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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_OVERVIEW_SCOPED_OVERVIEW_ANIMATION_SETTINGS_H_
#define ASH_WM_OVERVIEW_SCOPED_OVERVIEW_ANIMATION_SETTINGS_H_
#include "ash/wm/overview/overview_animation_type.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
namespace aura {
class Window;
} // namespace aura
namespace ash {
// The ScopedOveriewAnimationSettings class correctly configures the animation
// settings for an aura::Window for a given OverviewAnimationType.
class ScopedOverviewAnimationSettings {
public:
ScopedOverviewAnimationSettings(OverviewAnimationType animation_type,
aura::Window* window);
virtual ~ScopedOverviewAnimationSettings();
// Convenvience method to fade in a Window with predefined animation settings.
// Note: The fade in animation will occur after a delay where the delay is how
// long the lay out animations take.
static void SetupFadeInAfterLayout(aura::Window* window);
private:
// The managed animation settings.
ui::ScopedLayerAnimationSettings animation_settings_;
DISALLOW_COPY_AND_ASSIGN(ScopedOverviewAnimationSettings);
};
} // namespace ash
#endif // ASH_WM_OVERVIEW_SCOPED_OVERVIEW_ANIMATION_SETTINGS_H_
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