1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
|
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "base/gfx/rect.h"
#include <windows.h>
#include "base/logging.h"
namespace {
void AdjustAlongAxis(int dst_origin, int dst_size, int* origin, int* size) {
if (*origin < dst_origin) {
*origin = dst_origin;
*size = std::min(dst_size, *size);
} else {
*size = std::min(dst_size, *size);
*origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
}
}
} // namespace
namespace gfx {
Rect::Rect() {
}
Rect::Rect(int width, int height) {
set_width(width);
set_height(height);
}
Rect::Rect(int x, int y, int width, int height)
: origin_(x, y) {
set_width(width);
set_height(height);
}
Rect::Rect(const RECT& r)
: origin_(r.left, r.top) {
set_width(r.right - r.left);
set_height(r.bottom - r.top);
}
Rect& Rect::operator=(const RECT& r) {
origin_.SetPoint(r.left, r.top);
set_width(r.right - r.left);
set_height(r.bottom - r.top);
return *this;
}
void Rect::set_width(int width) {
if (width < 0) {
NOTREACHED();
width = 0;
}
size_.set_width(width);
}
void Rect::set_height(int height) {
if (height < 0) {
NOTREACHED();
height = 0;
}
size_.set_height(height);
}
void Rect::SetRect(int x, int y, int width, int height) {
origin_.SetPoint(x, y);
set_width(width);
set_height(height);
}
void Rect::Inset(int horizontal, int vertical) {
set_x(x() + horizontal);
set_y(y() + vertical);
set_width(std::max(width() - (horizontal * 2), 0));
set_height(std::max(height() - (vertical * 2), 0));
}
void Rect::Offset(int horizontal, int vertical) {
set_x(x() + horizontal);
set_y(y() + vertical);
}
bool Rect::IsEmpty() const {
return width() == 0 || height() == 0;
}
bool Rect::operator==(const Rect& other) const {
return origin_ == other.origin_ && size_ == other.size_;
}
RECT Rect::ToRECT() const {
RECT r;
r.left = x();
r.right = right();
r.top = y();
r.bottom = bottom();
return r;
}
bool Rect::Contains(int point_x, int point_y) const {
return (point_x >= x()) && (point_x < right()) &&
(point_y >= y()) && (point_y < bottom());
}
bool Rect::Contains(const Rect& rect) const {
return (rect.x() >= x() && rect.right() <= right() &&
rect.y() >= y() && rect.bottom() <= bottom());
}
bool Rect::Intersects(const Rect& rect) const {
return !(rect.x() >= right() || rect.right() <= x() ||
rect.y() >= bottom() || rect.bottom() <= y());
}
Rect Rect::Intersect(const Rect& rect) const {
int rx = std::max(x(), rect.x());
int ry = std::max(y(), rect.y());
int rr = std::min(right(), rect.right());
int rb = std::min(bottom(), rect.bottom());
if (rx >= rr || ry >= rb)
rx = ry = rr = rb = 0; // non-intersecting
return Rect(rx, ry, rr - rx, rb - ry);
}
Rect Rect::Union(const Rect& rect) const {
// special case empty rects...
if (IsEmpty())
return rect;
if (rect.IsEmpty())
return *this;
int rx = std::min(x(), rect.x());
int ry = std::min(y(), rect.y());
int rr = std::max(right(), rect.right());
int rb = std::max(bottom(), rect.bottom());
return Rect(rx, ry, rr - rx, rb - ry);
}
Rect Rect::Subtract(const Rect& rect) const {
// boundary cases:
if (!Intersects(rect))
return *this;
if (rect.Contains(*this))
return Rect();
int rx = x();
int ry = y();
int rr = right();
int rb = bottom();
if (rect.y() <= y() && rect.bottom() >= bottom()) {
// complete intersection in the y-direction
if (rect.x() <= x()) {
rx = rect.right();
} else {
rr = rect.x();
}
} else if (rect.x() <= x() && rect.right() >= right()) {
// complete intersection in the x-direction
if (rect.y() <= y()) {
ry = rect.bottom();
} else {
rb = rect.y();
}
}
return Rect(rx, ry, rr - rx, rb - ry);
}
Rect Rect::AdjustToFit(const Rect& rect) const {
int new_x = x();
int new_y = y();
int new_width = width();
int new_height = height();
AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
return Rect(new_x, new_y, new_width, new_height);
}
Point Rect::CenterPoint() const {
return Point(x() + (width() + 1) / 2, y() + (height() + 1) / 2);
}
} // namespace gfx
|