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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_COMPACT_STATUS_AREA_LAYOUT_MANAGER_H_
#define ASH_WM_COMPACT_STATUS_AREA_LAYOUT_MANAGER_H_
#pragma once
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "ui/aura/layout_manager.h"
namespace views {
class Widget;
}
namespace ash {
namespace internal {
// CompactStatusAreaLayoutManager places the status area in the top-right
// corner of the screen.
class CompactStatusAreaLayoutManager : public aura::LayoutManager {
public:
explicit CompactStatusAreaLayoutManager(views::Widget* status_widget);
virtual ~CompactStatusAreaLayoutManager();
// Overridden from aura::LayoutManager:
virtual void OnWindowResized() OVERRIDE;
virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE;
virtual void OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) OVERRIDE;
virtual void SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) OVERRIDE;
private:
// Place the status area widget in the corner of the screen.
void LayoutStatusArea();
bool in_layout_;
views::Widget* status_widget_;
DISALLOW_COPY_AND_ASSIGN(CompactStatusAreaLayoutManager);
};
} // namespace internal
} // namespace ash
#endif // ASH_WM_COMPACT_STATUS_AREA_LAYOUT_MANAGER_H_
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