summaryrefslogtreecommitdiffstats
path: root/ash/shell.h
blob: 88951e877c1af82a70df6e05dee091ebafdd6614 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef ASH_SHELL_H_
#define ASH_SHELL_H_
#pragma once

#include <utility>
#include <vector>

#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/task.h"
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"

class CommandLine;

namespace aura {
class EventFilter;
class RootWindow;
class Window;
}
namespace gfx {
class Rect;
class Size;
}

namespace ash {

class AcceleratorController;
class Launcher;
class PowerButtonController;
class ShellDelegate;

namespace internal {
class ActivationController;
class AcceleratorFilter;
class AppList;
class DragDropController;
class InputMethodEventFilter;
class ShadowController;
class StackingController;
class TooltipController;
class WorkspaceController;
}

// Shell is a singleton object that presents the Shell API and implements the
// RootWindow's delegate interface.
class ASH_EXPORT Shell {
 public:
  // Upon creation, the Shell sets itself as the RootWindow's delegate, which
  // takes ownership of the Shell.

  // A shell must be explicitly created so that it can call |Init()| with the
  // delegate set. |delegate| can be NULL (if not required for initialization).
  static Shell* CreateInstance(ShellDelegate* delegate);

  // Should never be called before |CreateInstance()|.
  static Shell* GetInstance();

  static void DeleteInstance();

  aura::Window* GetContainer(int container_id);
  const aura::Window* GetContainer(int container_id) const;

  // Adds or removes |filter| from the RootWindowEventFilter.
  void AddRootWindowEventFilter(aura::EventFilter* filter);
  void RemoveRootWindowEventFilter(aura::EventFilter* filter);
  size_t GetRootWindowEventFilterCount() const;

  // Toggles between overview mode and normal mode.
  void ToggleOverview();

  // Toggles app list.
  void ToggleAppList();

  // Returns true if the screen is locked.
  bool IsScreenLocked() const;

  // See enum WindowMode for details.
  bool IsWindowModeCompact() const { return window_mode_ == COMPACT_MODE; }

  AcceleratorController* accelerator_controller() {
    return accelerator_controller_.get();
  }
  internal::TooltipController* tooltip_controller() {
    return tooltip_controller_.get();
  }
  PowerButtonController* power_button_controller() {
    return power_button_controller_.get();
  }

  ShellDelegate* delegate() { return delegate_.get(); }

  // May return NULL if we're not using a launcher (e.g. laptop-mode).
  Launcher* launcher() { return launcher_.get(); }

  // Made available for tests.
  internal::ShadowController* shadow_controller() {
    return shadow_controller_.get();
  }

 private:
  FRIEND_TEST_ALL_PREFIXES(ShellTest, ComputeWindowMode);

  typedef std::pair<aura::Window*, gfx::Rect> WindowAndBoundsPair;

  // In compact window mode we fill the screen with a single maximized window,
  // similar to ChromeOS R17 and earlier.  In normal mode we have draggable
  // windows.
  enum WindowMode {
    NORMAL_MODE,
    COMPACT_MODE
  };

  explicit Shell(ShellDelegate* delegate);
  virtual ~Shell();

  void Init();

  // Returns the appropriate window mode to use based on the primary monitor's
  // |monitor_size| and the user's |command_line|.
  WindowMode ComputeWindowMode(const gfx::Size& monitor_size,
                               CommandLine* command_line) const;

  void InitLayoutManagers(aura::RootWindow* root_window);

  // Enables WorkspaceManager.
  void EnableWorkspaceManager();

  static Shell* instance_;

  std::vector<WindowAndBoundsPair> to_restore_;

  base::WeakPtrFactory<Shell> method_factory_;

  scoped_ptr<AcceleratorController> accelerator_controller_;

  scoped_ptr<ShellDelegate> delegate_;

  scoped_ptr<Launcher> launcher_;

  scoped_ptr<internal::AppList> app_list_;

  scoped_ptr<internal::StackingController> stacking_controller_;
  scoped_ptr<internal::ActivationController> activation_controller_;
  scoped_ptr<internal::DragDropController> drag_drop_controller_;
  scoped_ptr<internal::WorkspaceController> workspace_controller_;
  scoped_ptr<internal::ShadowController> shadow_controller_;
  scoped_ptr<internal::TooltipController> tooltip_controller_;
  scoped_ptr<PowerButtonController> power_button_controller_;

  // An event filter that pre-handles all key events to send them to an IME.
  scoped_ptr<internal::InputMethodEventFilter> input_method_filter_;
  // An event filter that pre-handles global accelerators.
  scoped_ptr<internal::AcceleratorFilter> accelerator_filter_;

  // The |window_mode_| never changes after the shell is initialized.
  // Switching modes requires a restart.
  WindowMode window_mode_;

  DISALLOW_COPY_AND_ASSIGN(Shell);
};

}  // namespace ash

#endif  // ASH_SHELL_H_