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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/root_window_layout_manager.h"
#include "ui/aura/window.h"
#include "ui/gfx/compositor/layer.h"
#include "ui/views/widget/widget.h"
namespace ash {
namespace internal {
////////////////////////////////////////////////////////////////////////////////
// RootWindowLayoutManager, public:
RootWindowLayoutManager::RootWindowLayoutManager(aura::Window* owner)
: owner_(owner),
background_widget_(NULL) {
}
RootWindowLayoutManager::~RootWindowLayoutManager() {
}
void RootWindowLayoutManager::SetBackgroundWidget(views::Widget* widget) {
if (widget == background_widget_)
return;
// Close now so that the focus manager will be deleted before shutdown.
if (background_widget_)
background_widget_->CloseNow();
background_widget_ = widget;
}
void RootWindowLayoutManager::SetBackgroundLayer(ui::Layer* layer) {
background_layer_.reset(layer);
}
////////////////////////////////////////////////////////////////////////////////
// RootWindowLayoutManager, aura::LayoutManager implementation:
void RootWindowLayoutManager::OnWindowResized() {
gfx::Rect fullscreen_bounds =
gfx::Rect(owner_->bounds().width(), owner_->bounds().height());
// Resize both our immediate children (the containers-of-containers animated
// by PowerButtonController) and their children (the actual containers).
aura::Window::Windows::const_iterator i;
for (i = owner_->children().begin(); i != owner_->children().end(); ++i) {
(*i)->SetBounds(fullscreen_bounds);
aura::Window::Windows::const_iterator j;
for (j = (*i)->children().begin(); j != (*i)->children().end(); ++j)
(*j)->SetBounds(fullscreen_bounds);
}
if (background_widget_)
background_widget_->SetBounds(fullscreen_bounds);
if (background_layer_.get())
background_layer_->SetBounds(fullscreen_bounds);
}
void RootWindowLayoutManager::OnWindowAddedToLayout(aura::Window* child) {
}
void RootWindowLayoutManager::OnWillRemoveWindowFromLayout(
aura::Window* child) {
}
void RootWindowLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) {
}
void RootWindowLayoutManager::OnChildWindowVisibilityChanged(
aura::Window* child,
bool visible) {
}
void RootWindowLayoutManager::SetChildBounds(
aura::Window* child,
const gfx::Rect& requested_bounds) {
SetChildBoundsDirect(child, requested_bounds);
}
} // namespace internal
} // namespace ash
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