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// Copyright (c) 2008-2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <Cocoa/Cocoa.h>
#include <vector>
#include "base/mac_util.h"
#include "base/file_path.h"
#include "base/scoped_nsobject.h"
#include "base/scoped_ptr.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
typedef PlatformTest MacUtilTest;
TEST_F(MacUtilTest, TestFSRef) {
FSRef ref;
std::string path("/System/Library");
ASSERT_TRUE(mac_util::FSRefFromPath(path, &ref));
EXPECT_EQ(path, mac_util::PathFromFSRef(ref));
}
TEST_F(MacUtilTest, TestLibraryPath) {
FilePath library_dir = mac_util::GetUserLibraryPath();
// Make sure the string isn't empty.
EXPECT_FALSE(library_dir.value().empty());
}
TEST_F(MacUtilTest, TestGrabWindowSnapshot) {
// Launch a test window so we can take a snapshot.
[NSApplication sharedApplication];
NSRect frame = NSMakeRect(0, 0, 400, 400);
scoped_nsobject<NSWindow> window(
[[NSWindow alloc] initWithContentRect:frame
styleMask:NSBorderlessWindowMask
backing:NSBackingStoreBuffered
defer:NO]);
[window setBackgroundColor:[NSColor whiteColor]];
[window makeKeyAndOrderFront:NSApp];
scoped_ptr<std::vector<unsigned char> > png_representation(
new std::vector<unsigned char>);
mac_util::GrabWindowSnapshot(window, png_representation.get());
// Copy png back into NSData object so we can make sure we grabbed a png.
scoped_nsobject<NSData> image_data(
[[NSData alloc] initWithBytes:&(*png_representation)[0]
length:png_representation->size()]);
NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
EXPECT_TRUE(CGImageGetWidth([rep CGImage]) == 400);
NSColor* color = [rep colorAtX:200 y:200];
CGFloat red = 0, green = 0, blue = 0, alpha = 0;
[color getRed:&red green:&green blue:&blue alpha:&alpha];
EXPECT_GE(red + green + blue, 3.0);
}
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