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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELL_CONTEXT_MENU_H_
#define ASH_SHELL_CONTEXT_MENU_H_
#include "ash/launcher/launcher_alignment_menu.h"
#include "ash/shelf/shelf_types.h"
#include "base/basictypes.h"
#include "ui/base/models/simple_menu_model.h"
namespace aura {
class RootWindow;
}
namespace ash {
namespace shell {
// Context menu for the ash_shell.
class ContextMenu : public ui::SimpleMenuModel,
public ui::SimpleMenuModel::Delegate {
public:
explicit ContextMenu(aura::RootWindow* root);
virtual ~ContextMenu();
// ui::SimpleMenuModel::Delegate overrides:
virtual bool IsCommandIdChecked(int command_id) const OVERRIDE;
virtual bool IsCommandIdEnabled(int command_id) const OVERRIDE;
virtual bool GetAcceleratorForCommandId(
int command_id,
ui::Accelerator* accelerator) OVERRIDE;
virtual void ExecuteCommand(int command_id, int event_flags) OVERRIDE;
private:
enum MenuItem {
MENU_AUTO_HIDE,
MENU_ALIGNMENT_MENU,
};
aura::RootWindow* root_window_;
LauncherAlignmentMenu alignment_menu_;
DISALLOW_COPY_AND_ASSIGN(ContextMenu);
};
} // namespace shell
} // namespace ash
#endif // ASH_SHELL_CONTEXT_MENU_H_
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