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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/overview/window_selector_window.h"
#include "ui/aura/window.h"
namespace ash {
WindowSelectorWindow::WindowSelectorWindow(aura::Window* window)
: transform_window_(window) {
}
WindowSelectorWindow::~WindowSelectorWindow() {
}
const aura::RootWindow* WindowSelectorWindow::GetRootWindow() const {
return transform_window_.window()->GetRootWindow();
}
aura::Window* WindowSelectorWindow::TargetedWindow(
const aura::Window* target) const {
if (transform_window_.Contains(target))
return transform_window_.window();
return NULL;
}
void WindowSelectorWindow::RestoreWindowOnExit(aura::Window* window) {
transform_window_.RestoreWindowOnExit();
}
aura::Window* WindowSelectorWindow::SelectionWindow() const {
return transform_window_.window();
}
void WindowSelectorWindow::RemoveWindow(const aura::Window* window) {
DCHECK_EQ(transform_window_.window(), window);
transform_window_.OnWindowDestroyed();
}
bool WindowSelectorWindow::empty() const {
return transform_window_.window() == NULL;
}
void WindowSelectorWindow::SetItemBounds(aura::RootWindow* root_window,
const gfx::Rect& target_bounds) {
gfx::Rect bounding_rect = transform_window_.window()->GetBoundsInScreen();
transform_window_.SetTransform(root_window,
ScopedTransformOverviewWindow::GetTransformForRectPreservingAspectRatio(
transform_window_.window()->GetBoundsInScreen(), target_bounds));
}
} // namespace ash
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