_dip = GetWindowRectDIP(scale).size();
float max_x = host_size_in_dip.width() - window_size_in_dip.width();
float max_y = host_size_in_dip.height() - window_size_in_dip.height();
if (x > max_x)
x = max_x;
if (y > max_y)
y = max_y;
// Does nothing if both the origin and the scale are not changed.
if (origin_.x() == x &&
origin_.y() == y &&
scale == scale_) {
return false;
}
origin_.set_x(x);
origin_.set_y(y);
scale_ = scale;
// Creates transform matrix.
gfx::Transform transform;
// Flips the signs intentionally to convert them from the position of the
// magnification window.
transform.Scale(scale_, scale_);
transform.Translate(-origin_.x(), -origin_.y());
ui::ScopedLayerAnimationSettings settings(
root_window_->layer()->GetAnimator());
settings.AddObserver(this);
settings.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
settings.SetTweenType(ui::Tween::EASE_OUT);
settings.SetTransitionDuration(
base::TimeDelta::FromMilliseconds(animate ? 100 : 0));
root_window_->layer()->SetTransform(transform);
if (animate)
is_on_animation_ = true;
return true;
}
void MagnificationControllerImpl::EnsureRectIsVisibleWithScale(
const gfx::Rect& target_rect,
float scale,
bool animate) {
const gfx::Rect target_rect_in_dip =
ui::ConvertRectToDIP(root_window_->layer(), target_rect);
EnsureRectIsVisibleDIP(target_rect_in_dip, scale, animate);
}
void MagnificationControllerImpl::EnsureRectIsVisibleDIP(
const gfx::Rect& target_rect,
float scale,
bool animate) {
ValidateScale(&scale);
const gfx::Rect window_rect = gfx::ToEnclosingRect(GetWindowRectDIP(scale));
if (scale == scale_ && window_rect.Contains(target_rect))
return;
// TODO(yoshiki): Un-zoom and change the scale if the magnification window
// can't contain the whole given rect.
gfx::Rect rect = window_rect;
if (target_rect.width() > rect.width())
rect.set_x(target_rect.CenterPoint().x() - rect.x() / 2);
else if (target_rect.right() < rect.x())
rect.set_x(target_rect.right());
else if (rect.right() < target_rect.x())
rect.set_x(target_rect.x() - rect.width());
if (rect.height() > window_rect.height())
rect.set_y(target_rect.CenterPoint().y() - rect.y() / 2);
else if (target_rect.bottom() < rect.y())
rect.set_y(target_rect.bottom());
else if (rect.bottom() < target_rect.y())
rect.set_y(target_rect.y() - rect.height());
RedrawDIP(rect.origin(), scale, animate);
}
void MagnificationControllerImpl::EnsurePointIsVisibleWithScale(
const gfx::Point& point,
float scale,
bool animate) {
EnsureRectIsVisibleWithScale(gfx::Rect(point, gfx::Size(0, 0)),
scale,
animate);
}
void MagnificationControllerImpl::OnMouseMove(const gfx::Point& location) {
gfx::Point mouse(location);
int x = origin_.x();
int y = origin_.y();
bool start_zoom = false;
const gfx::Rect window_rect = gfx::ToEnclosingRect(GetWindowRectDIP(scale_));
const int left = window_rect.x();
const int right = window_rect.right();
const int width_margin = static_cast<int>(0.1f * window_rect.width());
const int width_offset = static_cast<int>(0.5f * window_rect.width());
if (mouse.x() < left + width_margin) {
x -= width_offset;
start_zoom = true;
} else if (right - width_margin < mouse.x()) {
x += width_offset;
start_zoom = true;
}
const int top = window_rect.y();
const int bottom = window_rect.bottom();
// Uses same margin with x-axis's one.
const int height_margin = width_margin;
const int height_offset = static_cast<int>(0.5f * window_rect.height());
if (mouse.y() < top + height_margin) {
y -= height_offset;
start_zoom = true;
} else if (bottom - height_margin < mouse.y()) {
y += height_offset;
start_zoom = true;
}
if (start_zoom && !is_on_animation_) {
bool ret = RedrawDIP(gfx::Point(x, y), scale_, true);
if (ret) {
int x_diff = origin_.x() - window_rect.x();
int y_diff = origin_.y() - window_rect.y();
// If the magnified region is moved, hides the mouse cursor and moves it.
if (x_diff != 0 || y_diff != 0)
AfterAnimationMoveCursorTo(mouse);
}
}
}
void MagnificationControllerImpl::AfterAnimationMoveCursorTo(
const gfx::Point& location) {
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(root_window_);
if (cursor_client) {
// When cursor is invisible, do not move or show the cursor after the
// animation.
