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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Provide place to put profiling methods for the
// Lock class.
// The Lock class is used everywhere, and hence any changes
// to lock.h tend to require a complete rebuild. To facilitate
// profiler development, all the profiling methods are listed
// here.
#include "base/lock.h"
#include "base/logging.h"
#ifndef NDEBUG
Lock::Lock()
: lock_(),
recursion_count_shadow_(0),
recursion_used_(false),
acquisition_count_(0),
contention_count_(0) {
}
#else // NDEBUG
Lock::Lock()
: lock_() {
}
#endif // NDEBUG
Lock::~Lock() {
}
void Lock::Acquire() {
#ifdef NDEBUG
lock_.Lock();
#else // NDEBUG
if (!lock_.Try()) {
// We have contention.
lock_.Lock();
contention_count_++;
}
// ONLY access data after locking.
recursion_count_shadow_++;
acquisition_count_++;
if (2 == recursion_count_shadow_ && !recursion_used_) {
recursion_used_ = true;
// TODO(jar): this is causing failures in ThreadTest.Restart and
// ChromeThreadTest.Get on Linux.
// DCHECK(false); // Catch accidental redundant lock acquisition.
}
#endif // NDEBUG
}
void Lock::Release() {
#ifndef NDEBUG
--recursion_count_shadow_; // ONLY access while lock is still held.
DCHECK(0 <= recursion_count_shadow_);
#endif // NDEBUG
lock_.Unlock();
}
bool Lock::Try() {
if (lock_.Try()) {
#ifndef NDEBUG
recursion_count_shadow_++;
acquisition_count_++;
if (2 == recursion_count_shadow_ && !recursion_used_) {
recursion_used_ = true;
DCHECK(false); // Catch accidental redundant lock acquisition.
}
#endif
return true;
} else {
return false;
}
}
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