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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/status_area_layout_manager.h"
#include "ash/wm/shelf_layout_manager.h"
#include "base/auto_reset.h"
namespace ash {
namespace internal {
////////////////////////////////////////////////////////////////////////////////
// StatusAreaLayoutManager, public:
StatusAreaLayoutManager::StatusAreaLayoutManager(ShelfLayoutManager* shelf)
: in_layout_(false),
shelf_(shelf) {
}
StatusAreaLayoutManager::~StatusAreaLayoutManager() {
}
////////////////////////////////////////////////////////////////////////////////
// StatusAreaLayoutManager, aura::LayoutManager implementation:
void StatusAreaLayoutManager::OnWindowResized() {
LayoutStatusArea();
}
void StatusAreaLayoutManager::OnWindowAddedToLayout(aura::Window* child) {
}
void StatusAreaLayoutManager::OnWillRemoveWindowFromLayout(
aura::Window* child) {
}
void StatusAreaLayoutManager::OnChildWindowVisibilityChanged(
aura::Window* child, bool visible) {
}
void StatusAreaLayoutManager::SetChildBounds(
aura::Window* child, const gfx::Rect& requested_bounds) {
SetChildBoundsDirect(child, requested_bounds);
if (!in_layout_)
LayoutStatusArea();
}
////////////////////////////////////////////////////////////////////////////////
// StatusAreaLayoutManager, private:
void StatusAreaLayoutManager::LayoutStatusArea() {
// Shelf layout manager may be already doing layout.
if (shelf_->in_layout())
return;
AutoReset<bool> auto_reset_in_layout(&in_layout_, true);
shelf_->LayoutShelf();
}
} // namespace internal
} // namespace ash
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