if (!cursor_client->IsCursorVisible())
return;
cursor_client->ShowCursor(false);
}
move_cursor_after_animation_ = true;
position_after_animation_ = location;
}
gfx::Size MagnificationControllerImpl::GetHostSizeDIP() const {
return ui::ConvertSizeToDIP(root_window_->layer(),
root_window_->GetHostSize());
}
gfx::RectF MagnificationControllerImpl::GetWindowRectDIP(float scale) const {
const gfx::Size size_in_dip =
ui::ConvertSizeToDIP(root_window_->layer(),
root_window_->GetHostSize());
const float width = size_in_dip.width() / scale;
const float height = size_in_dip.height() / scale;
return gfx::RectF(origin_.x(), origin_.y(), width, height);
}
bool MagnificationControllerImpl::IsMagnified() const {
return scale_ >= kMinMagnifiedScaleThreshold;
}
void MagnificationControllerImpl::ValidateScale(float* scale) {
// Adjust the scale to just |kNonMagnifiedScale| if scale is smaller than
// |kMinMagnifiedScaleThreshold|;
if (*scale < kMinMagnifiedScaleThreshold)
*scale = kNonMagnifiedScale;
// Adjust the scale to just |kMinMagnifiedScale| if scale is bigger than
// |kMinMagnifiedScaleThreshold|;
if (*scale > kMaxMagnifiedScaleThreshold)
*scale = kMaxMagnifiedScale;
DCHECK(kNonMagnifiedScale <= *scale && *scale <= kMaxMagnifiedScale);
}
void MagnificationControllerImpl::OnImplicitAnimationsCompleted() {
if (!is_on_animation_)
return;
if (move_cursor_after_animation_) {
root_window_->MoveCursorTo(position_after_animation_);
move_cursor_after_animation_ = false;
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(root_window_);
if (cursor_client)
cursor_client->ShowCursor(true);
}
is_on_animation_ = false;
}
void MagnificationControllerImpl::SwitchTargetRootWindow(
aura::RootWindow* new_root_window) {
if (new_root_window == root_window_)
return;
float scale = GetScale();
RedrawKeepingMousePosition(1.0f, true);
root_window_ = new_root_window;
RedrawKeepingMousePosition(scale, true);
}
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl: MagnificationController implementation
void MagnificationControllerImpl::SetScale(float scale, bool animate) {
if (!is_enabled_)
return;
ValidateScale(&scale);
ash::Shell::GetInstance()->delegate()->SaveScreenMagnifierScale(scale);
RedrawKeepingMousePosition(scale, animate);
}
void MagnificationControllerImpl::MoveWindow(int x, int y, bool animate) {
if (!is_enabled_)
return;
Redraw(gfx::Point(x, y), scale_, animate);
}
void MagnificationControllerImpl::MoveWindow(const gfx::Point& point,
bool animate) {
if (!is_enabled_)
return;
Redraw(point, scale_, animate);
}
void MagnificationControllerImpl::EnsureRectIsVisible(
const gfx::Rect& target_rect,
bool animate) {
if (!is_enabled_)
return;
EnsureRectIsVisibleWithScale(target_rect, scale_, animate);
}
void MagnificationControllerImpl::EnsurePointIsVisible(
const gfx::Point& point,
bool animate) {
if (!is_enabled_)
return;
EnsurePointIsVisibleWithScale(point, scale_, animate);
}
void MagnificationControllerImpl::SetEnabled(bool enabled) {
if (enabled) {
float scale =
ash::Shell::GetInstance()->delegate()->GetSavedScreenMagnifierScale();
if (scale <= 0.0f)
scale = kInitialMagnifiedScale;
ValidateScale(&scale);
// Do nothing, if already enabled with same scale.
if (is_enabled_ && scale == scale_)
return;
RedrawKeepingMousePosition(scale, true);
ash::Shell::GetInstance()->delegate()->SaveScreenMagnifierScale(scale);
is_enabled_ = enabled;
} else {
// Do nothing, if already disabled.
if (!is_enabled_)
return;
RedrawKeepingMousePosition(kNonMagnifiedScale, true);
is_enabled_ = enabled;
}
}
bool MagnificationControllerImpl::IsEnabled() const {
return is_enabled_;
}
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl: aura::EventFilter implementation
ui::EventResult MagnificationControllerImpl::OnMouseEvent(
ui::MouseEvent* event) {
if (IsMagnified() && event->type() == ui::ET_MOUSE_MOVED) {
aura::Window* target = static_cast<aura::Window*>(event->target());
aura::RootWindow* current_root = target->GetRootWindow();
gfx::Rect root_bounds = current_root->bounds();
if (root_bounds.Contains(event->root_location())) {
if (current_root != root_window_)
SwitchTargetRootWindow(current_root);
OnMouseMove(event->root_location());
}
}
return ui::ER_UNHANDLED;
}
void MagnificationControllerImpl::OnScrollEvent(
ui::ScrollEvent* event) {
if (event->IsAltDown() && event->IsControlDown()) {
if (event->type() == ui::ET_SCROLL_FLING_START ||
event->type() == ui::ET_SCROLL_FLING_CANCEL) {
event->StopPropagation();
return;
}
if (event->type() == ui::ET_SCROLL) {
ui::ScrollEvent* scroll_event = static_cast<ui::ScrollEvent*>(event);
float scale = GetScale();
scale += scroll_event->y_offset() * kScrollScaleChangeFactor;
SetScale(scale, true);
event->StopPropagation();
return;
}
}
}
////////////////////////////////////////////////////////////////////////////////
// MagnificationController:
// static
MagnificationController* MagnificationController::CreateInstance() {
return new MagnificationControllerImpl();
}
} // namespace ash
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